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Showing results 276 to 296 of 296
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Posts Made By:
ywl
Forum:
Dominions 2: The Ascension Wars
October 17th, 2003, 04:18 PM
Replies:
83
Dom I Strategies which WON'T work in Dom II
Views:
9,991
Posted By
ywl
Re: Dom I Strategies which WON\'T work in Dom II
<font size="2" face="sans-serif, arial, verdana">I kinda like them, but they are commander bLasting spells, and "Assasination" was one of the ten whammies... Curse of Death and Mark of Kurgi are...
Forum:
Dominions 2: The Ascension Wars
October 17th, 2003, 04:12 PM
Replies:
34
A question about bless effects
Views:
6,170
Posted By
ywl
Re: A question about bless effects
How about blessed effects for Unholy troops?
Ermor of Dom 1 gets the very good unholy knight, and it's the only nation who can afford an uber pretender. It'll give them huge advantage of blessing...
Forum:
Dominions 2: The Ascension Wars
October 17th, 2003, 07:08 AM
Replies:
83
Dom I Strategies which WON'T work in Dom II
Views:
9,991
Posted By
ywl
Re: Dom I Strategies which WON\'T work in Dom II
<font size="2" face="sans-serif, arial, verdana">The problem is their efficiency. If you can kill 600 troops with a 30-gem spell, why would you consider summoning 3 cool-sounding 10-gem units (that...
Forum:
Dominions 2: The Ascension Wars
October 16th, 2003, 11:41 PM
Replies:
83
Dom I Strategies which WON'T work in Dom II
Views:
9,991
Posted By
ywl
Re: Dom I Strategies which WON\'T work in Dom II
Some more thoughts on army bLasting spell.
In terms of game-play, "Vengeance of the Dead" seems to be a good way to counter army bLasting - if we can make them good even for undeads.
If we...
Forum:
Dominions 2: The Ascension Wars
October 16th, 2003, 11:23 PM
Replies:
83
Dom I Strategies which WON'T work in Dom II
Views:
9,991
Posted By
ywl
Re: Dom I Strategies which WON\'T work in Dom II
I won't really called myself a vet in MP - just 2 to 3 games. I might even occassionally sound like a know-it-all of the system but I'm not really a very skillful player.
But since Pocus asked... ...
Forum:
Dominions 2: The Ascension Wars
October 9th, 2003, 07:39 PM
Replies:
16
[map making] - Cthulhu R'lyeh
Views:
3,410
Posted By
ywl
Re: [map making] - Cthulhu R\'lyeh
<font size="2" face="sans-serif, arial, verdana">Got even hit by a steam ship with noticeable effect in one short story, if I remember correctly. Such wimpyness, indeed.
[/b]</font><hr...
Forum:
Dominions 2: The Ascension Wars
October 9th, 2003, 06:30 PM
Replies:
119
Damage Types: Pierce, Slash, and Crush
Views:
19,076
Posted By
ywl
Re: Damage Types: Pierce, Slash, and Crush
<font size="2" face="sans-serif, arial, verdana">Why would that be a problem? The same way you attribute damage to melee weapons, you can also attribute it to other things, depending on how someone...
Forum:
Dominions 2: The Ascension Wars
October 9th, 2003, 04:29 PM
Replies:
16
[map making] - Cthulhu R'lyeh
Views:
3,410
Posted By
ywl
Re: [map making] - Cthulhu R\'lyeh
Depends.
It's kind of hard to translate the Cthulu mythology of the book into your regular land-grabbing fantasy saga.
Cthulu mythology is not really your usual fantasy world. It's more a...
Forum:
Dominions 2: The Ascension Wars
October 8th, 2003, 04:54 PM
Replies:
119
Damage Types: Pierce, Slash, and Crush
Views:
19,076
Posted By
ywl
Re: Damage Types: Pierce, Slash, and Crush
<font size="2" face="sans-serif, arial, verdana">Some more questions while licker is still at it.
How about the various magical spells and attacks? The armor negating ones (e.g. lightning) are...
Forum:
Dominions 2: The Ascension Wars
October 7th, 2003, 06:33 PM
Replies:
91
Noob questions!
Views:
12,679
Posted By
ywl
Re: Noob questions!
<font size="2" face="sans-serif, arial, verdana">I won't call myself a vet but here is my two-cents.
I'm not trying to put you down http://forum.shrapnelgames.com/images/icons/icon7.gif . But if...
