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Search: Posts Made By: Quikngruvn
Forum: Space Empires: IV & V August 1st, 2001, 08:11 PM
Replies: 70
Views: 9,855
Posted By Quikngruvn
Re: OT - Mindless Rant

Metric Time:

100 seconds in a minute
100 minutes in an hour
10 hours in a day

A metric second is 86.4% as long as a standard second. (100000 metric seconds vs. 86400 standard seconds in a...
Forum: Space Empires: IV & V August 1st, 2001, 08:03 PM
Replies: 18
Views: 3,016
Posted By Quikngruvn
Re: Ideas for new weapons

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Saxon:
In the real world, I heard that a private firm launched a real solar sail near Russia a week or two ago....
Forum: Space Empires: IV & V August 1st, 2001, 04:07 AM
Replies: 25
Views: 3,635
Posted By Quikngruvn
Re: New PBW game: Ancient

URGENT MESSAGE TO ALL SENTIENT BEINGS WHO RECEIVE THIS TRANSMISSION

Without provocation or warning, the Borg Collective has obliterated two Hepcat colonies. Any other sentient beings, take extreme...
Forum: Space Empires: IV & V August 1st, 2001, 02:12 AM
Replies: 9
Views: 2,622
Posted By Quikngruvn
Re: Crew Experance

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by PsychoTechFreak:
Retrofitting crew quarters?
<HR></BLOCKQUOTE>

Ach! Brain fart on my part....
...
Forum: Space Empires: IV & V July 31st, 2001, 08:09 PM
Replies: 16
Views: 3,430
Posted By Quikngruvn
Re: My own private Idaho-- a PBW newbie game

The Lord Protector wishes to announce that the Hepcat Feudal Empire has met the Space Vikings. The Lord Protector has initiated diplomatic discussion with King Rollo, and hopes that our empires can...
Forum: Space Empires: IV & V July 31st, 2001, 07:57 PM
Replies: 9
Views: 2,622
Posted By Quikngruvn
Re: Crew Experance

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Taqwus:
Experience could be reduced when crew quarters, bridge, life support, or MC is damaged, including when...
Forum: Space Empires: IV & V July 31st, 2001, 07:53 PM
Replies: 70
Views: 9,855
Posted By Quikngruvn
Re: OT - Mindless Rant

Puke: nope, I just decided to break into song and rip off the Kinks ("Lola") or Weird Al ("Yoda"), depending on your generation. I think everyone already knows you can't type. ...
Forum: Space Empires: IV & V July 31st, 2001, 05:39 AM
Replies: 70
Views: 9,855
Posted By Quikngruvn
Re: OT - Mindless Rant

Soda! S-O-D-A Soda! So- So- So- So- Soda! (With apologies to the Kinks.)

Quikngruvn
Forum: Space Empires: IV & V July 31st, 2001, 05:19 AM
Replies: 5
Views: 1,818
Posted By Quikngruvn
Re: Making SE IV more...naval...

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Puke:
not the rotation speed discussion again<HR></BLOCKQUOTE>

Ach! Flashback! ...
Forum: Space Empires: IV & V July 31st, 2001, 04:42 AM
Replies: 15
Views: 3,569
Posted By Quikngruvn
Re: Game Proposal: Smash TV

Since it's a game show, how 'bout some curvaceous cuties to model the prizes and turn letters? THAT should make it interesting....

Seriously, I like the idea, Puke, but I'll have to sit this one...
Forum: Space Empires: IV & V July 31st, 2001, 04:32 AM
Replies: 25
Views: 3,635
Posted By Quikngruvn
Re: New PBW game: Ancient

Duh! You're right, Cap'n, and unless Rollo missed that setting, I'm in the clear. I forgot that little detail in my panic.

Rollo, please tell me you really did set Event Severity to High....
...
Forum: Space Empires: IV & V July 30th, 2001, 03:33 AM
Replies: 16
Views: 4,089
Posted By Quikngruvn
Re: What do you want in an AI?

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Alpha Kodiak:
The Clippy speech file could get interesting.

