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Search: Posts Made By: shahadi
Forum: Campaigns, Scenarios & Maps October 10th, 2016, 08:38 PM
Replies: 14
Views: 7,687
Posted By shahadi
Potion Re: Visibility Scenario #336

In this scenario, as designed they do not count. They are neutral. However, playing against AI, they may cause the AI "to have fits" (Game guide.)

If, say victory hex was Russian and you were...
Forum: Campaigns, Scenarios & Maps October 9th, 2016, 03:05 PM
Replies: 25
Views: 10,917
Posted By shahadi
Potion Re: Preventing AI Suicide?

Reaction turn 98 means they will not move. They may fire on units, but they will "hold ground and fight in place."


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Forum: Campaigns, Scenarios & Maps October 9th, 2016, 04:39 AM
Replies: 14
Views: 7,687
Posted By shahadi
Potion Re: Visibility Scenario #336

I am certain the Strikers and Scorpions have a unit visibility greater than the scenario visibility. Their visibility rating of 30 enables those units to see 30 hex LOS.

Thermals have visibility...
Forum: TO&Es October 6th, 2016, 12:10 AM
Replies: 717
Views: 355,808
Posted By shahadi
Re: Jets & Planes but no UAV's here.

Interesting but perhaps, like all that series of videos, a bit propagandaish...[/QUOTE]

I'm inclined to agree with IronDuke99, "...a bit propagandaish."

I would prefer to know who published...
Forum: Campaigns, Scenarios & Maps October 4th, 2016, 10:34 PM
Replies: 25
Views: 10,917
Posted By shahadi
Potion Re: Preventing AI Suicide?

Exactly. You can set reaction to a turn to enable the AI to counter attack with specific formations. Until the turn is reached the formation will remain in place.

If you want a formation to attack...
Forum: WinSPMBT October 2nd, 2016, 12:49 PM
Replies: 32
Views: 19,860
Posted By shahadi
Post Re: Your Favorite Movie Quotes

Gotta get the Navy in this, especially after the whopping the University of Alabama put on the University of Kentucky football team last night, 1st October 2016:

"Capt. Ramsey: Mr. COB!

Chief...
Forum: WinSPMBT October 1st, 2016, 10:17 PM
Replies: 32
Views: 19,860
Posted By shahadi
Post Re: Your Favorite Movie Quotes

Talk about Al Pacino, in Scarface: "Say hello to my little friend."

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Forum: WinSPMBT October 1st, 2016, 12:47 PM
Replies: 32
Views: 19,860
Posted By shahadi
Post Your Favorite Movie Quotes

I thought sharing our favorite movie quotes would be fun, and maybe in some way helpful.

So, here are my quotes:

(1)

"Captain, we've been overrun! We're pulling back! Over!"

"Goddamn it!...
Forum: TO&Es September 28th, 2016, 02:47 PM
Replies: 12
Views: 6,618
Posted By shahadi
Post Re: 32 Battalion SADF

I found this website posting an OOB if the 32nd Battalion, with a caveat the OOB is conjecture, although comments from 32vets offered minor changes.

Here is the...
Forum: Campaigns, Scenarios & Maps September 26th, 2016, 03:03 PM
Replies: 11
Views: 6,847
Posted By shahadi
Potion Re: Engineer Satchel Charge Blowback?

Hmmmm. Interesting engineer squad. I wonder what is the mod and experience rating in its OOB.

Anyway, you could chalk it up to bad luck. Sometimes, I will replicate an event say twelve times...
Forum: Campaigns, Scenarios & Maps September 26th, 2016, 08:32 AM
Replies: 11
Views: 6,847
Posted By shahadi
Potion Re: Engineer Satchel Charge Blowback?

Yeah,I think this sorta thing happens when the weapon's blast area includes friendlies. The tank was in the blast area.

And, you may have your own guys suffer damage or suppression when firing on...
Forum: TO&Es September 21st, 2016, 10:18 PM
Replies: 717
Views: 355,808
Posted By shahadi
Post Re: Jets & Planes but no UAV's here.

Excellent choice of oldies capt.

I was not able to discern from the reading if the issue is design or maintenance, where the maintenance contractor did not use parts to specification.

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Forum: TO&Es September 21st, 2016, 07:30 PM
Replies: 12
Views: 6,618
Posted By shahadi
Potion Re: 32 Battalion SADF

Hey IronDuke99, you may consider building the formations of this unit in MobHack. Build the formations in slots above 900. Save the modified OOB for others to use in scenario building.

