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Showing results 326 to 350 of 357
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Posts Made By:
Tomgs
Forum:
Space Empires: IV & V
November 18th, 2000, 01:38 AM
Replies:
22
Planetary bombardment(genocide)
Views:
4,490
Posted By
Tomgs
Re: Planetary bombardment(genocide)
Those of you that want to know if the computer will use troops to invade you I at least know that they do load troops into transports. I captured an enemy troop transport in one game using the...
Forum:
Space Empires: IV & V
November 17th, 2000, 12:15 PM
Replies:
10
So whats the downside to Satellites?
Views:
3,235
Posted By
Tomgs
Re: So whats the downside to Satellites?
Also remember that if an enemy only has Satellites and Platforms you can still blockade their planet without even engaging in combat with them. Just stay on the edge of the map and keep hitting end...
Forum:
Space Empires: IV & V
November 17th, 2000, 12:02 PM
Replies:
9
All My Friends
Views:
2,332
Posted By
Tomgs
Re: All My Friends
You could probably also edit the text files to slow down the anger buildup.
[This message has been edited by Tomgs (edited 17 November 2000).]
Forum:
Space Empires: IV & V
November 17th, 2000, 01:49 AM
Replies:
22
Planetary bombardment(genocide)
Views:
4,490
Posted By
Tomgs
Re: Planetary bombardment(genocide)
I almost never bomb enemy planets. They are too useful as slaves to my empire http://www.shrapnelgames.com/ubb/images/icons/icon12.gif. Especially ones that breathe a different atmosphere than I do.
Forum:
Space Empires: IV & V
November 17th, 2000, 01:22 AM
Replies:
10
So whats the downside to Satellites?
Views:
3,235
Posted By
Tomgs
Re: So whats the downside to Satellites?
There is a better way to "soak up" the wasted resources. Just build some storage units early in the game to hold those resources. The AI almost never goets into my home systems after the early game...
Forum:
Space Empires: IV & V
November 16th, 2000, 09:27 AM
Replies:
6
Ummm... No drones???
Views:
2,329
Posted By
Tomgs
Re: Ummm... No drones???
There were plans for drones but so far they are not in the game. I have seen comments that they are being worked on. Hopefully they will be included in a patch when they are done.
Forum:
Space Empires: IV & V
November 16th, 2000, 09:23 AM
Replies:
20
Ringworlds
Views:
6,819
Posted By
Tomgs
Re: Ringworlds
Well actually if you really built a ringworld or sphereworld there would be no other planets in that system and maybe a few of the surrounding systems in the case of the sphereworld. They would make...
Forum:
Space Empires: IV & V
November 16th, 2000, 09:12 AM
Replies:
10
So whats the downside to Satellites?
Views:
3,235
Posted By
Tomgs
Re: So whats the downside to Satellites?
The major drawbacks to Satellites are no manuverability, pd weapons kill them easily, and the biggest drawback is that they can't be upgraded. They definately are useful as a quick defence for border...
Forum:
Space Empires: IV & V
November 16th, 2000, 02:37 AM
Replies:
6
Ministers and Organic Weapons
Views:
2,751
Posted By
Tomgs
Re: Ministers and Organic Weapons
Well even when you hit the upgrade button in the ship building screen there is a few things that don't work optimally. I find its much better to upgrade manually using copy. If you don't and you have...
Forum:
Space Empires: IV & V
November 16th, 2000, 02:27 AM
Replies:
2
Auto Save
Views:
2,217
Posted By
Tomgs
Re: Auto Save
When you start a new game its in the Last tab Mechanics. There is an option for Autosave frequency. I don't know if there is a way to change that during a game in progress.
Forum:
Space Empires: IV & V
November 16th, 2000, 02:23 AM
Replies:
4
CD Manual?
Views:
1,964
Posted By
Tomgs
Re: CD Manual?
Well you can also get to the manual from the start menu. Go to Programs then Shrapnel games then Malfador Machinations inside there is the manual also. If its not there either the install didn't work...
Forum:
Space Empires: IV & V
November 15th, 2000, 09:30 PM
Replies:
5
A few questions
Views:
2,324
Posted By
Tomgs
Re: A few questions
Population does affect how fast ships are built also along with population happiness and the level of the Space yard on the planet. If you want to see what your build rate is it is displayed on the...
Forum:
Space Empires: IV & V
November 15th, 2000, 09:06 AM
Replies:
10
Basic Questions - -HELP???
