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Showing results 251 to 275 of 500
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Posts Made By:
Graeme Dice
Forum:
Multiplayer and AARs
March 11th, 2010, 01:33 PM
Replies:
166
MP:
Running - FastBlitz 3
Views:
28,970
Posted By
Graeme Dice
Re: New Game - FastBlitz 3 - High Resources, MA, 9 province start, medium random map.
Since we have to make a combined mod to include both CBM and the EDM, would anybody object to also modding out the upkeep cost for summoned trolls and sea trolls?
Forum:
Multiplayer and AARs
March 11th, 2010, 10:29 AM
Replies:
166
MP:
Running - FastBlitz 3
Views:
28,970
Posted By
Graeme Dice
Re: New Game - FastBlitz 3 - High Resources, MA, 9 province start, medium random map.
I could reduce it to very difficult, which will make research about as fast as a normal game.
Forum:
Multiplayer and AARs
March 10th, 2010, 07:18 PM
Replies:
166
MP:
Running - FastBlitz 3
Views:
28,970
Posted By
Graeme Dice
Running - FastBlitz 3
The game is now accepting pretenders on Llamaserver. See the attached map file in this post.
Since my first version of this game was something of a minor success and was certainly different, I've...
Forum:
Multiplayer and AARs
March 10th, 2010, 04:01 PM
Replies:
98
FastBlitz - Running
Views:
18,988
Posted By
Graeme Dice
Re: FastBlitz - Running
Let me know when I should shut down the game.
Any interest in a similar setup, perhaps in a different age?
Forum:
Scenarios, Maps and Mods
March 10th, 2010, 01:54 AM
Replies:
406
Endgame Diversity Mod - v1.2 released
Views:
162,306
Posted By
Graeme Dice
Re: Endgame Diversity Mod - Lategame summons, released at last!
That's also why nether bolt sometimes seems to be more reliable than nether darts.
Forum:
Multiplayer and AARs
March 10th, 2010, 01:53 AM
Replies:
98
FastBlitz - Running
Views:
18,988
Posted By
Graeme Dice
Re: FastBlitz - Running
Good game guys. Hope you enjoyed it, cause I know I did.
Forum:
Scenarios, Maps and Mods
March 10th, 2010, 01:16 AM
Replies:
406
Endgame Diversity Mod - v1.2 released
Views:
162,306
Posted By
Graeme Dice
Re: Endgame Diversity Mod - Lategame summons, released at last!
About 8 if he doesn't have a shield. More than that if he does. It's 20+ armor negating damage that doesn't require a MR roll.
Forum:
Multiplayer and AARs
March 9th, 2010, 09:43 PM
Replies:
106
MP:
HeatvsCold - started
Views:
21,756
Posted By
Graeme Dice
Re: new concept for MP
I'd definitely be interested in playing as Abysia if this game goes forwards.
Forum:
Multiplayer and AARs
March 8th, 2010, 04:00 PM
Replies:
70
Hurt_Locker (Started)
Views:
17,225
Posted By
Graeme Dice
Re: Hurt_Locker (Recruiting)
I think I can manage another game. Let's try Niefelheim.
Forum:
Multiplayer and AARs
March 7th, 2010, 01:10 AM
Replies:
211
MP:
Multiera Mithril Might (Started)
Views:
41,228
Posted By
Graeme Dice
Re: Multiera Mithril Might (Started)
Have you checked the stats on Bogarus' cavalry recently? Their heaviest type is nearly identical to tower knights. The only cavalry you'll find with better stats is generally going to be sacred.
Forum:
Scenarios, Maps and Mods
March 6th, 2010, 09:02 PM
Replies:
741
Mod:
Conceptual Balance Mod 1.6
Views:
239,960
Posted By
Graeme Dice
Re: Conceptual Balance Mod 1.6
Removing the upkeep costs from sea trolls and trolls would also have the side effect of making conjuration a better school to research, and of helping to boost those nations that have strong...
Forum:
Scenarios, Maps and Mods
March 3rd, 2010, 09:25 PM
Replies:
741
Mod:
Conceptual Balance Mod 1.6
Views:
239,960
Posted By
Graeme Dice
Re: Conceptual Balance Mod 1.6
The bloodstone cannot have its gem production taken away. No new item can be made that boosts earth. The only two possibilities that are likely to be changed are either the pebble skin suit or the...