Forum:
Dominions 2: The Ascension Wars
October 7th, 2003, 06:21 PM
Replies:
4
Spells you hardly use in Dominions I?
Views:
2,609
Posted By
ywl
Re: Spells you hardly use in Dominions I?
<font size="2" face="sans-serif, arial, verdana">I like to use some of the low-level spells, sometimes just for fun.
You don't know what Fire magic is before you see a Moloch with 11 in Fire casting...
Forum:
Dominions 2: The Ascension Wars
October 7th, 2003, 06:09 PM
Replies:
61
Nagas and other "lost" pretenders
Views:
9,546
Posted By
ywl
Re: Nagas and other "lost" pretenders
<font size="2" face="sans-serif, arial, verdana">Dragons of Dom 1 are perfectly fine in their current form and cost.
I think that the trick is to use them in dragon form during early expansion and...
Forum:
Dominions 2: The Ascension Wars
October 3rd, 2003, 04:34 PM
Replies:
42
A quick question about Man
Views:
7,371
Posted By
ywl
Re: A quick question about Man
<font size="2" face="sans-serif, arial, verdana">Sorry Pepe. Legend in your reputation associated with Ermor. I have always been curious in how Ermor can become playable and I have never met a vet...
Forum:
Dominions 2: The Ascension Wars
October 3rd, 2003, 07:37 AM
Replies:
18
Questions about National Heroes
Views:
4,400
Posted By
ywl
Re: Questions about National Heroes
<font size="2" face="sans-serif, arial, verdana">In Dom 1, I think that you have to have at least Luck-1 to have any national heroes. Or is it luck larger than -1? Anybody can confirm?
Forum:
Dominions 2: The Ascension Wars
October 2nd, 2003, 10:22 PM
Replies:
42
A quick question about Man
Views:
7,371
Posted By
ywl
Re: A quick question about Man
<font size="2" face="sans-serif, arial, verdana">Man's tower guards have 13 protection, lower than your usual heavy infantries. However, I don't think they're as handicapped as they look.
The...
Forum:
Dominions 2: The Ascension Wars
October 2nd, 2003, 10:05 PM
Replies:
42
A quick question about Man
Views:
7,371
Posted By
ywl
Re: A quick question about Man
<font size="2" face="sans-serif, arial, verdana">I heard of the legend, just wondering what kinds of maps when that happened? Large vs small? Crowded vs spacious? Magically and economically rich vs...
Forum:
Dominions 2: The Ascension Wars
October 2nd, 2003, 08:21 PM
Replies:
42
A quick question about Man
Views:
7,371
Posted By
ywl
Re: A quick question about Man
<font size="2" face="sans-serif, arial, verdana">As far as I recall the basic theme is unchanged. You requested knights of avalon recruitable outside Man, but the knights of Man are more...
Forum:
Dominions 2: The Ascension Wars
October 1st, 2003, 07:01 AM
Replies:
274
Making mods for Dominions II. [Basic editing/modding discussion.]
Views:
32,543
Posted By
ywl
Re: Making mods for Dominions II. [Basic editing/modding discussion.]
<font size="2" face="sans-serif, arial, verdana">Hmmm... Fire up a hex-editor and edit the binary of the program? Does that count?
I didn't try much. But I got it worked by changing the program...
Forum:
Dominions 2: The Ascension Wars
September 29th, 2003, 05:19 AM
Replies:
4
Dom I PBEM question
Views:
4,373
Posted By
ywl
Re: Dom I PBEM question
<font size="2" face="sans-serif, arial, verdana">Others have more or less answered your question. But more details of a PBEM game is actually on page 12 of the manual. Not much but should be enough...
Forum:
Dominions 2: The Ascension Wars
September 25th, 2003, 05:22 PM
Replies:
11
dominions effects
Views:
6,752
Posted By
ywl
Re: dominions effects
A lot of spells have already been dependent on your dominions: "Enchanted Forest", "The Wrath of God", "Faery Trod", "Gift of Nature's Bounty", "Dark Skies".
Not to mention the effect on immortals...
Forum:
Dominions 2: The Ascension Wars
September 19th, 2003, 10:46 PM
Replies:
17
Weakest nation in Dom I
Views:
7,216
Posted By
ywl
Re: Weakest nation in Dom I
<font size="2" face="Verdana, Helvetica, sans-serif">Man is not weak. At the beginning, they have Long Bows for expansion. In the mid-game, they have Wrathful Sky/Thunderwarp, Poison Ward/Foul Vapor...
Showing results 276 to 296 of 296
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