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Showing results 251 to 275 of 500
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Posts Made By:
Ygorl
Forum:
Multiplayer & AARs
September 3rd, 2006, 02:54 AM
Replies:
1,411
The Council of Wyrms
Views:
235,225
Posted By
Ygorl
Re: email change
I think we talked about this a while back, and the consensus was that if sneakers were discovered, beat their discoverers, and as a result took over a province or contested a castle, there was...
Forum:
Multiplayer & AARs
September 2nd, 2006, 07:08 PM
Replies:
1,411
The Council of Wyrms
Views:
235,225
Posted By
Ygorl
Re: email change
Hopefully we'll have a new Ermor player by next Saturday... Otherwise, I think it would be better to turn them AI than to let them sit stagnant? (Burden of Time, anyone?...
Forum:
Multiplayer & AARs
September 2nd, 2006, 05:58 PM
Replies:
4
Another CoW Ermor replacement needed
Views:
14,467
Posted By
Ygorl
Another CoW Ermor replacement needed
Looks like Shovah is out... Is there anyone out there who wants to take over one of the strongest nations in this game? The nation is rogue, so you don't have to deal with any silly diplomacy, either...
Forum:
Multiplayer & AARs
August 30th, 2006, 12:22 AM
Replies:
453
Crazy Game - Started
Views:
123,444
Posted By
Ygorl
Re: R\'lyeh triumphant!!
Wait a few minutes, I'm not done with Tina.
Congratulations, Jurri!
Forum:
Dominions 2: The Ascension Wars
August 29th, 2006, 12:46 AM
Replies:
12
Simple but ironic question about gems and casting.
Views:
6,965
Posted By
Ygorl
Re: Simple but ironic question about gems and cast
It's true, Endoperez!
Though, I think the AI will happily burn gems to bring you down to a real 200, rather than a capped 200.
Forum:
Dominions 2: The Ascension Wars
August 24th, 2006, 12:33 PM
Replies:
44
How to successfully utilize your "Dominion Wall"?
Views:
16,371
Posted By
Ygorl
Re: How to successfully utilize your \"Dominion Wal
One thing I noticed in the "Council of Wyrms" game was that my high dominion (8) combined with lots of early temples (cheap for Man) meant that my no-magic pretender was able to comfortably take out...
Forum:
Dominions 2: The Ascension Wars
August 24th, 2006, 02:40 AM
Replies:
25
Death scales/Gift of Natures Bounty
Views:
8,723
Posted By
Ygorl
Re: Death scales/Gift of Natures Bounty
No, it's a multiplicative effect. Each point of growth/death raises or lowers province population by 0.2% per month. Also, each point raises or lowers province income (which is directly derived from...
Forum:
Dominions 2: The Ascension Wars
August 24th, 2006, 12:56 AM
Replies:
25
Death scales/Gift of Natures Bounty
Views:
8,723
Posted By
Ygorl
Re: Death scales/Gift of Natures Bounty
For the record, scales of Death 1 would be 13% less income than Death 0 after 60 turns. Death 2 is 25% less, and Death 3 is 34% less.
Forum:
Multiplayer & AARs
August 22nd, 2006, 08:39 PM
Replies:
191
RAND2 - full, everyone send me an email
Views:
81,979
Posted By
Ygorl
Re: RAND2
Ah, too bad.
I hope the job and school are going well...
Forum:
Multiplayer & AARs
August 21st, 2006, 12:46 PM
Replies:
191
RAND2 - full, everyone send me an email
Views:
81,979
Posted By
Ygorl
Re: RAND2
Wasn't me.
It also wasn't Extramedium.
Forum:
Multiplayer & AARs
August 19th, 2006, 04:55 PM
Replies:
1,411
The Council of Wyrms
Views:
235,225
Posted By
Ygorl
Re: Proposition 50
Well, you've got all week. Won't that be enough?
Or, you could make a gmail or lycos or yahoo account (all of them are way better than hotmail, as far as I'm concerned)...
Let me know closer to...
Forum:
Multiplayer & AARs
August 18th, 2006, 11:38 AM
Replies:
191
RAND2 - full, everyone send me an email
Views:
81,979
Posted By
Ygorl
Re: RAND2
No problem. The next hosting will be Saturday, at 10 AM EDT, then we'll return to our regular Tuesday-Friday schedule. And, the server is back up. Sorry to those it's inconvenienced...