Forum:
Dominions 3: The Awakening
February 26th, 2010, 10:42 PM
Replies:
46
LA Tien Chi: Barbarian Kings Strategy Guide 2.0
Views:
33,512
Posted By
Graeme Dice
Re: LA Tien Chi: Barbarian Kings Strategy Guide 2.0
Nah. That title goes to MA arcoscephale. Every fourth astrologer can cast mind hunt by himself, and the priestesses heal them really quickly.
Forum:
Multiplayer and AARs
February 26th, 2010, 05:52 PM
Replies:
98
FastBlitz - Running
Views:
18,988
Posted By
Graeme Dice
Re: FastBlitz - Running
Added 24h to the turn timer by Folket's request.
Forum:
Multiplayer and AARs
February 26th, 2010, 12:10 AM
Replies:
31
MP:
Quartet: new 4 player game - game over - Graeme Dice (Ermor) wins!
Views:
7,354
Posted By
Graeme Dice
Re: Quartet: new 4 player game (Starting)
I've uploaded my pretender, but unfortunately my email program chose to use an outgoing address that I can only access at home. Could you delete the Ermorian pretender so that I can re-upload it...
Forum:
Dominions 3: The Awakening
February 25th, 2010, 05:56 PM
Replies:
46
LA Tien Chi: Barbarian Kings Strategy Guide 2.0
Views:
33,512
Posted By
Graeme Dice
Re: LA Tien Chi: Barbarian Kings Strategy Guide 2.0
The lord of plenty provides two astral and two earth gems every turn in CBM 1.6. His magic paths don't affect this in any way.
Forum:
Scenarios, Maps and Mods
February 25th, 2010, 04:56 PM
Replies:
741
Mod:
Conceptual Balance Mod 1.6
Views:
239,960
Posted By
Graeme Dice
Re: Conceptual Balance Mod 1.6
I'm not sure if it should be changed or not, but MA Atlantis can't actually recruit reef warriors in coastal forts.
Forum:
Multiplayer and AARs
February 25th, 2010, 04:39 PM
Replies:
31
MP:
Quartet: new 4 player game - game over - Graeme Dice (Ermor) wins!
Views:
7,354
Posted By
Graeme Dice
Re: Quartet: new 4 player game; recruiting
I'll play Ermor.
Forum:
Dominions 3: The Awakening
February 24th, 2010, 01:41 PM
Replies:
5
Required # of Research Points
Views:
2,805
Posted By
Graeme Dice
Re: Required # of Research Points
1:40
2:60
3:40+60 = 100
4:100+60 = 160
5:160+100 = 260
6:260+160 = 420
7:420+260 = 680
8:680+420 = 1100
9: 1100+680 = 1780
Forum:
Multiplayer and AARs
February 23rd, 2010, 12:59 AM
Replies:
186
MP:
MA CBM Game Greenstone Bandar Log Victor
Views:
46,433
Posted By
Graeme Dice
Re: MA CBM Game Greenstone Recruiting
I'd also be happy to switch to Atlantis if you need another water nation to fight against.
Forum:
Multiplayer and AARs
February 22nd, 2010, 12:33 PM
Replies:
186
MP:
MA CBM Game Greenstone Bandar Log Victor
Views:
46,433
Posted By
Graeme Dice
Re: MA CBM Game Greenstone Recruiting
Ermor here.
Forum:
Multiplayer and AARs
February 21st, 2010, 09:27 PM
Replies:
133
Thunderdome - 17 Gods enter : 1 God leaves
Views:
31,571
Posted By
Graeme Dice
Re: Thunderdome - 17 Gods enter : 1 God leaves
If he casts phoenix pyre, then he will explode and re-appear everytime he dies as long as he doesn't have more than 100 fatigue. It's a great spell in combination with reinvigoration and...
Forum:
Multiplayer and AARs
February 16th, 2010, 05:36 PM
Replies:
93
LARG - LA Rich Game (Started)
Views:
18,104
Posted By
Graeme Dice
Re: LARG - LA Rich Game (Recruitment)
I think I have time to start up a new game. How about I join as Agartha.
Forum:
Multiplayer and AARs
February 9th, 2010, 10:19 PM
Replies:
98
FastBlitz - Running
Views:
18,988
Posted By
Graeme Dice
Re: FastBlitz - Running
Now that I've been knocked out completely, would somebody else like to take over admin duties? I'd be happy to continue, unless you guys want a current player to do it.
Forum:
Multiplayer and AARs
February 8th, 2010, 12:11 PM
Replies:
98
FastBlitz - Running
Views:
18,988
Posted By
Graeme Dice
Re: FastBlitz - Running
I've extended the turn timer to 72 hours and will leave it there for now as long as I don't get any complaints.
Showing results 251 to 275 of 500
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