The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 11 of 12
«
First
<
9
10
11
12
>
Showing results 251 to 275 of 279
Search took
0.01
seconds; generated 23 minute(s) ago.
Search:
Posts Made By:
Tnarg
Forum:
Space Empires: IV & V
April 3rd, 2002, 10:31 AM
Replies:
8
How easy is it to add a Tech Area to a Mod
Views:
2,117
Posted By
Tnarg
How easy is it to add a Tech Area to a Mod
This may be a shot in the dark, but hey worth a shot. I have been daydreaming up new ideas to make the game more in depth and interesting. One thing I think that would be interesting to see would...
Forum:
Space Empires: IV & V
April 3rd, 2002, 08:40 AM
Replies:
16
Stellar Manipulation
Views:
3,262
Posted By
Tnarg
Stellar Manipulation
I am changing my tacticts a bit and am begginging to start researching heavily in stellar manipulation. However; being a somewhat new player I do not know much about say: worm hole manipulation,...
Forum:
Space Empires: IV & V
April 1st, 2002, 08:46 AM
Replies:
100
Proportions Version 2.0 available
Views:
14,124
Posted By
Tnarg
Re: Proportions Version 2.0 available
Is it possible to use a ship set from the Universal Ship Yards in the Prop 2.0 mod for my self to play?
Forum:
Space Empires: IV & V
April 1st, 2002, 08:13 AM
Replies:
100
Proportions Version 2.0 available
Views:
14,124
Posted By
Tnarg
Re: Proportions Version 2.0 available
What exactly are these AI general files download going to do, and will they automatically be introduced to the Proportions 2.0 file, or will I have to do a little trickery.
Forum:
Space Empires: IV & V
April 1st, 2002, 05:35 AM
Replies:
100
Proportions Version 2.0 available
Views:
14,124
Posted By
Tnarg
Re: Proportions Version 2.0 available
Is there a printable Version of the Proportion Mod Tech tree? I'm looking for a Tech areas and Tech levels txt.
Am I correct to assume that Proportions 2.0 contains everything that all the...
Forum:
Space Empires: IV & V
March 31st, 2002, 10:39 AM
Replies:
7
Proportions and Population Happiness
Views:
3,207
Posted By
Tnarg
Re: Proportions and Population Happiness
Couple more quick questions also.
Are solar sails worth researching in the proportions mod?
And is there any formula that I can use to precalculte how many points a ship will actually move ie:...
Forum:
Space Empires: IV & V
March 31st, 2002, 10:24 AM
Replies:
7
Proportions and Population Happiness
Views:
3,207
Posted By
Tnarg
Proportions and Population Happiness
Alright, so my main planet possess facilities that promote system wide happiness. However my boys are pretty unrully elsewhere in the same system. I'm religious and temporal and have access to...
Forum:
Space Empires: IV & V
March 30th, 2002, 07:25 AM
Replies:
3
problem with proportions mod
Views:
1,676
Posted By
Tnarg
problem with proportions mod
I am having a bit of a problem with the Proportions Mod. I have first utilized the mod on the the cd, and then downloaded 1.5, and recently 1.5.3. Two problems arise that I no of.
1. In the game...
Forum:
Space Empires: IV & V
March 30th, 2002, 05:54 AM
Replies:
1
Mod opinions
Views:
1,594
Posted By
Tnarg
Mod opinions
I am testing the water between using the TDM-modpack and the proportions modpack. I am mainly looking for pro and cons, or what you like about one or the other, or dislike.
I am also looking for...
Forum:
Space Empires: IV & V
March 19th, 2002, 07:31 AM
Replies:
36
Proportions mod 1.5 released
Views:
6,929
Posted By
Tnarg
Re: Proportions mod 1.5 released
Thank you, I have it now. Now the question is can I use it with the TDM, or any other mods? If I do use it with the TDM, do I extract it into the data files of the TDM or just into the SEIV Data...
Forum:
Space Empires: IV & V
March 19th, 2002, 07:02 AM
Replies:
36
Proportions mod 1.5 released
Views:
6,929
Posted By
Tnarg
Re: Proportions mod 1.5 released
I keep getting a Page Cannot be found. Bummer.
Forum:
Space Empires: IV & V
March 19th, 2002, 06:35 AM
Replies:
1
Trouble finding ProportionMod 1.5 download site
Views:
1,479
Posted By
Tnarg
Trouble finding ProportionMod 1.5 download site
Having a little bit of trouble finding the sight to download the 1.5 Version of the propmod. Also is the AI able to handle this Version a little better?
