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Search: Posts Made By: Binford
Forum: Space Empires: IV & V February 7th, 2003, 08:27 AM
Replies: 334
Views: 38,476
Posted By Binford
Re: Frequently Asked Questions for Newbies

16.1.4 DevNull Mod - Add: see differences from standard game at http://www.jeffleggett.com/DevNullMod.htm

Binford
Forum: Space Empires: IV & V February 7th, 2003, 08:08 AM
Replies: 387
Views: 62,709
Posted By Binford
Re: Devnull Mod Gold: updates and discussion

A question - will regular game shipsets work under SNM? What happens to the ships not in the regular game?

Binford
Forum: Space Empires: IV & V February 7th, 2003, 07:51 AM
Replies: 387
Views: 62,709
Posted By Binford
Re: Devnull Mod Gold: updates and discussion

<h1>devnull3 is up and added to PBW!</h1>

Please join! And read the forums there too!

Binford

[ February 07, 2003, 06:09: Message edited by: Binford ]
Forum: Space Empires: IV & V January 28th, 2003, 01:24 AM
Replies: 387
Views: 62,709
Posted By Binford
Re: Devnull Mod Gold: updates and discussion

Rollo! What are you doing posting here - go do your turn - you have resources in your gift box. http://forum.shrapnelgames.com/images/icons/icon7.gif

Binford
Forum: Space Empires: IV & V January 27th, 2003, 08:22 AM
Replies: 387
Views: 62,709
Posted By Binford
Re: Devnull Mod Gold: updates and discussion

<font size="2" face="Verdana, Helvetica, sans-serif">Well, I play every time the DevNull2 game runs on PBW! http://forum.shrapnelgames.com/images/icons/icon7.gif Very interesting game its turned...
Forum: Space Empires: IV & V January 26th, 2003, 11:06 PM
Replies: 2
Views: 766
Posted By Binford
Fleet movement/Stellar Manip question

OK, if this is in the FAQ I missed it:

I have a LARGE fleet protecting a Star destroyer (stellar manip comp that blws up whole system - forget name this second).

I do not want to lose my whole...
Forum: SEIV January 26th, 2003, 10:53 PM
Replies: 2,397
Views: 382,150
Posted By Binford
Re: SE5, Tell Aaron what\'s on your Wish List

Here's my partial list:

Additional Resource types (money, SPice, etc.) added via mods. I think SE4 is close to being able to Mod the DUNE universe - SPice would be part and VERY rare, but you...
Forum: Space Empires: IV & V January 16th, 2003, 08:56 AM
Replies: 25
Views: 3,678
Posted By Binford
Re: PBW Status

I think PBW is down for the Last hour or so...

Anyone else experiencing inablity to access?

Binford
Forum: Space Empires: IV & V September 22nd, 2002, 05:23 AM
Replies: 48
Views: 7,598
Posted By Binford
Re: PBW down

I will donate it to the cause. Been meaning to send some $ in via paypal once I get caught up on things (7 months unemployed! - started back to work 9/3) but I can do that much sooner in lieu of...
Forum: Space Empires: IV & V September 22nd, 2002, 01:51 AM
Replies: 48
Views: 7,598
Posted By Binford
Re: PBW down

Geo _ I am gonna have a spare HP Colorado 20 GB Tape Drive fairly soon - do you happen to need one for PBW?

Also, any update on the problem? Just curious... Never seen you guys have an outage...
Forum: Space Empires: IV & V September 20th, 2002, 11:11 PM
Replies: 48
Views: 7,598
Posted By Binford
Re: PBW down

http://www.threebrain.com/weeeeee.shtml

(Be patient - the squirrels show up)

Binford
Forum: Space Empires: IV & V September 18th, 2002, 04:41 AM
Replies: 387
Views: 62,709
Posted By Binford
Re: Devnull Mod Gold: updates and discussion

Excuse my ignorance, but what is MEE exactly?

Also, the DevNull2 game is almost fuill for anyone who wants to join in now - Starting it Thursday or Friday.

Binford
Forum: Space Empires: IV & V September 8th, 2002, 10:00 AM
Replies: 37
Views: 4,627
Posted By Binford
Re: PBW League Idea...

Thanks! Sorry I started a new thread on the same thing.

