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-   -   PBW : BETA TEST Highliner Mod (http://forum.shrapnelgames.com/showthread.php?t=9940)

tesco samoa July 16th, 2003 05:57 PM

PBW : BETA TEST Highliner Mod
 
PBW GAME : Highliner Mod Shakedown

General Woundwort has 4 open slots left for the Highliner Mod beta test.

General Woundwort is looking at starting the beta test next week on Thursday.

If you have some time to beta test a mod to alpha release please take the time out to join the game.

As it is a beta test all empires will be worked out ahead of time for testing all aspects of the mod.

This thread will be used by the beta testers to post highlights of the beta test for the shrapnel community to read.

I look forward to helping General Woundwort and to help the Highliner Mod turn productive.

Please join and help this worthy cause

Gandalph July 17th, 2003 04:48 AM

Re: PBW : BETA TEST Highliner Mod
 
As this Mod concept sounded very interesting to me, I will join in the test.

mottlee July 17th, 2003 06:20 PM

Re: PBW : BETA TEST Highliner Mod
 
Is this mod with or without an AI? I have it and at this time forget what happened when I tryed to run it, I just might be interested in helping out also http://forum.shrapnelgames.com/images/icons/icon7.gif

General Woundwort July 17th, 2003 06:38 PM

Re: PBW : BETA TEST Highliner Mod
 
Quote:

Originally posted by mottlee:
Is this mod with or without an AI? I have it and at this time forget what happened when I tryed to run it, I just might be interested in helping out also http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">It has an AI, pretty functional in 1.4 if you run it at the high end of AI bonus in the game set-up. I was hoping for an all-human PBW game (except for neutrals) to see what bugs and loopholes ingenius human minds could find in the gameplay. http://forum.shrapnelgames.com/images/icons/icon12.gif

tesco samoa July 17th, 2003 08:14 PM

Re: PBW : BETA TEST Highliner Mod
 
Cool Mottlee !!!!

I am looking at it from a balance perspective.... which is what will happen with combat.... http://forum.shrapnelgames.com/images/icons/icon7.gif

mottlee July 17th, 2003 08:21 PM

Re: PBW : BETA TEST Highliner Mod
 
I'll bite! in 3 PBW now what time line will it be??

tesco samoa July 17th, 2003 08:27 PM

Re: PBW : BETA TEST Highliner Mod
 
well this is not a normal pbw game... as we will be talking... and setting stuff up to see if it works.... as it says it will and the balance of it all

mottlee July 17th, 2003 10:48 PM

Re: PBW : BETA TEST Highliner Mod
 
I have a problem...1 I ran Zip file to install mod now I can not run and Non mod game 2, there is no folder listed as Highliner, I do have one called "Extra Images" and this runs no error Do I need to re D/L mod? reinstall SE4 ? http://forum.shrapnelgames.com/images/icons/icon9.gif I now can not run 2 PBW games i have

General Woundwort July 17th, 2003 11:11 PM

Re: PBW : BETA TEST Highliner Mod
 
Quote:

Originally posted by mottlee:
I have a problem...1 I ran Zip file to install mod now I can not run and Non mod game 2, there is no folder listed as Highliner, I do have one called "Extra Images" and this runs no error Do I need to re D/L mod? reinstall SE4 ? http://forum.shrapnelgames.com/images/icons/icon9.gif I now can not run 2 PBW games i have
<font size="2" face="Verdana, Helvetica, sans-serif">Do you remember where and when you got the zip from? There were several prior reiterations of the mod that, unfortunately, were not "mod-folder standard" friendly.

mottlee July 17th, 2003 11:28 PM

Re: PBW : BETA TEST Highliner Mod
 
No I do not....I have just finished reinstalling SE and D/L patch...now to install it and see, will look and re D/l Highliner Mod also but first this, Thanks

SE now running...now to find mod

Had wrong Ver and not the other mod have both now

[ July 17, 2003, 22:59: Message edited by: mottlee ]


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