Forum:
Space Empires: IV & V
March 19th, 2002, 06:29 AM
Replies:
36
Proportions mod 1.5 released
Views:
6,929
Posted By
Tnarg
Re: Proportions mod 1.5 released
can't seem to pull up the 1.5 proportions patch.
Forum:
Space Empires: IV & V
March 19th, 2002, 05:44 AM
Replies:
7
You know what would be GREAT!
Views:
1,860
Posted By
Tnarg
Re: You know what would be GREAT!
Why couldn't they just have made a an option in the game to use mods. I mean It's great that they included all of those extras on the cd, but not everyone is a computer programer/support guru.
I...
Forum:
Space Empires: IV & V
March 19th, 2002, 04:11 AM
Replies:
7
You know what would be GREAT!
Views:
1,860
Posted By
Tnarg
You know what would be GREAT!
For all of us entry level chaps! I admit that in the Last few days I have learned alot about modifing files and adding mods (from ohters on this forum), but there never is the golden fix all(or one...
Forum:
Space Empires: IV & V
March 17th, 2002, 11:15 AM
Replies:
7
Missles vs. Anti-Matter Torps
Views:
1,605
Posted By
Tnarg
Missles vs. Anti-Matter Torps
I remember seeing somewhere that AM Torps and Quantum Torps rule over Missles. Looking at the charts I just cannot see why. Missles clearly do more damage and have a further range, whereas Torps...
Forum:
Space Empires: IV & V
March 15th, 2002, 10:53 AM
Replies:
7
mod compatibility?
Views:
1,803
Posted By
Tnarg
mod compatibility?
The EyeCandyMod.zip defaults to the normal game. I want those 55 extra events, but can I also use the DeathStalkerQuadMod.zip for the same game.
What it all boils down too. I want those 55...
Forum:
Space Empires: IV & V
March 14th, 2002, 01:38 AM
Replies:
33
Stealth Armor
Views:
4,281
Posted By
Tnarg
Stealth Armor
I just updated a few of my exploration ships with stealth armor so that I may skirt through enemy territory without any harm. To the best of my knowledge the enemy does not have scanners that pick up...
Forum:
Space Empires: IV & V
March 13th, 2002, 09:51 PM
Replies:
14
Max systems in Gold?
Views:
2,517
Posted By
Tnarg
Re: Max systems in Gold?
OOH, point me in the direction for this Bab5 mod.
Forum:
Space Empires: IV & V
March 13th, 2002, 09:47 PM
Replies:
5
mods altering game play at all?
Views:
1,478
Posted By
Tnarg
Re: mods altering game play at all?
Whenever I use some of the mod races, I get several screens that say: no ship enter through mines setting, no ai ship, bla bla, bla, bla, for several screens per race during the loading of the...
Forum:
Space Empires: IV & V
March 13th, 2002, 12:46 AM
Replies:
5
mods altering game play at all?
Views:
1,478
Posted By
Tnarg
mods altering game play at all?
I have finally figured out how to install some mods off of the extras folder included in the SEIVGOLD and a few off of Universal Ship Yard site. My question is some of them transfered directly into...
Forum:
Space Empires: IV & V
March 12th, 2002, 09:38 AM
Replies:
3
Help for the slow guys
Views:
1,744
Posted By
Tnarg
Re: Help for the slow guys
I do not think so, every time I double click on them, I get a "this is not a chat...."
Forum:
Space Empires: IV & V
March 12th, 2002, 08:37 AM
Replies:
3
Help for the slow guys
Views:
1,744
Posted By
Tnarg
Help for the slow guys
Help please, I want access to the mods but I can not figure out how to utilize them. I need step by step laymens terms directions. Thankyou, and god speed be with you, I'm getting clausterphobic. ...
Forum:
Space Empires: IV & V
March 12th, 2002, 08:27 AM
Replies:
14
Max systems in Gold?
Views:
2,517
Posted By
Tnarg
Re: Max systems in Gold?
I tried 200, and for some reason a vast majority of the systems did not have names. Is this because there are probably only 100 names.
Forum:
Space Empires: IV & V
March 12th, 2002, 06:57 AM
Replies:
4
Max number of players in a game?
Views:
1,579
Posted By
Tnarg
Max number of players in a game?
I rember seeing it somewhere, just can't remember where. So how many players can you have in a game. Me being one player and the rest computer players.
Am I correct that this is modified in...
Showing results 251 to 275 of 279
Page 11 of 12
«
First
<
9
10
11
12
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
03:04 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.