Forum:
Multiplayer & AARs
August 17th, 2006, 11:41 PM
Replies:
191
RAND2 - full, everyone send me an email
Views:
81,979
Posted By
Ygorl
Re: RAND2
Per yet another request, the Friday turn will host four hours late. Cheers!
Forum:
Multiplayer & AARs
August 17th, 2006, 11:39 PM
Replies:
1,411
The Council of Wyrms
Views:
235,225
Posted By
Ygorl
Re: Proposition 50
OK... for my sanity, and at least Puffyn's (sorry Pasha), let's say turns will be due Saturday at noon, EDT. This also gives Folket time to get his act together for this turn (I imagine things might...
Forum:
Multiplayer & AARs
August 17th, 2006, 06:37 PM
Replies:
1,411
The Council of Wyrms
Views:
235,225
Posted By
Ygorl
Re: Proposition 50
Folks, I've been waiting for a turn (or a word) from Folket, but have received neither.
I can host tonight or tomorrow (depending on what I do tonight), or I can just wait until Saturday. At this...
Forum:
Multiplayer & AARs
August 15th, 2006, 10:51 PM
Replies:
1,411
The Council of Wyrms
Views:
235,225
Posted By
Ygorl
Re: Schedule
Yeah, you're right. I'm losing track of what day it is. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Multiplayer & AARs
August 15th, 2006, 08:29 PM
Replies:
1,411
The Council of Wyrms
Views:
235,225
Posted By
Ygorl
Re: Schedule
There is, by the way, about a day left to vote. Even those who have already voted might want to revisit the page, as things have gotten pretty wild. I don't mean "Girls Gone Wild" wild (we are only...
Forum:
Multiplayer & AARs
August 15th, 2006, 08:04 PM
Replies:
1,411
The Council of Wyrms
Views:
235,225
Posted By
Ygorl
Re: Schedule
Sure!
I was planning on waiting until Wednesday for Pasha anyway... I'll wait until Pasha gets his turn in, and then until the proposition closes and I get a turn from you.
Depending on how late...
Forum:
Multiplayer & AARs
August 15th, 2006, 02:45 PM
Replies:
191
RAND2 - full, everyone send me an email
Views:
81,979
Posted By
Ygorl
Re: RAND2
Would anyone complain if we went to Tuesday/Friday? I had a request for that...
Forum:
Multiplayer & AARs
August 14th, 2006, 06:17 PM
Replies:
1,411
The Council of Wyrms
Views:
235,225
Posted By
Ygorl
Re: Schedule
A good point.
If this proposition passes, Ygorl is happy to not prosecute roguehood as long as Apep withdraws his armies and makes modest reparations. In that case, it would not set a precedent.
...
Forum:
Multiplayer & AARs
August 14th, 2006, 03:15 PM
Replies:
1,411
The Council of Wyrms
Views:
235,225
Posted By
Ygorl
Re: Schedule
Not Pasha's Wyrm, Puffyn's Wyrm.
Apep sent six armies into the lands of Man last turn; Apep is arguing that Man was open to attack by virtue of Prop. 39, since Ygorl attacked Ermor. Ygorl is arguing...
Forum:
Dominions 2: The Ascension Wars
August 14th, 2006, 12:39 AM
Replies:
33
Pure Dominion victory
Views:
10,220
Posted By
Ygorl
Re: Pure Dominion victory
The first gem raises the effective caster level for all purposes (right? certainly for purposes of if he or she can cast it at all...); additional gems reduce fatigue as you stated.
I don't know...
Forum:
Multiplayer & AARs
August 14th, 2006, 12:10 AM
Replies:
1,411
The Council of Wyrms
Views:
235,225
Posted By
Ygorl
Re: Schedule
What a horde! I've never *seen* so many demons and devils!
Apep is rogue, if my new proposition passes; if not, he's open to attack by everyone under Prop. 39, but keeps his council vote.
I guess...
Forum:
Multiplayer & AARs
August 13th, 2006, 10:55 PM
Replies:
1,411
The Council of Wyrms
Views:
235,225
Posted By
Ygorl
Re: Schedule
Pasha, here's what I meant... One of my Sidhe Lords vanished. Without a trace. They do that sometimes, it's in their nature I suppose, but this guy was gone for a month or more. Unheard of. Then,...
Forum:
Dominions 2: The Ascension Wars
August 12th, 2006, 11:57 AM
Replies:
33
Pure Dominion victory
Views:
10,220
Posted By
Ygorl
Re: Pure Dominion victory
Juggernauts spread dominion (level 9 construction) and I think you can wish for dominion.
Showing results 251 to 275 of 500
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