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Showing results 251 to 275 of 500
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Posts Made By:
thejeff
Forum:
Dominions 3: The Awakening
January 3rd, 2011, 06:19 PM
Replies:
3
A newbie and a question: Damage while running?
Views:
1,975
Posted By
thejeff
Re: A newbie and a question: Damage while running?
It does, but it shows as damage, a green bar along with the blue and red ones.
Forum:
Dominions 3: The Awakening
January 2nd, 2011, 09:58 PM
Replies:
15
Negative Damage - Noob question
Views:
4,705
Posted By
thejeff
Re: Negative Damage - Noob question
I'm not sure that damage carries over. The standard wisdom says it doesn't. I know you can't one-shot a hydra, even with Soul Slay for 999-damage. On the other hand, I'd swear I've seen things...
Forum:
Dominions 3: The Awakening
January 1st, 2011, 04:17 PM
Replies:
4
Saving Army Setup Commands
Views:
1,972
Posted By
thejeff
Re: Saving Army Setup Commands
You still can't save battlefield locations though.
Forum:
Dominions 3: The Awakening
January 1st, 2011, 04:16 PM
Replies:
7
Glaive confusion
Views:
2,636
Posted By
thejeff
Re: Glaive confusion
Though none of that applies to forged weapons. They can be passed from Hoburg to Titan and each uses the same slots.
For weapons assigned to units, hardcoded or through modding, I don't think...
Forum:
Dominions 3: The Awakening
January 1st, 2011, 11:40 AM
Replies:
15
Negative Damage - Noob question
Views:
4,705
Posted By
thejeff
Re: Negative Damage - Noob question
It happens with creatures with multiple forms. With the Machaka spiders, the rider will have normal human hp ~10, when you kill him the spider, which has 50+ hp will be left. The negative damage just...
Forum:
Dominions 3: The Awakening
December 30th, 2010, 08:57 PM
Replies:
4
Rainbow Mages and Searching in the Early Game
Views:
2,392
Posted By
thejeff
Re: Rainbow Mages and Searching in the Early Game
In general, be done with it by the time it's likely to be an issue. Script to retreat (Or a couple spells to help the local PD, then retreat) in case of attack events.
If you've got a neighbor...
Forum:
Dominions 3: The Awakening
December 30th, 2010, 01:07 PM
Replies:
6
Another "I'm on the fence."
Views:
2,305
Posted By
thejeff
Re: Another "I'm on the fence."
There are newbie games organized fairly often. They're a good place to start MP. You're not up against veterans who know all the optimized tricks from the start, but you get a good intro to what mp...
Forum:
Dominions 3: The Awakening
December 29th, 2010, 11:29 AM
Replies:
11
Blood Question
Views:
5,179
Posted By
thejeff
Re: Blood Question
Or you can use a 25 slave booster. Though that does take a B4 mage to forge. You may not have enough of those to spare.
Interesting that many seem to feel it's still worth boosting the B1 hunters....
Forum:
Dominions 3: The Awakening
December 28th, 2010, 12:07 AM
Replies:
5
What is the best way to use Fire Drakes?
Views:
1,927
Posted By
thejeff
Re: What is the best way to use Fire Drakes?
Near as I can tell, very close to "Fire". Anyone with range weapons closes to range then fires. Anyone without charges. Target selection for Fire None, or attack None isn't quite the same as...
Forum:
Dominions 3: The Awakening
December 27th, 2010, 10:25 PM
Replies:
5
What is the best way to use Fire Drakes?
Views:
1,927
Posted By
thejeff
Re: What is the best way to use Fire Drakes?
There's sort of a bug with mixed range/melee squads.
If you give a squad a 'fire' order, but the first unit in the squad doesn't have a range attack the whole squad will close to melee. This...
Forum:
Multiplayer and AARs
December 27th, 2010, 08:57 PM
Replies:
120
LA Game - World of Symmetry 7/10 left
Views:
25,248
Posted By
thejeff
Re: LA Game - World of Symmetry Send Pretenders
And we're off!!
Ahem. Sorry.
An Age has ended. The final war begins! This time the lesser peoples shall be swept away and the apes rule all!
Forum:
Dominions 3: The Awakening
December 24th, 2010, 01:55 PM
Replies:
17
How many people would volunteer for re-writing the manual?
Views:
4,308
Posted By
thejeff
Re: How many people would volunteer for re-writing the manual?
There is a DebugMod (http://forum.shrapnelgames.com/showthread.php?t=36453) that should let you do the testing.
Forum:
Dominions 3: The Awakening
December 24th, 2010, 12:54 PM
Replies:
6
Enchantment Bonus site:50 thoughts on its use
Views:
2,699
Posted By
thejeff
Re: Enchantment Bonus site:50 thoughts on its use
Cheap Twiceborn could be useful for C'tis. There are a couple of globals you could throw up cheap. No use once you have to fight for slots though.
