.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 251 to 274 of 274
Search took 0.01 seconds; generated 90 minute(s) ago.
Search: Posts Made By: Uh-Nu-Buh
Forum: Dominions 2: The Ascension Wars February 24th, 2004, 04:41 PM
Replies: 63
Views: 8,501
Posted By Uh-Nu-Buh
Re: Black Company Mod

Thanks Cherry!
Forum: Dominions 2: The Ascension Wars February 24th, 2004, 02:35 AM
Replies: 63
Views: 8,501
Posted By Uh-Nu-Buh
Re: Black Company Mod

Peter et al--some darn good points. Four (counter) points:

1. Toadkiller Dog. Ok, it's going in as a hero. Tonight!

2. Regeneration 10 means regeneration of 10%, not 10 points. This means...
Forum: Dominions 2: The Ascension Wars February 23rd, 2004, 02:54 AM
Replies: 63
Views: 8,501
Posted By Uh-Nu-Buh
Re: Black Company Mod

All the heroes are immortal, as are all the recruitable Taken. 4 heroes. The recruitable Taken are roughly equivalent to Wraith Lords. I may have to scale them down a bit, or make them more...
Forum: Dominions 2: The Ascension Wars February 23rd, 2004, 02:49 AM
Replies: 63
Views: 8,501
Posted By Uh-Nu-Buh
Re: Black Company Mod

You make a lot of good points, but I'll just address two of them.

The first is relying on luck for research. Yep. Good point. With luck you can get your research going, only 20 turns or so...
Forum: Dominions 2: The Ascension Wars February 23rd, 2004, 02:47 AM
Replies: 63
Views: 8,501
Posted By Uh-Nu-Buh
Re: Black Company Mod

I modeled my recruitable Taken off of Wraith Lords: immortal, undead, mage-generals. Stats as of now:

hp 30, st 15, enc 0, att 13, def 13, prec 13, mr 15, mor 15, fear 1, regen 10, gcost 300,...
Forum: Dominions 2: The Ascension Wars February 23rd, 2004, 02:39 AM
Replies: 1
Views: 1,356
Posted By Uh-Nu-Buh
Mod Error: Sprnmbr Too High for this file

This popped up after I made some changes Last night, and now I can't seem to fix it. Checked my spr's, and they all look ok.... Any ideas?
Forum: Dominions 2: The Ascension Wars February 22nd, 2004, 06:10 PM
Replies: 1
Views: 1,356
Posted By Uh-Nu-Buh
Re: Mod Error: Sprnmbr Too High for this file

Found the problem. I am used to Emacs or other IDEs, and Notepad really isn't doing it for me. Mismatched quote marks. Sorry to bother everyone.
Forum: Dominions 2: The Ascension Wars February 22nd, 2004, 05:55 PM
Replies: 63
Views: 8,501
Posted By Uh-Nu-Buh
Re: Black Company Mod

I am not convinced Taken are disproportionate to the mod as a whole. There are no good researchers in this mod. That means that even with powerful magic Users, you don't get powerful spells. Early...
Forum: Dominions 2: The Ascension Wars February 22nd, 2004, 02:41 AM
Replies: 63
Views: 8,501
Posted By Uh-Nu-Buh
Re: Black Company Mod

I hadn't considered the Guardians. When I look at their stats, they look very similar. Hmmmm. I was comparing them to Ulm Inf 3, which I consider to be very heavy infantry.

Compared to Ulm...
Forum: Dominions 2: The Ascension Wars February 22nd, 2004, 02:00 AM
Replies: 63
Views: 8,501
Posted By Uh-Nu-Buh
Re: Black Company Mod

Anybody want to make some icons for me? I am not visually artistic. So far, I have borrowed other units' icons....

Black Infantry--light infantry
Limper Infantry--super heavy infantry...
Forum: Dominions 2: The Ascension Wars February 22nd, 2004, 01:31 AM
Replies: 63
Views: 8,501
Posted By Uh-Nu-Buh
Re: Black Company Mod

The reason I started this mod was twofold--I love the Black Company series and would like to play it in Dominions, and I have some ideas about play balancing that I wanted to mess around with. Some...
Forum: Dominions 2: The Ascension Wars February 20th, 2004, 09:51 PM
Replies: 63
Views: 8,501
Posted By Uh-Nu-Buh
Re: Black Company Mod

I think I was trying to wrap the leaders up into one tidy package, making the Black Captain be both hedge wizard and Leader. I will add a hedge wizard that is fire 1 and random 1.

