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Showing results 251 to 275 of 286
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Posts Made By:
Matryx
Forum:
Space Empires: IV & V
July 4th, 2001, 11:53 AM
Replies:
80
ultimate mod
Views:
15,002
Posted By
Matryx
Re: ultimate mod
Hadrian : I shouldn't think so.
It's not like it isn't relevant to the game or anything http://www.shrapnelgames.com/ubb/images/icons/icon12.gif
On a side note, it would probably be more polite...
Forum:
Space Empires: IV & V
July 2nd, 2001, 11:58 AM
Replies:
1
Few weapons i'd like to see in SE4
Views:
1,818
Posted By
Matryx
Re: Few weapons i\'d like to see in SE4
One thing I'd like to see is a "self-destruct device destroying weapon"
http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
seems a shame that the self destruct is always triggered... imo it...
Forum:
Space Empires: IV & V
June 29th, 2001, 09:51 PM
Replies:
6
Kuat Drive Yards has moved
Views:
2,323
Posted By
Matryx
Re: Kuat Drive Yards has moved
Now that is odd http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
Forum:
Space Empires: IV & V
June 29th, 2001, 12:56 PM
Replies:
6
Kuat Drive Yards has moved
Views:
2,323
Posted By
Matryx
Re: Kuat Drive Yards has moved
er... is it just me or has the kuat drive yards disappeared now?
it seems to be only VGA planets and another game (cant remember)
what happened to the shipsets that were here?
(lost my copy of the...
Forum:
Space Empires: IV & V
June 28th, 2001, 01:08 AM
Replies:
1
Availability
Views:
1,133
Posted By
Matryx
Re: Availability
An excerpt from an e-mail I received from Aaron :-
SE4 is only for sale Online at www.shrapnelgames.com (http://www.shrapnelgames.com) and www.chipsbits.com. (http://www.chipsbits.com.) We do...
Forum:
Space Empires: IV & V
June 26th, 2001, 01:58 AM
Replies:
2
Happiness?
Views:
1,453
Posted By
Matryx
Re: Happiness?
Thanks for clearing that up for me http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
Forum:
Space Empires: IV & V
June 24th, 2001, 05:43 PM
Replies:
10
More newbie questions
Views:
3,039
Posted By
Matryx
Re: More newbie questions
I've sucessfully used the trade com channels thing...
met an AI who had met virtually everyone and I just asked for "any 8 com channels" in exchange for a bunch of minerals/organics.
As for the...
Forum:
Space Empires: IV & V
June 24th, 2001, 05:41 PM
Replies:
2
Happiness?
Views:
1,453
Posted By
Matryx
Happiness?
Right.. I was dredging through the happiness files and I think I may have spotted a little something.
It's about creating / losing ships affecting happiness...
e.g.
under peaceful, near the top of...
Forum:
Space Empires: IV & V
June 24th, 2001, 05:36 PM
Replies:
22
SE RPG community dying *sigh*
Views:
5,923
Posted By
Matryx
Re: SE RPG community dying *sigh*
I'm not so interested in the judj-Hadrian thing... I'm more interested as to why they think we should all know about it :P
Back to the RPG topic..
every game I play, any communication between...
Forum:
Space Empires: IV & V
June 16th, 2001, 05:02 PM
Replies:
6
Our First SEIV Rip OFF
Views:
2,050
Posted By
Matryx
Re: Our First SEIV Rip OFF
Atrocities... I beg to differ
Stellar Frontier is an action game and is played realtime as opposed to SEIV which is turn based
There is no researching or construction in Stellar Frontier or indeed...
Forum:
Space Empires: IV & V
June 1st, 2001, 01:48 AM
Replies:
16
End of the month
Views:
3,192
Posted By
Matryx
Re: End of the month
Ooooo... double (or triple?) negatives...
Did you mean "I hope you can still use allegiance converters on ships where you destroyed the master computer"?
If so.. I agree ...
Forum:
Space Empires: IV & V
June 1st, 2001, 01:42 AM
Replies:
25
Ideas....
Views:
5,045
Posted By
Matryx
Re: Ideas....
LemmyM is correct in his assumption.
For example, if your race researches Quantum Electro Dynamics they may not be able to research Flux Capacitance.
or (a rather more extreme example)
if they...
Forum:
Space Empires: IV & V
May 31st, 2001, 07:41 PM
Replies:
4
sources of SE4 materials ...
Views:
1,932
Posted By
Matryx
Re: sources of SE4 materials ...
