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Showing results 251 to 275 of 410
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Posts Made By:
apoger
Forum:
Dominions 2: The Ascension Wars
November 22nd, 2003, 02:14 AM
Replies:
32
Tien Chi! Sigh . . .
Views:
3,923
Posted By
apoger
Re: Tien Chi! Sigh . . .
Pillage is just not worthwhile, even with a bonus. Too much population is slain. The only reason to pillage would be to drain population from a province that you couldn't hold.
The two alternate...
Forum:
Dominions 2: The Ascension Wars
November 21st, 2003, 04:31 AM
Replies:
6
Critique this design, please
Views:
1,871
Posted By
apoger
Re: Critique this design, please
If you are trying to exploit the Heart Companions then I'd suggest losing the Oracle and taking a Red Dragon with fire-9. The added attack skill and flaming weapons will help the Heart Companions...
Forum:
Dominions 2: The Ascension Wars
November 21st, 2003, 03:00 AM
Replies:
105
So far what nations look strong... and weak?
Views:
8,691
Posted By
apoger
Re: So far what nations look strong... and weak?
>Tien Chi looks quite interesting, but am I the only one completely put off by expensive mages with Astral 1?!
The more exposure I get to Tien Chi the more I agree. I like the troops, and I like...
Forum:
Dominions 2: The Ascension Wars
November 20th, 2003, 08:43 PM
Replies:
38
Ulm, Ulm and more Ulm !!!!
Views:
5,317
Posted By
apoger
Re: Ulm, Ulm and more Ulm !!!!
>what about a cyclpos instead...that one eye thing bothers me though....how easy is it to get blinded ?
Too easy. I never use the Cyclops.
I was put off by the Great Mothers appearance as...
Forum:
Dominions 2: The Ascension Wars
November 20th, 2003, 06:21 PM
Replies:
38
Ulm, Ulm and more Ulm !!!!
Views:
5,317
Posted By
apoger
Re: Ulm, Ulm and more Ulm !!!!
Everything I am about to state is opinion only. Everyone plays differently. http://forum.shrapnelgames.com/images/icons/icon12.gif
>and except for the lack of decent spell power
...
Forum:
Dominions 2: The Ascension Wars
November 20th, 2003, 05:47 PM
Replies:
22
New empowerment strategy?
Views:
4,368
Posted By
apoger
Re: New empowerment strategy?
Looks like forts no longer pull resources from other forts. Glad to see that gone. http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Dominions 2: The Ascension Wars
November 20th, 2003, 05:45 PM
Replies:
8
dom2 map editor and dominion1 maps
Views:
2,821
Posted By
apoger
Re: dom2 map editor and dominion1 maps
>top right
Or top left... when I'm paying attention. http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Dominions 2: The Ascension Wars
November 20th, 2003, 04:23 PM
Replies:
8
dom2 map editor and dominion1 maps
Views:
2,821
Posted By
apoger
Re: dom2 map editor and dominion1 maps
It's not too hard.
Remember to edit the TGA and take out the capital designator pixel in the top right. Otherwise this will generate a province up there.
I tried to edit my old "Fantasy North...
Forum:
Dominions 2: The Ascension Wars
November 20th, 2003, 04:56 AM
Replies:
11
Some observations
Views:
1,663
Posted By
apoger
Re: Some observations
So Golem Cult is 10% bonus per level of dominion.
Forum:
Dominions 2: The Ascension Wars
November 20th, 2003, 04:45 AM
Replies:
11
Some observations
Views:
1,663
Posted By
apoger
Re: Some observations
>The Amulet of Antimagic is still in there. It's a greater magical item that requires Astral 1 to forge.
You are right. I must be going blind in my old age. ...
Forum:
Dominions 2: The Ascension Wars
November 20th, 2003, 04:43 AM
Replies:
11
Some observations
Views:
1,663
Posted By
apoger
Re: Some observations
>The hitpoints increase should be dominion dependant.
Interesting...
Forum:
Dominions 2: The Ascension Wars
November 20th, 2003, 04:28 AM
Replies:
11
Some observations
Views:
1,663
Posted By
apoger
Some observations
Golem Cult raises the hit points of constructs by 40%.
The amulet of anti-magic from Dom1 seems missing from Dom2. Oversight? Or game design change?
Paralyzation (the spell and mind bLast...
Forum:
Dominions 2: The Ascension Wars
November 20th, 2003, 02:23 AM
Replies:
105
So far what nations look strong... and weak?
Views:
8,691
Posted By
apoger
Re: So far what nations look strong... and weak?
Looks like the Tien Chi main theme can summon astral and earth, while the Spring & Autum theme summons fire, water, and death.