Underwater makes it much less useful.
Forum:
Dominions 3: The Awakening
December 23rd, 2010, 06:51 PM
Replies:
4
Summons
Views:
2,160
Posted By
thejeff
Re: Summons
Grudge: I don't think you can do what you want, though the answer to your actual question is "yes".
If he's powerful enough to cast Fire Storm without the communion, he could cast it, then cast...
Forum:
Dominions 3: The Awakening
December 23rd, 2010, 06:33 PM
Replies:
4
Summons
Views:
2,160
Posted By
thejeff
Re: Summons
Just to clarify, since it seems you might be confused, in a reverse communion you still have 1 master (or a few) and many slaves. It's just that the purpose of the masters is to case path booster...
Forum:
Dominions 3: The Awakening
December 23rd, 2010, 05:05 PM
Replies:
17
How many people would volunteer for re-writing the manual?
Views:
4,308
Posted By
thejeff
Re: How many people would volunteer for re-writing the manual?
If you post that the manual has an error and what the correct version is, that falls under fair use. If you post the entire manual, just to correct one small (if important) section, you are...
Forum:
Dominions 3: The Awakening
December 23rd, 2010, 04:29 PM
Replies:
17
How many people would volunteer for re-writing the manual?
Views:
4,308
Posted By
thejeff
Re: How many people would volunteer for re-writing the manual?
A simpler and maybe more effective approach might be just to make an errata document. Maybe even just a section on the wiki.
That shouldn't be infringing, would be a much smaller project and more...
Forum:
Dominions 3: The Awakening
December 22nd, 2010, 08:45 PM
Replies:
28
Infernal Sword
Views:
9,120
Posted By
thejeff
Re: Infernal Sword
Also, the in-game documentation, item descriptions and the like, are in large part flavor text. They generally give you a good idea what the thing can do, but they aren't intended to describe...
Forum:
Dominions 3: The Awakening
December 22nd, 2010, 02:49 PM
Replies:
5
Question regarding fever fetish and regen items
Views:
2,136
Posted By
thejeff
Re: Question regarding fever fetish and regen items
Just the initial build.
Forum:
Multiplayer and AARs
December 22nd, 2010, 02:17 PM
Replies:
120
LA Game - World of Symmetry 7/10 left
Views:
25,248
Posted By
thejeff
Re: LA Game - World of Symmetry Recruiting
I'll give Patala a try.
I assume hosting will drop back to daily after the holidays? At least until things get complicated.
Forum:
Dominions 3: The Awakening
December 22nd, 2010, 02:09 PM
Replies:
5
Question regarding fever fetish and regen items
Views:
2,136
Posted By
thejeff
Re: Question regarding fever fetish and regen items
Yes. Don't give it to them until they're down a few points or they won't generate gems. They'll still lose a hp every year and have a chance of getting more afflictions.
Bear in mind that this...
Forum:
Scenarios, Maps and Mods
December 22nd, 2010, 08:43 AM
Replies:
23
Is this possible, and how hard would it be?
Views:
6,318
Posted By
thejeff
Re: Is this possible, and how hard would it be?
Item modding is very limited. You cannot make an item that generates 10 pearls a month. Or change how many an existing gem generator makes. Or really anything about the special abilities items have.
Forum:
Dominions 3: The Awakening
December 21st, 2010, 06:20 PM
Replies:
15
Fighting Salamanders as Eriu (cbm 1.71)
Views:
4,086
Posted By
thejeff
Re: Fighting Salamanders as Eriu (cbm 1.71)
I was responding to the question about Vanjarls using the same strategy.
For fighting Abysia, you'll want FR, which probably means fire plate, rendering Barkskin uneeded. I was speaking more...
Forum:
Dominions 3: The Awakening
December 21st, 2010, 04:50 PM
Replies:
15
Fighting Salamanders as Eriu (cbm 1.71)
Views:
4,086
Posted By
thejeff
Re: Fighting Salamanders as Eriu (cbm 1.71)
IIRC, in Baalz's original design it was the the Sidhe Lord's N, giving them Barkskin that let them go with just Brand/Shield. Without that, or without the E9 Mistform popped too easily. Vanjarls have...
Forum:
Dominions 3: The Awakening
December 21st, 2010, 02:07 PM
Replies:
15
Fighting Salamanders as Eriu (cbm 1.71)
Views:
4,086
Posted By
thejeff
Re: Fighting Salamanders as Eriu (cbm 1.71)
Of course with a rainbow, you won't have E9Nx so you'll need armor and regen/reinvig gear as well, making the thugs much less cost-effective.
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