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Search: Posts Made By: Bluevoss
Forum: Scenarios and Mods August 30th, 2009, 11:14 PM
Replies: 10
Views: 9,610
Posted By Bluevoss
Re: OT: I miss this place, and Weird Worlds

Lemme just add that I'm a new guy, just coming in and finding this graveyard. Still, I've loaded a bunch of mods and enjoy them all, but my favorite's gotta be EWW. Its got problems - the homeworlds...
Forum: Weird Worlds: Return to Infinite Space August 30th, 2009, 11:08 PM
Replies: 15
Views: 22,207
Posted By Bluevoss
Re: Dirty Tricks

A few nights ago, I couldn't find the bomb in time to save Glory - they were already inbound. I knew the entire planet was doomed, but I could at least rid the universe of the yellow peril. Detonated...
Forum: Weird Worlds: Return to Infinite Space August 28th, 2009, 02:28 PM
Replies: 15
Views: 22,207
Posted By Bluevoss
Re: Dirty Tricks

I just walked a guy through his first game (he's buying it tonight) and watched him do something I'd not thougth of.

If you meet the birds (bird or planet) and they don't have poop for weapons,...
Forum: Weird Worlds: Return to Infinite Space August 28th, 2009, 08:35 AM
Replies: 0
Views: 10,884
Posted By Bluevoss
Weird battles

Okay, this was a strange one last night. Pirate corvette on a 20 year mission. Found the mirror and crystal fish. Cool. Also found that hive deal that summons the bee people. Dang. So here they come....
Forum: Weird Worlds: Return to Infinite Space August 28th, 2009, 08:22 AM
Replies: 15
Views: 22,207
Posted By Bluevoss
Re: Dirty Tricks

Yeah, Hyperspace and Fold are a little much. I've mentioned in my House Rules thread that I've made my own games more interesting by instituting the following rule:

Hyperspace and Fold require...
Forum: Weird Worlds: Return to Infinite Space August 27th, 2009, 08:34 AM
Replies: 15
Views: 22,207
Posted By Bluevoss
Dirty Tricks

How about these:

1) (this happened to me) While scrambling around looking for that fussion device to deal with the Yellow Kwangies (or whatever they are called) I found it for sale on a homeworld...
Forum: Weird Worlds: Return to Infinite Space August 23rd, 2009, 11:17 PM
Replies: 9
Views: 16,605
Posted By Bluevoss
Re: Weird Worlds expansion pack?

I agree. I'd easily pay for more material.

What I'd really love would be some sort of front end for mods, allowing the player to add all sorts of content into various game libraries, you know,...
Forum: Weird Worlds: Return to Infinite Space August 23rd, 2009, 11:14 PM
Replies: 14
Views: 22,430
Posted By Bluevoss
Re: I absolutely *&^%$#@! HATE Esmerelda

It worked every time until I posted. Then it stopped working. Go figure.

Tonight I had a game where she stole something I really like (the Gong, I think). I had hyperspace, so I immediatly...
Forum: Weird Worlds: Return to Infinite Space August 20th, 2009, 10:02 AM
Replies: 14
Views: 22,430
Posted By Bluevoss
Re: I absolutely *&^%$#@! HATE Esmerelda

Can anyone verify this? I think that she takes the most recent item (the one lowest and right-most in your collection). I've found that I can move stuff from the front of the list to the back and...
Forum: Weird Worlds: Return to Infinite Space August 10th, 2009, 08:29 AM
Replies: 14
Views: 22,430
Posted By Bluevoss
Re: I absolutely *&^%$#@! HATE Esmerelda

Yeah, I've now noticed that. It would be nice if she fenced it on the bird-trader's planet - that way I could trade some trash for it.
Forum: Weird Worlds: Return to Infinite Space August 9th, 2009, 02:38 PM
Replies: 1
Views: 12,150
Posted By Bluevoss
Re: Easy Game Ballance - wihtout a mod

Having said this, let me addendum it -

Also, if the race asks you to leave, you can push out to the far end of the solar system, charge up, and jump.

I mean, they asked, right?
Forum: Weird Worlds: Return to Infinite Space August 9th, 2009, 11:31 AM
Replies: 1
Views: 12,150
Posted By Bluevoss
Easy Game Ballance - wihtout a mod

If you want to make the game a lot more enjoyable and interesting, adapt the following rule.

Since folding and hyperspace take time to recharge from, you cannot avoid combat (except for Space...
Forum: Weird Worlds: Return to Infinite Space August 8th, 2009, 08:29 PM
Replies: 2
Views: 10,528
Posted By Bluevoss
Re: House rules?

Something I thought about while hyperspacing around - hyperspace is said to have a 2 month recharge, and the Zorg navigator something like 2 weeks (maybe?).

Well, a house rule (and it should have...
Forum: Weird Worlds: Return to Infinite Space August 8th, 2009, 07:51 PM
Replies: 14
Views: 22,430
Posted By Bluevoss
Re: I absolutely *&^%$#@! HATE Esmerelda

I know this is an old thread, but something I just noticed about Esmerelda.

I was taking on the insects, and was fitted out to fight them. But before the last fight, just as I was warping up to...
Forum: Weird Worlds: Return to Infinite Space August 7th, 2009, 11:32 AM
Replies: 2
Views: 10,528
Posted By Bluevoss
House rules?

I'm a newbie at this game - have been playing SAIS for about 2 weeks and WW for 2 nights (love it!). In reading through a lot of posts (especially the 10 questions that were on another thread), it...
Forum: Weird Worlds: Return to Infinite Space August 7th, 2009, 11:19 AM
Replies: 3
Views: 12,810
Posted By Bluevoss
Re: What's the point to this game?

I'm new on this base, but I'll tell you what I think - I started playing Strange Adventures in Infinate Space last week (didn't know there had been a new version released). Loved it so much I bought...
Showing results 26 to 41 of 41

 
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