Forum:
Dominions 2: The Ascension Wars
November 20th, 2003, 01:59 AM
Replies:
21
What's the verdict on archers?
Views:
3,974
Posted By
apoger
Re: What\'s the verdict on archers?
Archers are very good versus light troops. Use them.
Forum:
Dominions 2: The Ascension Wars
November 19th, 2003, 11:15 PM
Replies:
105
So far what nations look strong... and weak?
Views:
8,691
Posted By
apoger
Re: So far what nations look strong... and weak?
>To me Tien Chi magic seems very... muddled.
So far I only see two good ways to exploit their magic.
1- Wait for an air-2 mage, and get the Celestial Summons.
2- Use communion to drive up...
Forum:
Dominions 2: The Ascension Wars
November 19th, 2003, 10:56 PM
Replies:
51
Tien Chi Conscription
Views:
6,561
Posted By
apoger
Re: Tien Chi Conscription
>Slaves? Only Mictlan is supposed to get slaves.
My mistake, it is Mict that gets the slaves.
Forum:
Dominions 2: The Ascension Wars
November 19th, 2003, 06:12 PM
Replies:
7
Void Summoning + Luck Scale
Views:
2,463
Posted By
apoger
Re: Void Summoning + Luck Scale
<font size="2" face="sans-serif, arial, verdana">Luck from the pendent is for battle, not for influencing the province scales. It offers 50% protection from being hit. Not cumulative with other luck...
Forum:
Dominions 2: The Ascension Wars
November 19th, 2003, 04:26 PM
Replies:
51
Tien Chi Conscription
Views:
6,561
Posted By
apoger
Re: Tien Chi Conscription
It adds "Slave" troops to your army. They have a spear and wear white robes. They are junk troops, but you get what you pay for. http://forum.shrapnelgames.com/images/icons/icon12.gif
Forum:
Dominions 2: The Ascension Wars
November 19th, 2003, 04:24 PM
Replies:
21
Balance issue: order-luck, a no brainer?
Views:
2,756
Posted By
apoger
Re: Balance issue: order-luck, a no brainer?
>The formula players who know every algebraic equation for the game wouldnt tend to like luck because of the randoms it tosses in.
I consider myself to be one of those guys, and in Dom1 I was a...
Forum:
Dominions 2: The Ascension Wars
November 19th, 2003, 06:10 AM
Replies:
5
How to keep the borders safe?
Views:
1,749
Posted By
apoger
Re: How to keep the borders safe?
#1 Take the inititive. Make your enemy chase you in his territory.
#2 Province defense
#3 Hold back a reaction force that can respond to threats.
#4 Use a pretender that can cast...
Forum:
Dominions 2: The Ascension Wars
November 19th, 2003, 03:40 AM
Replies:
105
So far what nations look strong... and weak?
Views:
8,691
Posted By
apoger
Re: So far what nations look strong... and weak?
>Couls someone briefly explain what communion is & how it works? What makes it so powerful?
In Brief:
Some mages cast Communion Slave while others cast Communion Master.
The Slaves take the...
Forum:
Dominions 2: The Ascension Wars
November 19th, 2003, 02:48 AM
Replies:
105
So far what nations look strong... and weak?
Views:
8,691
Posted By
apoger
Re: So far what nations look strong... and weak?
>Also what is the case for Pythium being so strong? They don't even have powerful blessable units (unless you go Serpent)!
* Outstanding Infantry
* Gladiators (in multiplayer these guys are very...
Forum:
Dominions 2: The Ascension Wars
November 18th, 2003, 08:33 PM
Replies:
13
Theme Wars (Race/Theme Balance)
Views:
3,649
Posted By
apoger
Re: Theme Wars (Race/Theme Balance)
I'd suggest lower costs to the gold/resouces of the Humanbred (it's the whole point of the theme). Plus give the Humanbred an archer or crossbow troop. Now the the troops aren't quite as hot, let...
Forum:
Dominions 2: The Ascension Wars
November 18th, 2003, 08:24 PM
Replies:
15
Random Events
Views:
2,851
Posted By
apoger
Re: Random Events
Turmoil +3 and Luck +3 just didn't provide any happiness in my tests. I wouldn't recommend it.
My best results are Order +3 and Misfortune +3, while keeping growth and production at a +1 minimum....
Forum:
Dominions 2: The Ascension Wars
November 18th, 2003, 08:16 PM
Replies:
105
So far what nations look strong... and weak?
Views:
8,691
Posted By
apoger
Re: So far what nations look strong... and weak?
Just to show how fluid things are right now...
I'm upgrading Ermor [Soul Gate] and Ermor [Broken Empire] to "potent". BE due to the availability of nether dart mages. SG due to a better...
Showing results 251 to 275 of 410
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