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Search: Posts Made By: Mustang
Forum: WinSPMBT March 2nd, 2006, 01:49 PM
Replies: 8
Views: 2,303
Posted By Mustang
Re: Scout Helos as FO\'s

After all, all FO's are are units with very high artillery command ratings, right?
Forum: TO&Es February 27th, 2006, 12:48 PM
Replies: 8
Views: 2,493
Posted By Mustang
Re: Various Engineer Vehicles

Adding those would be pretty cool. In SP3 they had CEVs that helped you entrench, but that's it. Still, adding other engineer vehicles would add a lot of depth to the game play.
Forum: Intel Forum Bar & Grill February 26th, 2006, 12:49 PM
Replies: 43
Views: 16,136
Posted By Mustang
Re: WALMART Employment Application

I see your point. Thanks for clearing that up. Before I thought most of the people protesting against Walmart were either welfare state supporters or hating Walmart just because they've been...
Forum: Campaigns, Scenarios & Maps February 25th, 2006, 08:31 PM
Replies: 3
Views: 2,569
Posted By Mustang
Re: Arena Combat Campaign Preview

Come on, people! Nine downloads and only one reply! Tell me what you think of the scenario. Was it too short? Too easy? I need to know so I can design the rest of the campaign.
Forum: Intel Forum Bar & Grill February 25th, 2006, 05:09 PM
Replies: 67
Views: 18,762
Posted By Mustang
Re: nunchaku of doom

Really, though, who would carry a nunchaku or a bat around in public unless they're trying to hurt someone? So it's not all that crazy after all.

About the claim that "only Americans understand...
Forum: Intel Forum Bar & Grill February 25th, 2006, 04:48 PM
Replies: 43
Views: 16,136
Posted By Mustang
Re: WALMART Employment Application

And all the other companies don't do this? Really, if you want to stay away from all companies that mistreat their workers, don't shop ANYWHERE. I've already mentioned the abuses that Americans...
Forum: WinSPMBT February 24th, 2006, 04:23 PM
Replies: 13
Views: 3,190
Posted By Mustang
Re: Question about infantry assaulting tanks

I never heard of it before. I'll look for it, sounds like an interesting movie.

As for Listy, I've found that ANY unit with good enough morale can assault a tank. One time a tank crew armed only...
Forum: Campaigns, Scenarios & Maps February 23rd, 2006, 11:00 PM
Replies: 3
Views: 2,569
Posted By Mustang
Re: Arena Combat Campaign Preview

Thanks, Fury, I was just about to give up. It's soo difficult to make the AI do what you want it to do in an unconventional campaign like this. I've been working for a week on the Race scenario,...
Forum: WinSPMBT February 23rd, 2006, 10:50 PM
Replies: 13
Views: 3,190
Posted By Mustang
Re: Question about infantry assaulting tanks

LOL! Thanks for all the stories. I never thought that there were soo many ways to kill a tank. Well, taking the minimum COAX depression thing into account, it makes sense that infantry should be able...
Forum: Intel Forum Bar & Grill February 23rd, 2006, 12:57 PM
Replies: 43
Views: 16,136
Posted By Mustang
Re: WALMART Employment Application

I don't see why you guys are slamming Wal Mart but not all these smaller, supposedly innocent companies. Your local independent grocery stores and resturants don't give their workers higher wages...
Forum: WinSPMBT February 23rd, 2006, 12:17 PM
Replies: 13
Views: 3,190
Posted By Mustang
Re: Question about infantry assaulting tanks

Hahaha! Never heard of that before. I guess you can't do that with anything modern larger than a Humvee, though.

Still, I don't see how they could do it. If infantry get within 20 yards of a tank...
Forum: WinSPMBT February 23rd, 2006, 12:12 PM
Replies: 1
Views: 1,506
Posted By Mustang
Two other questions about the game engine

Just remembered to ask you this today.