Views:
4,015
Posted By
Tomgs
Re: Basic Questions - -HELP???
Actually if you look at missles closely they are allowed to be placed on Satellites but cannot target anything except Planets/Ships. I thought at first they said they could target satellites also but...
Forum:
Space Empires: IV & V
November 15th, 2000, 01:26 AM
Replies:
4
CD Manual?
Views:
1,964
Posted By
Tomgs
Re: CD Manual?
After you install the game there will be a folder in your SEIV folder on your computer called Manual. Inside that folder is a HTML manual.
I do wish that it could be accessed from within the...
Forum:
Space Empires: IV & V
November 14th, 2000, 08:13 PM
Replies:
1
Wonderful Game - a few bugs
Views:
1,836
Posted By
Tomgs
Re: Wonderful Game - a few bugs
To use ground combat you have to be in the same sector as the planet. Either use tactical combat or make sure you have the right strategy selected for your ships in Strategic combat. I don't use...
Forum:
Space Empires: IV & V
November 12th, 2000, 06:35 AM
Replies:
28
CD Music
Views:
5,136
Posted By
Tomgs
Re: CD Music
I think though I am not completely sure that Ferendra was talking about the other program Europa Univeraalis. At least that is how I understood the thread.
Forum:
Space Empires: IV & V
November 3rd, 2000, 04:54 AM
Replies:
7
Repeat Galaxies
Views:
2,675
Posted By
Tomgs
Re: Repeat Galaxies
No the minerals and the planet locations were the same. The alien locations were different and one race was added from the first time.
The high difficulty just makes the game Last a bit longer I...
Forum:
Space Empires: IV & V
November 2nd, 2000, 07:04 PM
Replies:
7
Repeat Galaxies
Views:
2,675
Posted By
Tomgs
Re: Repeat Galaxies
Well I started 3 or 4 other games just to see if it happened again and it didn't. I must have just won the random occurance award. Of course there will be I assume a bit more things in the full...
Forum:
Space Empires: IV & V
November 2nd, 2000, 09:10 AM
Replies:
7
Repeat Galaxies
Views:
2,675
Posted By
Tomgs
Repeat Galaxies
I just had something strange happen. I tried a new strategy so I had the computer on medium difficulty. The game went very fast and I had the galaxy well under control early so I started a game with...
Forum:
Space Empires: IV & V
November 1st, 2000, 09:58 PM
Replies:
11
Mining an enemy planet
Views:
3,539
Posted By
Tomgs
Re: Mining an enemy planet
If you look at their description they are invisible to a level 5 scan. I don't know if you can get that high in the demo because I haven't bothered with scanners yet. I do hope that you will be able...
Forum:
Space Empires: IV & V
November 1st, 2000, 10:51 AM
Replies:
2
Order of Operations
Views:
2,077
Posted By
Tomgs
Re: Order of Operations
I know Intel operations happen before the other guys turn I have stolen ships and planets and had them attacked on the other guys turn. If it happens before or after resources are generated I haven't...
Forum:
Space Empires: IV & V
November 1st, 2000, 06:37 AM
Replies:
11
Mining an enemy planet
Views:
3,539
Posted By
Tomgs
Re: Mining an enemy planet
You cannot detect that the mines are there until the treaty is broken or another race with no treaty goes into that sector and somehow tells you about it, that could happen with human players but not...
Forum:
Space Empires: IV & V
November 1st, 2000, 02:04 AM
Replies:
11
Mining an enemy planet
Views:
3,539
Posted By
Tomgs
Re: Mining an enemy planet
I Have mined enemy planets. The only way they go off if if another ship not a treaty partner with you goes into that sector. If it is a ship built in that sector they will not go off unless the ship...
Forum:
Space Empires: IV & V
October 31st, 2000, 06:15 PM
Replies:
13
Some questions to the beta-guys and the community
Views:
2,633
Posted By
Tomgs
Re: Some questions to the beta-guys and the community
You can also steal technology with an Intelligence operation.
Forum:
Space Empires: IV & V
October 30th, 2000, 11:57 PM
Replies:
13
Some questions to the beta-guys and the community
Views:
2,633
Posted By
Tomgs
Re: Some questions to the beta-guys and the community
Ok I just tested it out in a simulated battle. I was wrong the sats work fine in Version .99 it was in .56 they had a problem. The only time I couldn't get the PD to work right was if the ship didn't...
Showing results 326 to 350 of 357
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