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Search: Posts Made By: thejeff
Forum: Dominions 3: The Awakening November 12th, 2010, 11:41 PM
Replies: 78
Views: 19,108
Posted By thejeff
Re: A newbie asks...

No benefit to troops being near their commanders.

A commander with the Standard ability gives morale bonuses to troops near him, but it doesn't matter if they're in a squad he commands or not....
Forum: Dominions 3: The Awakening November 12th, 2010, 03:12 PM
Replies: 8
Views: 2,459
Posted By thejeff
Re: Battlefield Spell-scripting bug?

As I suggested above, this was most likely a case of the AI deciding not to waste gems on a weak enemy.
This is usually a good thing. It prevents a huge late game army from mindlessly following its...
Forum: Dominions 3: The Awakening November 11th, 2010, 06:51 PM
Replies: 8
Views: 2,459
Posted By thejeff
Re: Battlefield Spell-scripting bug?

Probably the AI doesn't think the enemy is strong enough to waste gems on.
Forum: Dominions 3: The Awakening November 9th, 2010, 06:49 PM
Replies: 78
Views: 19,108
Posted By thejeff
Re: A newbie asks...

Dropping the quick PD in before a battle can be especially good if you can teleport a few mages in, but can't get any troops for them to hide behind.

They may be able to buff the PD to a useful...
Forum: Dominions 3: The Awakening November 9th, 2010, 05:06 PM
Replies: 65
Views: 38,332
Posted By thejeff
Re: MA T'ien Ch'i - a little of this, a little of that and BAM!

Yes, but spectres are the only easily available ones. Several nations have them, try talking to your allies.

I think there are some from sites as well. Shadow Seers?
Forum: Dominions 3: The Awakening November 8th, 2010, 10:15 PM
Replies: 65
Views: 38,332
Posted By thejeff
Re: MA T'ien Ch'i - a little of this, a little of that and BAM!

Far be it from me to correct Baalz, but that trick only almost works.

Feebleminded mages don't have N magic. So it can't be boosted. In fact, having lost N magic, they'll be even worse off since...
Forum: Dominions 3: The Awakening November 8th, 2010, 10:06 PM
Replies: 78
Views: 19,108
Posted By thejeff
Re: A newbie asks...

You see them only in battle. They're there as soon as you pay for them and will return in every battle. You'll never see them on the overland map, you can't put them in regular armies and take them...
Forum: Dominions 3: The Awakening November 8th, 2010, 10:03 PM
Replies: 6
Views: 2,104
Posted By thejeff
Re: Stealthy Units and the "Defend" Command

No, I was wrong about that. You can't see hidden troops even when they hiding in their own lands. Somehow I'd never noticed that.



This doesn't work though. I just tested it. Hidden troops...
Forum: Dominions 3: The Awakening November 8th, 2010, 05:19 PM
Replies: 65
Views: 38,332
Posted By thejeff
Re: MA T'ien Ch'i - a little of this, a little of that and BAM!

Healing is also good for your feebleminded Mind Hunters.

But if your mages are old, healing won't work.
Forum: Dominions 3: The Awakening November 8th, 2010, 04:37 PM
Replies: 6
Views: 2,104
Posted By thejeff
Re: Stealthy Units and the "Defend" Command

Defend is de-stealthing them for all to see. As are any of the other orders that take you out of hiding.

That said, it only applies in your own territory and I think anyone can see your troops in...
Forum: Dominions 3: The Awakening November 5th, 2010, 09:33 PM
Replies: 1
Views: 1,742
Posted By thejeff
Re: Upkeep

Not all at once.

I believe it's morale based and I think commanders don't desert.

Even under Utterdark or some such you'll have troops around for quite awhile. You'll lose some every turn and...
Forum: Dominions 3: The Awakening November 5th, 2010, 07:05 PM
Replies: 78
Views: 19,108
Posted By thejeff
Re: A newbie asks...

Except that with Copy/Paste, you've got 1 slot. With the current system, you've got 10. Far more useful.

Some nations have recruit everywhere sacreds.

Sacred units rule if you've got the...
Forum: Dominions 3: The Awakening November 1st, 2010, 08:12 PM
Replies: 78
Views: 19,108
Posted By thejeff
Re: A newbie asks...

