The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 14 of 15
«
First
<
4
12
13
14
15
>
Showing results 326 to 350 of 364
Search took
0.01
seconds; generated 49 minute(s) ago.
Search:
Posts Made By:
Quikngruvn
Forum:
Space Empires: IV & V
July 20th, 2001, 02:25 AM
Replies:
20
Mod Picker utility
Views:
4,927
Posted By
Quikngruvn
Re: Mod Picker utility
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Nitram Draw:
It's been a while since I tried it but if I recall it kept trying to put the data directory into...
Forum:
Space Empires: IV & V
July 20th, 2001, 02:24 AM
Replies:
50
game idea: junkyard wars
Views:
10,439
Posted By
Quikngruvn
Re: game idea: junkyard wars
20 players, 20 empires uploaded!
I can't wait, though I STILL think I screwed myself over in empire creation. Ah... we'll see!
Quikngruvn
------------------
"That which does not kill you...
Forum:
Space Empires: IV & V
July 20th, 2001, 01:38 AM
Replies:
16
My own private Idaho-- a PBW newbie game
Views:
3,430
Posted By
Quikngruvn
Re: My own private Idaho-- a PBW newbie game
Cool, we've got four players already!
Three good planets, eh? Not a bad idea. Once we get enough players we can decide on all the parameters. (If demand is high enough, I can always up the max...
Forum:
Space Empires: IV & V
July 20th, 2001, 01:20 AM
Replies:
255
PBW "newbie game"
Views:
28,421
Posted By
Quikngruvn
Re: PBW \"newbie game\"
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Dragonlord:
Sounds good, I might join.
But the 96 hours per turn seems a bit too much to...
Forum:
Space Empires: IV & V
July 19th, 2001, 05:20 PM
Replies:
255
PBW "newbie game"
Views:
28,421
Posted By
Quikngruvn
Re: PBW \"newbie game\"
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Rollo:
If other people are interested, maybe we could set up a new game.
Quikngruvn, are you in?
I guess...
Forum:
Space Empires: IV & V
July 19th, 2001, 05:16 PM
Replies:
16
My own private Idaho-- a PBW newbie game
Views:
3,430
Posted By
Quikngruvn
My own private Idaho-- a PBW newbie game
Due to popular (OK, one) request, I set up a game for PBW newbies called "My own private Idaho." (Hey, it was two in the morning!)
Currently it's set up for six players, 3000 racial points, small...
Forum:
Space Empires: IV & V
July 19th, 2001, 05:06 PM
Replies:
20
Mod Picker utility
Views:
4,927
Posted By
Quikngruvn
Re: Mod Picker utility
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Nitram Draw:
Does this work? I installed the first Version but I kept getting a fault. I think it's a great...
Forum:
Space Empires: IV & V
July 19th, 2001, 07:23 AM
Replies:
255
PBW "newbie game"
Views:
28,421
Posted By
Quikngruvn
Re: PBW \"newbie game\"
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Phoenix-D:
Already have a replacment.<HR></BLOCKQUOTE>
Bummer. Oh well, it's still fun to read up on what's...
Forum:
Space Empires: IV & V
July 19th, 2001, 06:35 AM
Replies:
98
Space Vikings sneak preview
Views:
13,454
Posted By
Quikngruvn
Re: Space Vikings sneak preview
I vote for Fast Courier 1. #2 doesn't look quite right without a neck (IMO).
Great shipset, dogscoff! Makes me want to plunder the high seas!
Quikngruvn
------------------
"That which does...
Forum:
Space Empires: IV & V
July 19th, 2001, 06:01 AM
Replies:
20
Mod Picker utility
Views:
4,927
Posted By
Quikngruvn
Re: Mod Picker utility
Mod Picker 1.1, with enhancements listed below....
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by suicide_junkie:
Why is it nessesary to have SE installed...
Forum:
Space Empires: IV & V
July 18th, 2001, 07:45 PM
Replies:
255
PBW "newbie game"
Views:
28,421
Posted By
Quikngruvn
Re: PBW \"newbie game\"
If you're looking for someone to take Baal's place, I'm game to try my hand at it. I'm a PBW newbie, so I qualify (I've taken a grand total of ONE PBW turn so far). It would be interesting to see if...
Forum:
Space Empires: IV & V
July 18th, 2001, 04:18 AM
Replies:
20
Mod Picker utility
Views:
4,927
Posted By
Quikngruvn
Mod Picker utility
So you're playing five or six PBEM/PBW games, and each of them uses a different mod pack, and you use a totally diffrent mod pack for your solo games, and you're getting fed up with having to...