As far as The...
Forum: Dominions 2: The Ascension Wars February 20th, 2004, 07:22 PM
Replies: 63
Views: 8,501
Posted By Uh-Nu-Buh
Black Company Mod

I've been working on The Black Company Mod ever since 2.08 came out. I am close to releasing the first beta. This mod is loosely based on the fine fantasy series by Glen Cook. I have tried to make...
Forum: Dominions 2: The Ascension Wars February 2nd, 2004, 08:26 PM
Replies: 14
Views: 2,920
Posted By Uh-Nu-Buh
Re: Marignon strategy

Equip your priests with boots of quickness. Use 2-4 priests lvl 2-3 per army. Script your priests to use banishment over and over. 50 HI plus 4 such priests can kill 400 undead army very quickly. ...
Forum: Dominions 2: The Ascension Wars February 1st, 2004, 08:56 PM
Replies: 10
Views: 2,403
Posted By Uh-Nu-Buh
Re: Repairing the Never Healing?

Add to that, what effect does the Grail have?

Also, can high level priests heal afflictions or remove curses?

Finally, shouldn't your pretender be able to heal afflictions and curses? So any...
Forum: Dominions 2: The Ascension Wars February 1st, 2004, 02:57 AM
Replies: 103
Views: 13,005
Posted By Uh-Nu-Buh
Re: Ashikaga Shogunate mod v1.01

Medieval Armor Sizes

This page shows several suits of European armor from the middle ages, average height is 6' solid:

http://www.artlex.com/ArtLex/a/armsarmor.html


This page shows several...
Forum: Dominions 2: The Ascension Wars January 31st, 2004, 02:31 AM
Replies: 103
Views: 13,005
Posted By Uh-Nu-Buh
Re: Ashikaga Shogunate mod v1.01

Japanese Magic Items

Heike Bow -- the 7 man bow that sank ships. Make it do double strength damage?

Grass Sword -- this is one of the three gifts of the Sun Goddess to the Imperial Line. It...
Forum: Dominions 2: The Ascension Wars January 31st, 2004, 02:22 AM
Replies: 103
Views: 13,005
Posted By Uh-Nu-Buh
Re: Ashikaga Shogunate mod v1.01

<font size="2" face="sans-serif, arial, verdana">Well, I believe the height remark space is actually true. I lived in Japan for years, and the older the generation the shorter the people. According...
Forum: Dominions 2: The Ascension Wars January 30th, 2004, 09:16 PM
Replies: 103
Views: 13,005
Posted By Uh-Nu-Buh
Re: Ashikaga Shogunate mod v1.01

Japanese Monsters you might want to incorporate:

Oki--giant hill-troll types. They eat humans. Big and dumb.

Tengu--big nosed goblins. Very big egoes. Small, not powerful, but high morale....
Forum: Dominions 2: The Ascension Wars January 30th, 2004, 09:06 PM
Replies: 103
Views: 13,005
Posted By Uh-Nu-Buh
Re: Ashikaga Shogunate mod v1.01

Two things about the Japanese longbow and Armor threads:

1. The armor was much better than many are giving it credit for. It was mostly composite laminate--very lightweight and very very strong....
Forum: Dominions 2: The Ascension Wars January 27th, 2004, 04:37 PM
Replies: 103
Views: 13,005
Posted By Uh-Nu-Buh
Re: Ashikaga Shogunate mod v1.01

Japanese Bows are over 7 feet in length. Historically, they are the largest in the world. They are laminated composite recurves, made of bamboo wood and natural resins. They are labelled according...
Forum: Dominions 2: The Ascension Wars January 21st, 2004, 02:06 AM
Replies: 19
Views: 1,852
Posted By Uh-Nu-Buh
Re: Unit Spreadsheet

Brief segue,not quite on topic, not quite off.... I am not sure I agree with the analysis you did tween HI and JH. Four points to make on this subject.

First, I have found that 30 HI will...
Forum: Dominions 2: The Ascension Wars January 20th, 2004, 03:15 AM
Replies: 19
Views: 1,852
Posted By Uh-Nu-Buh
Re: Unit Spreadsheet

Thanks--there are spreadsheets for several of the races on this site. Exactly what I wanted!

I will check their veracity first--as they are based on Dom I. Then I will analyse the Jotunn as...
Forum: Dominions 2: The Ascension Wars January 20th, 2004, 01:54 AM
Replies: 19
Views: 1,852
Posted By Uh-Nu-Buh
Unit Spreadsheet

Has anyone compiled a list of units/stats? I'd like to do some analysis of Jotunheim, but don't care to waste time compiling data if it has already been done. Something like:

neutral units
jotun...
Showing results 251 to 274 of 274

 
Forum Jump

All times are GMT -4. The time now is 08:42 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.