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Showing results 251 to 273 of 273
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Posts Made By:
Chris Byler
Forum:
Dominions 2: The Ascension Wars
October 30th, 2003, 04:37 PM
Replies:
127
Poll: How much will the new bless effects affect your pretender design?
Views:
18,873
Posted By
Chris Byler
Re: Poll: How much will the new bless effects affect your pretender design?
<font size="2" face="sans-serif, arial, verdana">I suggested starting at 3, but at +1 bonus, so the effect for 4 would be the same. The main difference would be to increase the benefit for higher...
Forum:
Dominions 2: The Ascension Wars
October 30th, 2003, 04:21 PM
Replies:
63
your thoughts on Dominions II
Views:
8,571
Posted By
Chris Byler
Re: your thoughts on Dominions II
<font size="2" face="sans-serif, arial, verdana">I agree - something like the Space Empires IV research queue would be better than the slider-based system, because it never benefits you to split...
Forum:
Dominions 2: The Ascension Wars
October 30th, 2003, 04:18 PM
Replies:
16
Taxation and Events...
Views:
3,006
Posted By
Chris Byler
Re: Taxation and Events...
<font size="2" face="sans-serif, arial, verdana">Actually, the pound sterling was originally a unit of money based on a unit of weight - it was a pound of sterling silver (sterling silver is at least...
Forum:
Dominions 2: The Ascension Wars
October 30th, 2003, 04:05 PM
Replies:
1,131
Sticky:
Dominions II Bug Thread
Views:
238,234
Posted By
Chris Byler
Re: Dominions II Bug Thread
<font size="2" face="sans-serif, arial, verdana">Hmm, doesn't look that way on mine (Win XP Pro). What OS are you using?
<font size="2" face="sans-serif, arial, verdana">Dom I had this bug too....
Forum:
Dominions 2: The Ascension Wars
October 30th, 2003, 03:42 PM
Replies:
1
Major item bug: Crystal Heart
Views:
2,047
Posted By
Chris Byler
Major item bug: Crystal Heart
The Crystal Heart doesn't disappear after it revives its owner. This means that the owner can be revived an unlimited number of times in the same battle. I have a save with a battle replay...
Forum:
Dominions 2: The Ascension Wars
October 30th, 2003, 03:00 AM
Replies:
72
in which occasion will you raise taxes
Views:
9,912
Posted By
Chris Byler
Re: in which occasion will you raise taxes
<font size="2" face="sans-serif, arial, verdana">I got alot of mileage out of my starting 25 LI with Machaka by using similar tactics, although not enough I built any more.
[/b]</font><hr...
Forum:
Dominions 2: The Ascension Wars
October 30th, 2003, 02:41 AM
Replies:
17
6-sided open-ended die
Views:
2,866
Posted By
Chris Byler
Re: 6-sided open-ended die
<font size="2" face="sans-serif, arial, verdana">I want that manual! And it comes with the full Version of the game, too? http://forum.shrapnelgames.com/images/icons/icon12.gif
It looks like...
Forum:
Dominions 2: The Ascension Wars
October 30th, 2003, 02:36 AM
Replies:
127
Poll: How much will the new bless effects affect your pretender design?
Views:
18,873
Posted By
Chris Byler
Re: Poll: How much will the new bless effects affect your pretender design?
<font size="2" face="sans-serif, arial, verdana">Well, the other reason to take high magic skills is so that you can cast powerful magic. Did you notice that Dispel takes research now? Maybe global...
Forum:
Dominions 2: The Ascension Wars
October 30th, 2003, 01:14 AM
Replies:
72
in which occasion will you raise taxes
Views:
9,912
Posted By
Chris Byler
Re: in which occasion will you raise taxes
<font size="2" face="sans-serif, arial, verdana">I don't see that being so clear cut. For an easy example, take the Mongols. Probably the best pre-gunpowder army, and mostly comprised of Light...
Forum:
Dominions 2: The Ascension Wars
October 30th, 2003, 12:57 AM
Replies:
72
in which occasion will you raise taxes
Views:
9,912
Posted By
Chris Byler
Re: in which occasion will you raise taxes
<font size="2" face="sans-serif, arial, verdana">It seems to me that Hypasists (sp?) function in this way to an extent. They are cheaper than hoplites (resources at least), but they definitely have a...
Forum:
Dominions 2: The Ascension Wars
October 30th, 2003, 12:11 AM
Replies:
6
Medieval music
Views:
2,255
Posted By
Chris Byler
Re: Medieval music
I notice that the file names for the music tracks in the sound directory have non-consecutive numbers: does this mean there are more songs in the full game that couldn't be included in the demo due...