One, in the map editor I often place Level 15 hills. However, there dosen't seem to be any extra movement price at all for moving over these very tall hills....
Forum: WinSPMBT February 23rd, 2006, 12:03 AM
Replies: 3
Views: 1,328
Posted By Mustang
Re: Withdrawal syndrome

This is a good idea if you want to make unusual scenario types, like hostage rescue (you get a v-points penalty for not getting the hostages off the map). It has plenty of other creative uses, also....
Forum: WinSPMBT February 22nd, 2006, 12:36 PM
Replies: 13
Views: 3,190
Posted By Mustang
Question about infantry assaulting tanks

When an infantry unit assaults a tank with a satchel charge, what is that supposed to represent? Somebody charging toward a tank and trying to pile explosives on it before he gets run over or the...
Forum: Campaigns, Scenarios & Maps February 22nd, 2006, 12:29 PM
Replies: 14
Views: 6,528
Posted By Mustang
Re: A view from the other side-Battle of Wadi Al-B

It was a joke, I'm sorry if it offended you. Do you really think I was calling you a coward?
Forum: Campaigns, Scenarios & Maps February 21st, 2006, 05:36 PM
Replies: 171
Sticky: SCENARIOS!
Views: 154,464
Posted By Mustang
Re: New Scenario

Here are a few scenarios I made:

Helo Wars 1 and 2:

http://www.shrapnelcommunity.com/threads/showflat.php?Cat=&Number=402921&page=0&view=collapsed&sb=5&o=&fpart=1

Battle of Wadi Al Batin:
...
Forum: Campaigns, Scenarios & Maps February 21st, 2006, 05:32 PM
Replies: 3
Views: 2,569
Posted By Mustang
Arena Combat Campaign Preview

I'm working on an "arena combat" type of campaign right now, with the player taking the role of a futuristic gladiator in 2020 going through an arena tournament ladder, buying up better weapons as he...
Forum: Campaigns, Scenarios & Maps February 21st, 2006, 05:05 PM
Replies: 5
Views: 3,139
Posted By Mustang
Re: How can you make infantry dig in?

Zipuli, the "clear" terrain modeled into the game isn't perfectly flat. There is still cover on the ground (small bushes, short hills, etc.) that infantry are assumed to take advantage of. So,...
Forum: TO&Es February 21st, 2006, 01:12 AM
Replies: 1
Views: 1,218
Posted By Mustang
Re: Soviet Motor-Rifle Companies

People are just getting tank companies mixed up with motor-rifle. Tank companies have always had 10-tank platoons since WWII, but motor rifle ones are different.
Forum: WinSPMBT February 21st, 2006, 01:07 AM
Replies: 4
Views: 1,528
Posted By Mustang
Re: Battle-location bug?

You can still change the battle location to desert or mountain if you want. There's an option on the right panel of the campaign generation screen.
Forum: Campaigns, Scenarios & Maps February 21st, 2006, 01:03 AM
Replies: 33
Views: 8,823
Posted By Mustang
Re: MapQuest

It was a pretty tough campaign, you couldn't advance unless you got a decisive victory on almost every mission. What was fun was that it had some major armor battles- too many WinSPMBT scenarios...
Forum: Campaigns, Scenarios & Maps February 21st, 2006, 12:51 AM
Replies: 14
Views: 6,528
Posted By Mustang
Re: A view from the other side-Battle of Wadi Al-B

What kind of cowardly commander are you? The commander's place is at the front. If its really a problem, remember that you have 2-3 turns before the Americans actually come over the hill, enough to...
Forum: Campaigns, Scenarios & Maps February 21st, 2006, 12:45 AM
Replies: 1
Views: 2,062
Posted By Mustang
Re: New campaign - need help with briefings!

Send me a personal message. I'll look at it. I have experience with this kind of thing. http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum: WinSPMBT February 21st, 2006, 12:39 AM
Replies: 2
Views: 1,307
Posted By Mustang
Re: Superhuman FOs ?

They partly solved this in SP3 using the Orders concept. But you could still use an FO to spot multiple targets.

IMO this is rarely an issue because your FOs will usually be laying down artillery...
Forum: After Action Reports February 21st, 2006, 12:35 AM
Replies: 11
Views: 7,508
Posted By Mustang
Re: Not Here! Not Now! (No spoilers)

Decisive victory, USA 3985 points Vietcong 250 points!

The bridge is the key to the whole scenario. The ARVN camp will have trouble initially with the VC infiltrators, but have numerical...
Showing results 226 to 250 of 352

 
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