I wasn't thinking along the lines of a ladder env. I don't think Strategy games lend themselves very well to that. What made me wonder...
Forum: Space Empires: IV & V September 8th, 2002, 03:48 AM
Replies: 1
Views: 1,186
Posted By Binford
PBW ranking system

Has there been any discussion of implementing a SE4 ranking system? I have a lot of family that play contract bridge and it's a huge worldwide group of people all vying for the points from...
Forum: Space Empires: IV & V August 29th, 2002, 07:37 AM
Replies: 6
Views: 1,942
Posted By Binford
Re: Troops not taking planets question!?!?!

Yep - that was it. Oddly enough I had created a new Class called "Fleet Support" and it was set to Optimal Weapons Range, not capture planet. Just uploaded the next turn and am trying to take his...
Forum: Space Empires: IV & V August 29th, 2002, 06:15 AM
Replies: 6
Views: 1,942
Posted By Binford
Re: Troops not taking planets question!?!?!

Ahhhh.. geo's answer explains it I think...

The Attack command DID NOT work - but I bet the transports were set to Don't get hurt... I'll remedy that the next turn...

Wiped out 4Billion souls...
Forum: Space Empires: IV & V August 29th, 2002, 04:56 AM
Replies: 6
Views: 1,942
Posted By Binford
Troops not taking planets question!?!?!

Can someone tell me why my fleet (with a Transport loaded down with troops) destoys planets instead of taking them?!

I even tried changing the strategy to "Capture Planet" - NO effect?!

I'm...
Forum: Space Empires: IV & V August 18th, 2002, 11:34 PM
Replies: 387
Views: 62,709
Posted By Binford
Re: Devnull Mod Gold: updates and discussion

Thanks all. I have updated the Description again with Rollo's changes and re-posted it:

http://www.jeffleggett.com/DevNullMod.htm

This week I will work on getting up a DNM Home Page, with...
Forum: Space Empires: IV & V August 17th, 2002, 09:36 PM
Replies: 387
Views: 62,709
Posted By Binford
Re: Devnull Mod Gold: updates and discussion

OK, here's my first shot at it. I know stuff is missing, so please everyone let me know anything you have to be added.

http://www.jeffleggett.com/DevNullMod.htm

I know there's nothing about...
Forum: Space Empires: IV & V August 17th, 2002, 06:43 PM
Replies: 6
Views: 1,000
Posted By Binford
Re: Devnull mod?

Thanks, oleg - I will add that to the list I am compiling for the differences in DNM vs. Regular Game. I'm gonna spend this rainy Saturday afternoon working on this some more so hopefully I will...
Forum: Space Empires: IV & V August 15th, 2002, 10:39 PM
Replies: 387
Views: 62,709
Posted By Binford
Re: Devnull Mod Gold: updates and discussion

<font size="2" face="Verdana, Helvetica, sans-serif">Well, I havd all the ships, sats, mines, fighters done. Then I got a job finally after 6 months unemployed and haven't touched it this week. ...
Forum: Space Empires: IV & V August 15th, 2002, 05:58 AM
Replies: 387
Views: 62,709
Posted By Binford
Re: Devnull Mod Gold: updates and discussion

OK, Rollo - any ETA when you're releasing the next DNM update now that patch 2 is out?

Binford
Forum: Space Empires: IV & V August 11th, 2002, 09:39 PM
Replies: 2
Views: 945
Posted By Binford
Satellite question

Didn't see this in the FAQ.

Is there any way to make Satellites automatically deploy when built every turn? Sure gets annoying to have to go launch 'em every turn when I may have a number of...
Forum: Space Empires: IV & V August 11th, 2002, 09:38 PM
Replies: 334
Views: 38,476
Posted By Binford
Re: Frequently Asked Questions for Newbies

Didn't see this in the FAQ.

Is there any way to make Satellites automatically deploy when built every turn? Sure gets annoying to have to go launch 'em every turn when I may have a number of...
Forum: Space Empires: IV & V August 10th, 2002, 10:29 PM
Replies: 387
Views: 62,709
Posted By Binford
Re: Devnull Mod Gold: updates and discussion

As soon as the new Gold Patch comes out and Rollo releases the new DNM Version, I am going to add another game to start using DevNullMod on the PBW server since I am having fun (and learned what...
Showing results 26 to 50 of 67

 
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