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Search: Posts Made By: apoger
Forum: Dominions 2: The Ascension Wars October 16th, 2003, 08:34 AM
Replies: 34
Views: 5,507
Posted By apoger
Re: A question about bless effects

Thanks for the list, but I have some questions...

>Fire 9 - Flaming Weapons

What is the effect of flaming weapons?
Extra damage? Armor piercing? Ignites enemies? Extra damage versus undead?...
Forum: Dominions 2: The Ascension Wars October 16th, 2003, 01:37 AM
Replies: 83
Views: 8,873
Posted By apoger
Re: Dom I Strategies which WON\'T work in Dom II

>Even worse, this strategy synergizes with the underpriced Ice Devils, which are immune to the effects, and generate water gems to pay for casting Murdering Winter.

I have heard that blood hunting...
Forum: Dominions 2: The Ascension Wars October 15th, 2003, 08:57 PM
Replies: 9
Views: 1,688
Posted By apoger
Re: Old Cover or New Cover - which do you prefer?

The new cover is better... but still not inspiring.
Forum: Dominions 2: The Ascension Wars October 15th, 2003, 08:53 PM
Replies: 22
Views: 3,486
Posted By apoger
Re: Theme knowledge

The scout/spy aspect of Dom I was weak. It was hard to gather good info on your opponents. Frankly, I would often "scout" my neighbors by running armies through their territory.

I'd like to see a...
Forum: Dominions 2: The Ascension Wars October 15th, 2003, 08:33 PM
Replies: 83
Views: 8,873
Posted By apoger
Re: Dom I Strategies which WON\'T work in Dom II

>3. In a tie both participants die.

Nice. I like that.
It's still potent though. The nations with mages that have astral-1 skill will have to worry about a beefy astral mage waltzing in and...
Forum: Dominions 2: The Ascension Wars October 15th, 2003, 06:30 PM
Replies: 182
Views: 24,060
Posted By apoger
Re: What did I missed from Dom I.? -> DIPLOMACY!

>I think if we just had an option to give provinces to other players, the game would be much more dynamic.

I'd agree with that.

I'd also like to see some sort of non-aggression stance that...
Forum: Dominions 2: The Ascension Wars October 15th, 2003, 06:19 PM
Replies: 83
Views: 8,873
Posted By apoger
Re: Dom I Strategies which WON\'T work in Dom II

The ten whammy's were;

1> Super Combatants
2> Instant Magical Movement
3> Magic Duel
4> Ritual Summons
5> Battlefield Summons
6> Battlefield Domination Spells
7> Storms
8> Army...
Forum: Dominions 2: The Ascension Wars October 15th, 2003, 04:59 AM
Replies: 182
Views: 24,060
Posted By apoger
Re: What did I missed from Dom I.? -> DIPLOMACY!

I hate chiming in late, but this is a major issue for me as well. I really hope that Illwinter will put some diplomatic functionality into the game eventually.

It is my understanding that in Dom...
Forum: Dominions 2: The Ascension Wars October 14th, 2003, 05:47 AM
Replies: 42
Views: 6,398
Posted By apoger
Re: A quick question about Man

Man - does suffer from issues with getting so many things from the capital only, however the tower guard, longbow, and knights are available everywhere and are plenty fine. Furthermore while the...
Forum: Dominions 2: The Ascension Wars October 14th, 2003, 12:37 AM
Replies: 18
Views: 3,379
Posted By apoger
Re: cavalry archers, and other lost units

This goes back to a discussion from way back on the Usenet...

I suggest a "raid" order. This is what light cav (and cav archers) could excel at.

Have raiders cross from one province to an enemy...
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