"It looks like you are trying to declare war. ...
Forum: Space Empires: IV & V July 30th, 2001, 03:28 AM
Replies: 25
Views: 3,635
Posted By Quikngruvn
Re: New PBW game: Ancient

No, not in the text description of the star, but in a bullet point under the star description in big white letters. Hopefully I can get a massive system shield, 'cos a ringworld is still probably...
Forum: Space Empires: IV & V July 29th, 2001, 07:57 AM
Replies: 25
Views: 3,635
Posted By Quikngruvn
Re: New PBW game: Ancient

The best time for me is usually 11p to 2a. 'Course, while I continue my Quest for Gainful Employment, I've got quite a but of free time....

Starting position is OK, except for the small issue that...
Forum: Space Empires: IV & V July 29th, 2001, 07:47 AM
Replies: 9
Views: 1,832
Posted By Quikngruvn
Re: Dragons are coming!

Another possibility for shipnames would be reptiles-- gecko, Komodo, Gila monster, crocodile, turtle.... (OK, maybe not turtle-- lizards and the like seem more appropriate).

For speech, I think...
Forum: Space Empires: IV & V July 29th, 2001, 07:34 AM
Replies: 4
Views: 2,001
Posted By Quikngruvn
Re: Ringworlds with finite resources

Another question related to finite resources (boy, I'm full of it... er, them): does a value improvement plant actually do anything under finite resources? Enquiring minds want to know!

Quikngruvn
Forum: Space Empires: IV & V July 29th, 2001, 07:32 AM
Replies: 16
Views: 3,430
Posted By Quikngruvn
Re: My own private Idaho-- a PBW newbie game

I noticed that as well, capnq, in one of my other PBW games.

In other news, the Lord Protector was beginning to feel like his was the only empire in the galaxy. However, the Hepcats have made...
Forum: Space Empires: IV & V July 28th, 2001, 10:34 PM
Replies: 25
Views: 3,635
Posted By Quikngruvn
Re: New PBW game: Ancient

Hee hee! And four different shipsets even! (Though my ships are the Praetorians', at least my flag and color will be different.)

Quikngruvn, champing at the bit

------------------
Ponder this:...
Forum: Space Empires: IV & V July 28th, 2001, 10:28 PM
Replies: 19
Views: 3,763
Posted By Quikngruvn
Re: Ideas for two new PBW games

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Dragonlord:
Do you think I should create a discussion thread for the game here on Shrapnel?<HR></BLOCKQUOTE>
...
Forum: Space Empires: IV & V July 28th, 2001, 10:23 PM
Replies: 16
Views: 4,089
Posted By Quikngruvn
Re: What do you want in an AI?

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by capnq:
Eek! It's Commander Clippy of the MSWord Empire! Run away! ...
Forum: Space Empires: IV & V July 28th, 2001, 06:40 PM
Replies: 4
Views: 2,001
Posted By Quikngruvn
Ringworlds with finite resources

Question: if you create a ringworld or sphereworld in a finite resource game, what kind of resources can you expect from the thing?

Quikngruvn

------------------
Ponder this: Scientists...
Forum: Space Empires: IV & V July 28th, 2001, 06:37 PM
Replies: 25
Views: 3,635
Posted By Quikngruvn
Re: New PBW game: Ancient

I just created a small ancient map with exactly four empires and the whole tech tree visible. Heh. A string of four black holes in a row! But I digress. My opinions:

1) I think you know already! ...
Forum: Space Empires: IV & V July 28th, 2001, 05:52 PM
Replies: 3
Views: 1,769
Posted By Quikngruvn
Re: Making the AI surrender

Check the tone of your request for thier surrender. The AI seems to capitulate more readily to a 'demanding' tone that a 'neutral' one. At least in the games I've played.

Quikngruvn
...
Forum: Space Empires: IV & V July 28th, 2001, 05:48 PM
Replies: 18
Views: 2,805
Posted By Quikngruvn
Re: New Game Idea... Capture The Flag.

What's to stop someone from toasting a flag ship instead of capturing it? Will there be no other weapons in play at all? Or, just ram the ship to pieces....

Quikngruvn, thinking to much again (my...
Forum: Space Empires: IV & V July 28th, 2001, 07:05 AM
Replies: 10
Views: 2,997
Posted By Quikngruvn
Re: Quibbles

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by suicide_junkie:
Subverters, Talisman, and Organic armor!
With temporal shipyards to build them with, and...
Showing results 251 to 275 of 364

 
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