The other thing that works particularly well when your trying to avoid elephant stomp is a handful of archers off to the side. They'll stay put and your commanders will stay behind them.
Forum: Dominions 3: The Awakening November 1st, 2010, 01:33 PM
Replies: 2
Views: 1,764
Posted By thejeff
Re: Magical Diversity.

I'd say that diversification for diversity's sake is good. There isn't always a larger goal in mind, but having the diversity ahead of time means you don't have to spend time developing it when you...
Forum: Dominions 3: The Awakening October 29th, 2010, 05:57 PM
Replies: 78
Views: 19,108
Posted By thejeff
Re: A newbie asks...

Yeah, I don't normally contradict Edi, but he's wrong here.
I don't know how he's getting those results, but I just watched both standard and mounted indy commanders run from the center to the...
Forum: Dominions 3: The Awakening October 28th, 2010, 07:40 PM
Replies: 7
Views: 2,643
Posted By thejeff
Re: Question about Horrors...

A stealthy unit that attacks from within a province will join in a ritual phase battle, if you have others teleporting in. I'm not 100% sure that applies to remote attacks, but I'd be worried about...
Forum: Dominions 3: The Awakening October 28th, 2010, 07:07 PM
Replies: 7
Views: 2,643
Posted By thejeff
Re: Question about Horrors...

No. They vanish after the battle.

You can take a province by casting Send (Lesser) Horror and attacking with a scout the same turn. Unless the enemy is moving troops to the province as well.
...
Forum: Dominions 3: The Awakening October 28th, 2010, 05:39 PM
Replies: 78
Views: 19,108
Posted By thejeff
Re: A newbie asks...

I'd say that H2 priests semi-randomly decide to bless or Sermon. Maybe depending on how many sacred troops will be blessed vs how many can be morale boosted.

Both H1 & H2 may also choose to banish...
Forum: Dominions 3: The Awakening October 28th, 2010, 03:24 PM
Replies: 21
Views: 6,827
Posted By thejeff
Re: Falling frost vs. AI hordes

Rare, that is, until you reach Tartarians.
Forum: Dominions 3: The Awakening October 28th, 2010, 02:26 PM
Replies: 2
Views: 1,640
Posted By thejeff
Re: Devils

Hardly Mediocre. Flying, High str/att Heat aura troops. Good for raiding if you've got a flying leader. Good, as you say, for attack rear in larger battles.

And if you're getting them from...
Forum: Dominions 3: The Awakening October 27th, 2010, 08:39 PM
Replies: 78
Views: 19,108
Posted By thejeff
Re: A newbie asks...

Yes. The ranges are different for different spells, listed in their description, as is their precision modifier.

Mages set to cast spells will only move forward - more accurately default to "Stay...
Forum: Dominions 3: The Awakening October 26th, 2010, 10:33 PM
Replies: 78
Views: 19,108
Posted By thejeff
Re: A newbie asks...

That's really only necessary for the toughest of Pretenders. Just get a look at what he's got - send in a scout or commander set to retreat, then figure out how to take him.
In this case it sounds...
Forum: Dominions 3: The Awakening October 26th, 2010, 10:27 PM
Replies: 21
Views: 6,827
Posted By thejeff
Re: Falling frost vs. AI hordes

The cloud spells can be effective situationally. If you can get the timing right so that either troops stay in them and die or more keep charging through.
Forum: Dominions 3: The Awakening October 26th, 2010, 08:01 PM
Replies: 78
Views: 19,108
Posted By thejeff
Re: A newbie asks...

Actually if they're just priests, you'll notice that they will eventually bless/sermon everyone who can be blessed and will head up to the front lines to be killed. (Actually to "stay behind troops")...
Forum: Multiplayer and AARs October 26th, 2010, 03:09 PM
Replies: 290
Views: 55,237
Posted By thejeff
Re: Sharivar - LA game 4 bussy ppl, running

Congratulations.

I came in late and didn't really get to do much other than try to hold off Pan's hordes, but it was still a good game.

If Pan hadn't lost its leader mysteriously, things might...
Showing results 351 to 375 of 500

 
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