Forum:
Dominions 2: The Ascension Wars
October 30th, 2003, 12:02 AM
Replies:
34
some balance questions
Views:
3,880
Posted By
Chris Byler
Re: some balance questions
<font size="2" face="sans-serif, arial, verdana">I'll want to see more of the game before responding to the full post, but I would like to address this point: although lesser elementals are no longer...
Forum:
Dominions 2: The Ascension Wars
October 29th, 2003, 11:51 PM
Replies:
17
6-sided open-ended die
Views:
2,866
Posted By
Chris Byler
Re: 6-sided open-ended die
<font size="2" face="sans-serif, arial, verdana">Actually, MR does have a counter roll (at least in Dom I): caster rolls Spell Base Penetration (usually 11) + (power in spell's primary path / 2) +...
Forum:
Dominions 2: The Ascension Wars
October 29th, 2003, 11:37 PM
Replies:
63
your thoughts on Dominions II
Views:
8,571
Posted By
Chris Byler
Re: your thoughts on Dominions II
<font size="2" face="sans-serif, arial, verdana">It rains, it snows, it storms, it gets a bit foggy . . . it's all good. http://forum.shrapnelgames.com/images/icons/icon6.gif
Rain and snow...
Forum:
Dominions 2: The Ascension Wars
October 28th, 2003, 11:53 PM
Replies:
18
New, trying to get into game-but i am failing
Views:
3,747
Posted By
Chris Byler
Re: New, trying to get into game-but i am failing
<font size="2" face="sans-serif, arial, verdana">Ok here are some general advices.
1) Place heavy infantry to the center right of the field (closest to enemy) and give them attack closest order....
Forum:
Dominions 2: The Ascension Wars
October 28th, 2003, 11:16 PM
Replies:
28
Bug thread
Views:
3,609
Posted By
Chris Byler
Re: Bug thread
<font size="2" face="sans-serif, arial, verdana">2) Sacred commanders are buildable regardless of temples. Priests are not. This is because Jotun only had sacred commanders.
3) Definite bug....
Forum:
Dominions 2: The Ascension Wars
October 28th, 2003, 11:02 PM
Replies:
63
your thoughts on Dominions II
Views:
8,571
Posted By
Chris Byler
Re: your thoughts on Dominions II
<font size="2" face="sans-serif, arial, verdana">Heh, especially since the lock feature in MoO3 didn't even work correctly http://forum.shrapnelgames.com/images/icons/icon12.gif
EU2 has a lock...
Forum:
Dominions 2: The Ascension Wars
October 28th, 2003, 12:25 PM
Replies:
1
Demo Machaka
Views:
1,502
Posted By
Chris Byler
Demo Machaka
Some thoughts on Machaka from playing the demo:
1. The first thing I noticed is they don't start with a scout. They don't have a scout - but they do have a stealthy priest, so why do they start...
Forum:
Dominions 2: The Ascension Wars
October 28th, 2003, 12:03 PM
Replies:
5
Two issues with demo
Views:
2,135
Posted By
Chris Byler
Re: Two issues with demo
<font size="2" face="sans-serif, arial, verdana">1# Serpent cult has holy hydras. Therefore they are more expensive. They also have holy serpent cataphracts that are only recruitable in the capital....
Forum:
Dominions 2: The Ascension Wars
October 28th, 2003, 11:55 AM
Replies:
4
interface in battle screen of new demo
Views:
1,571
Posted By
Chris Byler
Re: interface in battle screen of new demo
<font size="2" face="sans-serif, arial, verdana">Battle screen controls: space pauses/unpauses, q quits, left/right arrows scroll, up/down arrows zoom. (But if you zoom far enough out, trees can...
Forum:
Dominions 2: The Ascension Wars
October 27th, 2003, 06:10 AM
Replies:
127
Poll: How much will the new bless effects affect your pretender design?
Views:
18,873
Posted By
Chris Byler
Re: Poll: How much will the new bless effects affect your pretender design?
<font size="2" face="sans-serif, arial, verdana">Well, obviously some testing would be nice. But when you compare to the Dom I situation, I think you are ignoring the importance of regeneration and...
Forum:
Dominions 2: The Ascension Wars
October 27th, 2003, 02:23 AM
Replies:
35
The Random Map Generator and Maps
Views:
6,200
Posted By
Chris Byler
Re: The Random Map Generator and Maps
<font size="2" face="sans-serif, arial, verdana">Well, that's good, because it might be tricky to add that to dom2map. I'll try to explain, but it may get technical. You have been warned.
...
Forum:
Dominions 2: The Ascension Wars
October 26th, 2003, 11:05 PM
Replies:
35
The Random Map Generator and Maps
Views:
6,200
Posted By
Chris Byler
Re: The Random Map Generator and Maps
<font size="2" face="sans-serif, arial, verdana">Well, that might indeed be a good place to start, but instead I'm going to mostly ignore it and write a new program from the ground up in C++. ...
Showing results 251 to 273 of 273
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