Thanks for...
Forum: Campaigns, Scenarios & Maps September 20th, 2016, 02:11 PM
Replies: 40
Views: 26,453
Posted By shahadi
Post Re: The Tank is dead

I'm not sure, but as the military and political foot print on the ground in Syria and Iraq has dramatically changed, I do not see British infantry involved at all beyond a few special ops.

What I...
Forum: Campaigns, Scenarios & Maps September 20th, 2016, 12:50 AM
Replies: 40
Views: 26,453
Posted By shahadi
Post Re: The Tank is dead

Oshkosh won the bid to replace the Humvee and produce Joint Light Tactical Vehicle (JLTV) about a year ago. The whole of Northeast Wisconsin was thrilled. It's a huge contract.

So, whatever the...
Forum: Campaigns, Scenarios & Maps September 19th, 2016, 06:24 PM
Replies: 40
Views: 26,453
Posted By shahadi
Post Re: The Tank is dead

And what of the US Stryker AFV. It carries 9 troops, a crew of two, excellent maintenance records (better than the tracked Bradley).

Perfect speed and mobility for MOUT operations.

It comes in...
Forum: Campaigns, Scenarios & Maps September 18th, 2016, 05:29 PM
Replies: 41
Wishlist: The Next World War
Views: 17,259
Posted By shahadi
Post Re: The Next World War

Regarding this topic, as not much interest has been generated and it may seem as only three maybe four guys have posted,

Kenny Rogers said it oh so well:
"You've got to know when to hold 'em...
Forum: Campaigns, Scenarios & Maps September 18th, 2016, 04:47 PM
Replies: 41
Wishlist: The Next World War
Views: 17,259
Posted By shahadi
Post Re: The Next World War

Meaning.

That since the middle of the twentieth century, commanders have had real-time "God" views of a battle?

I think not.

My inquiry is how to reduce "God" view of the map in our game,...
Forum: Campaigns, Scenarios & Maps September 17th, 2016, 11:52 PM
Replies: 41
Wishlist: The Next World War
Views: 17,259
Posted By shahadi
Post Re: The Next World War

Yeah. I like it. Got it.

Any ideas how to author a scenario where the player is restricted to movement along waypoints.

I could see players voluntarily doing only waypoint movement.
...
Forum: Campaigns, Scenarios & Maps September 17th, 2016, 11:07 PM
Replies: 41
Wishlist: The Next World War
Views: 17,259
Posted By shahadi
Post Re: The Next World War

It is not traditional EW jamming as such. The trick is a hack into the network, not jam it.

In 2009 the US established a cyber command, we already have EW schools in the services, so why a cyber...
Forum: Campaigns, Scenarios & Maps September 17th, 2016, 07:34 PM
Replies: 41
Wishlist: The Next World War
Views: 17,259
Posted By shahadi
Post Re: The Next World War

Interesting. What has been your results when simulating EW effects?

I'm thinking with an analog radio, a platoon leader is making a sit rep with his location, but his company CO cannot see that...
Forum: Campaigns, Scenarios & Maps September 17th, 2016, 02:49 AM
Replies: 41
Wishlist: The Next World War
Views: 17,259
Posted By shahadi
Post Re: The Next World War

No way am I wishing a world war.

Just trying to spark interest in a way of reducing the "God view" aspect of our game.

For example, if we could model the game in way that the only view of red...
Forum: Campaigns, Scenarios & Maps September 16th, 2016, 07:35 PM
Replies: 41
Wishlist: The Next World War
Views: 17,259
Posted By shahadi
Post The Next World War

In our game we are missing an increasingly urgent aspect of the next major clash between peer armies, and I do not intend to talk about nuclear, but cyberspace warfare.

We've talked about jamming...
Forum: Campaigns, Scenarios & Maps September 16th, 2016, 07:21 PM
Replies: 76
Views: 34,046
Posted By shahadi
Post Re: Acceptable US Casualties Against 3rd World Armies

Indeed, you gave a compelling list as well.

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Forum: Campaigns, Scenarios & Maps September 15th, 2016, 10:33 PM
Replies: 76
Views: 34,046
Posted By shahadi
Re: Acceptable US Casualties Against 3rd World Armies

Interesting stuff you put on the table.

It just seems stale and dated to talk about "Western" armies as if they are all of comparable capabilities.

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