Well you could check out Hyperionbase but it seems to me to be a very slow moving site www.hyperionbase.com (http://www.hyperionbase.com)
other than that I've got no idea ...
Forum:
Space Empires: IV & V
May 31st, 2001, 02:15 PM
Replies:
5
AI trading
Views:
1,850
Posted By
Matryx
Re: AI trading
Sounds like an excellent idea.
Also, maybe writing in deceitful trading ideas as well (if not too difficult) so you never know when to accept trades from the AI (just like a human player)
[Edit:...
Forum:
Space Empires: IV & V
May 31st, 2001, 02:10 PM
Replies:
2
Change your SEIV starting background image!!
Views:
1,907
Posted By
Matryx
Re: Change your SEIV starting background image!!
Incidentally, mods can create their own interfaces (sort of).
[Edit: I'm incompetant and cant type properly http://www.shrapnelgames.com/ubb/images/icons/icon7.gif ]
Copy the GAME directory from...
Forum:
Space Empires: IV & V
May 31st, 2001, 12:43 PM
Replies:
25
Ideas....
Views:
5,045
Posted By
Matryx
Re: Ideas....
Just reading on another post reminded me about "primitive cultures"
this would be a good way to restrict them from researching anything dangerous or too technologically advanced, while at the same...
Forum:
Space Empires: IV & V
May 31st, 2001, 01:36 AM
Replies:
35
Borg assimilation racial technology
Views:
6,042
Posted By
Matryx
Re: Borg assimilation racial technology
Now I'm just waiting for the Dev-Null mod with the TDM races and Q's uber-scary borg mod http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
Matryx
Forum:
Space Empires: IV & V
May 31st, 2001, 01:35 AM
Replies:
25
Ideas....
Views:
5,045
Posted By
Matryx
Ideas....
Does anyone think it would be a good idea to introduce "anti-requirements" to items (tech, vehicles, components etc.)
For example, cannot have tech area xxxxx
or must not have racial area xxxxx
...
Forum:
Space Empires: IV & V
May 31st, 2001, 01:32 AM
Replies:
110
Devnullmod
Views:
19,727
Posted By
Matryx
Re: Devnullmod
Take your time http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
Your mod is the one I play with most at the moment, although I think I have about 4 games on the run because of all the...
Forum:
Space Empires: IV & V
May 31st, 2001, 01:27 AM
Replies:
21
is the forum support good?
Views:
6,231
Posted By
Matryx
Re: is the forum support good?
Well actually I have to say "Yes" to your question.
The question you asked is "Is the forum support good?" and yes it is.
if a question is asked here it is quickly answered.
If there is a problem...
Forum:
Space Empires: IV & V
May 29th, 2001, 06:33 PM
Replies:
3
Racial XP evidence?
Views:
1,559
Posted By
Matryx
Re: Racial XP evidence?
As far as I know racial XP points are merely an indication on how much you've played with a particular race...
if anyone wants to correct me on this tho feel free ...
Forum:
Space Empires: IV & V
May 29th, 2001, 06:25 PM
Replies:
6
Set up game Poll
Views:
2,112
Posted By
Matryx
Re: Set up game Poll
Well normally I pick Spiral arm because IMO it looks the best http://www.shrapnelgames.com/ubb/images/icons/icon12.gif
I uncheck all warp points connected and generate until they are all...
Forum:
Space Empires: IV & V
May 27th, 2001, 06:21 PM
Replies:
4
Can Player Settings be changed?
Views:
2,837
Posted By
Matryx
Re: Can Player Settings be changed?
As far as I know there is no way to do this http://www.shrapnelgames.com/ubb/images/icons/icon9.gif
I hate when it happens tho :-/
ahh well =)
you can always log in as everyone every turn and...
Forum:
Space Empires: IV & V
May 27th, 2001, 03:24 AM
Replies:
2
Hats off to Richard
Views:
1,614
Posted By
Matryx
Re: Hats off to Richard
hear hear!
it's a shame we have certain negative feelings on the forums
but then again.. some of us aren't good enough to beat the gods at their own game :P
Forum:
Space Empires: IV & V
May 26th, 2001, 05:42 PM
Replies:
35
Borg assimilation racial technology
Views:
6,042
Posted By
Matryx
Re: Borg assimilation racial technology
If my memory serves me correctly (and it rarely does this) I remember no evidence of the borg ever having researched anything on their own.
They merely assimilate other cultures and gain technology...
Showing results 251 to 275 of 286
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