Forum:
Space Empires: IV & V
July 18th, 2001, 03:54 AM
Replies:
9
New design name files
Views:
2,620
Posted By
Quikngruvn
Re: New design name files
Bands and singers has been updated and posted.
Also, I've posted a design name file of significant (and not-as-significant) women through history. OK, it's mostly actresses and musicians, but it...
Forum:
Space Empires: IV & V
July 16th, 2001, 06:22 AM
Replies:
146
OFF TOPIC - The IOC sucks.
Views:
25,304
Posted By
Quikngruvn
Re: OFF TOPIC - The IOC sucks.
Heh. I didn't realize bashing the US government was a worldwide sport, but I guess I should have....
The key word here is money. Especially in the past decade or so, it has taken more and more...
Forum:
Space Empires: IV & V
July 15th, 2001, 04:56 AM
Replies:
50
game idea: junkyard wars
Views:
10,439
Posted By
Quikngruvn
Re: game idea: junkyard wars
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Spoo:
I think the game will be set for "only can colonize home planet type". But planet utilization up to...
Forum:
Space Empires: IV & V
July 15th, 2001, 04:42 AM
Replies:
146
OFF TOPIC - The IOC sucks.
Views:
25,304
Posted By
Quikngruvn
Re: OFF TOPIC - The IOC sucks.
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by capt_spoogy:
I guess Toronto will have to wait until 2012 or 2016 to run again. (PS, We ran for 1996 and lost...
Forum:
Space Empires: IV & V
July 15th, 2001, 04:32 AM
Replies:
30
newtonian motion
Views:
6,383
Posted By
Quikngruvn
Re: newtonian motion
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by capnq:
OTOH, tactical squares are so small that ships can't move past each other, or stack together without...
Forum:
Space Empires: IV & V
July 15th, 2001, 04:06 AM
Replies:
4
Clarification re: ringworlds
Views:
1,889
Posted By
Quikngruvn
Re: Clarification re: ringworlds
Cool. Thanks for the info, y'all-- extremely helpful!
Quikngruvn
Forum:
Space Empires: IV & V
July 14th, 2001, 07:16 AM
Replies:
4
Clarification re: ringworlds
Views:
1,889
Posted By
Quikngruvn
Clarification re: ringworlds
When constructing a ringworld/sphereworld, do you build the component bases in the same sector as the star? I keep hearing about building ringworlds "around the star", but I wanted to make sure...
Forum:
Space Empires: IV & V
July 14th, 2001, 07:05 AM
Replies:
146
OFF TOPIC - The IOC sucks.
Views:
25,304
Posted By
Quikngruvn
Re: OFF TOPIC - The IOC sucks.
To heck with communism, give me my western-style capitalism any day of the week (and the idealist in me is socialist anyway!).
Supposedly the Beijing Games will force China to be more open about...
Forum:
Space Empires: IV & V
July 14th, 2001, 06:58 AM
Replies:
50
game idea: junkyard wars
Views:
10,439
Posted By
Quikngruvn
Re: game idea: junkyard wars
Just got it.
Suddenly I think I may not have a anowball's chance in Hades because of my home planet type, judging by how many techs you can get per ruin....
Oh well, c'est la vie. I'll remember...
Forum:
Space Empires: IV & V
July 14th, 2001, 06:44 AM
Replies:
30
newtonian motion
Views:
6,383
Posted By
Quikngruvn
Re: newtonian motion
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Magnum357:
So to me anyway, the reason why the ships look like they are turning on a dime is because the each...
Forum:
Space Empires: IV & V
July 14th, 2001, 06:23 AM
Replies:
30
newtonian motion
Views:
6,383
Posted By
Quikngruvn
Re: newtonian motion
What's really happening is that the tactical squares are really only 1000 miles across (1600 km for y'all raised on metric), and that the image we see of a tiny planet is its equatorial...
Forum:
Space Empires: IV & V
July 13th, 2001, 08:59 PM
Replies:
146
OFF TOPIC - The IOC sucks.
Views:
25,304
Posted By
Quikngruvn
Re: OFF TOPIC - The IOC sucks.
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by justjake73:
I'm from Rochester (across Lake Ontario) and not only would I likely have gone if they were there,...
Forum:
Space Empires: IV & V
July 13th, 2001, 07:30 PM
Replies:
8
Repair queue... order of ships repaired.
Views:
2,159
Posted By
Quikngruvn
Re: Repair queue... order of ships repaired.
I THINK that the game will choose a ship that has the highest-priority component broken on it, then repair that ship as much as it can.
Example: say in a sector you have three ships. Ship A has...
Showing results 326 to 350 of 364
Page 14 of 15
«
First
<
4
12
13
14
15
>
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
04:56 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.