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-   -   Fleet Formations questions (http://forum.shrapnelgames.com/showthread.php?t=9957)

Merry Jolkar July 18th, 2003 06:27 PM

Fleet Formations questions
 
What is the significance of the numbers in fleet formations? Is this the order in which I list the ships within the fleet? Could I, for example, protect several ships by listing them at the top of my fleet, and choosing Dark Wing formation? More generally, what sorts of formations do people use to protect mine sweepers, support ships, etc.?
Thanks!
Joe

primitive July 18th, 2003 06:49 PM

Re: Fleet Formations questions
 
Except for the fleet leader, you have no control of which ships goes where in the formation. I'm not sure, but I think the oldest ships gets the lowest numbers.
For protecting your supportships, there is (AFAIK) no fancy options that works better than the plain old brake formation and run for the corner http://forum.shrapnelgames.com/images/icons/icon7.gif

Taera July 18th, 2003 07:23 PM

Re: Fleet Formations questions
 
I'm pretty sure it is in the order you're adding the ships to the fleet.

primitive July 18th, 2003 07:48 PM

Re: Fleet Formations questions
 
Quote:

Originally posted by Taera:
I'm pretty sure it is in the order you're adding the ships to the fleet.
<font size="2" face="Verdana, Helvetica, sans-serif">Nope (just checked http://forum.shrapnelgames.com/images/icons/icon12.gif )

It's the way they are listed in the fleet window.
Oldest first.

Fyron July 18th, 2003 11:47 PM

Re: Fleet Formations questions
 
Breaking formation is nearly always a much better idea than staying in formation. Non-combat ships always break formation anyways (not sure if you can change that...). Keeping your ships in formation guarantees that you will run into situations in which some ships move to positions to stay in formation where they can no longer fire on the enemy. That is a very bad thing to do.

Merry Jolkar July 19th, 2003 12:09 AM

Re: Fleet Formations questions
 
Primitive, I'm sorry if I'm being dim, but I didn't quite understand the result of your test. By the fleet window, do you mean the fleet transfer window? I don't seem to have control over the order in which ships appear in that window, but the ones at the bottom of the list appear in positions 1, 2, 3, etc., right? And, those are the oldest ships?
Thanks!
Merry

[ July 18, 2003, 23:33: Message edited by: Merry Jolkar ]

tbontob July 20th, 2003 12:51 AM

Re: Fleet Formations questions
 
I think I am right in saying:

The "Fleet window" can be accessed by clicking on a fleet.

From there you can gain access to the "Fleet Transfer window".

oleg July 20th, 2003 03:31 AM

Re: Fleet Formations questions
 
Quote:

Originally posted by Imperator Fyron:
Breaking formation is nearly always a much better idea than staying in formation. Non-combat ships always break formation anyways (not sure if you can change that...). Keeping your ships in formation guarantees that you will run into situations in which some ships move to positions to stay in formation where they can no longer fire on the enemy. That is a very bad thing to do.
<font size="2" face="Verdana, Helvetica, sans-serif">Absolutely true. The only situation when keeping ships in formation may be benefitial is when enemy likes missiles. Then you must either put extra PDC on every ships or make sure ships stay close and cover each other.

Taera July 20th, 2003 04:45 AM

Re: Fleet Formations questions
 
another situation is when your using weapons with more than ROF1 and long range (QTorpedoes, WMG, some racial techs) - then spinning fleets might actually benefit you because a ship shoots and next round gets out of range. Also beneficial in medium fleet fights where you can regenerate (armor/shields).


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