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Showing results 26 to 50 of 83
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Posts Made By:
AMX
Forum:
WinSPMBT
May 20th, 2013, 08:21 AM
Replies:
15
Rate of fire question
Views:
5,873
Posted By
AMX
Re: Rate of fire question
I don't like doing it, I'm just completely incapable of having a normal conversation without hurting somebody. :sorry:
If somebody is leaving, it should probably be me. :(
Forum:
WinSPMBT
May 20th, 2013, 05:29 AM
Replies:
15
Rate of fire question
Views:
5,873
Posted By
AMX
Re: Rate of fire question
That's intentional, and not the issue Uncle_Joe is talking about.
Check Mobhack's post - there's an experience test involved (although in my experience, the result is so consistent that you can...
Forum:
TO&Es
May 16th, 2013, 04:58 AM
Replies:
10
EW ratings
Views:
5,235
Posted By
AMX
Re: EW ratings
Er, Suhiir?
You were making fun of Don's work.
That is an insult.
Forum:
WinSPMBT
May 14th, 2013, 03:53 PM
Replies:
10
Unit Loading Problem
Views:
6,152
Posted By
AMX
Re: Unit Loading Problem
In Suhiir's defense, it might be neat if some of the lighter mortars didn't need a 1xx carry capacity.
Maybe one of the many mortar sub-classes could be edited to that effect.
But I suspect that...
Forum:
WinSPWW2
May 13th, 2013, 07:09 AM
Replies:
15
Question:
About new cover option
Views:
5,929
Posted By
AMX
Re: About new cover option
You assume?
Based on what?
Forum:
WinSPWW2
May 9th, 2013, 07:21 AM
Replies:
5
Playing Full Screen on Win 7
Views:
3,247
Posted By
AMX
Re: Playing Full Screen on Win 7
Windows Explorer, not Internet Explorer.
The launch script is supposed to handle that, AFAIK.
As a workaround, try this:
Press Ctrl-Shift-Esc to open Task Manager
Click File -> New Task
Enter:...
Forum:
TO&Es
May 1st, 2013, 01:43 PM
Replies:
60
German OOB 16: minor corrections
Views:
21,690
Posted By
AMX
Re: German OOB 16: minor corrections
AFAIK, 248(p) were Polish MG 08.
Also:
842 Steyr ADGZ - should have a BMG.
Forum:
TO&Es
April 26th, 2013, 04:21 PM
Replies:
27
North Korea OOB
Views:
37,403
Posted By
AMX
Re: North Korea OOB
Does this work?
http://img96.imageshack.us/img96/1041/sa13p.png
Forum:
TO&Es
April 21st, 2013, 08:12 AM
Replies:
44
Sticky:
Question Re Red, Blue and Green OOBs
Views:
57,260
Posted By
AMX
Re: Question Re Red, Blue and Green OOBs
No.
Did you even read your own link?
Forum:
TO&Es
April 17th, 2013, 11:03 AM
Replies:
16
OOB16 Broken Formations
Views:
5,134
Posted By
AMX
OOB16 Broken Formations
I noticed some formations that are available before there are any units for them:
Formation 9 Panzer Grp (le)
Available 10/34
Should be 11/34
Formation 16 JagdPz Zug/4
Available 2/35
Should...
Forum:
TO&Es
April 16th, 2013, 06:52 AM
Replies:
60
German OOB 16: minor corrections
Views:
21,690
Posted By
AMX
Re: German OOB 16: minor corrections
Careful there - the KwK/StuK case was shorter, but fatter; the basic idea was to get the exact same performance in a package that fit in the turret of the Pz IV.
That didn't quite work out,...
Forum:
TO&Es
March 25th, 2013, 07:34 PM
Replies:
5
OOB Issue.
Views:
2,911
Posted By
AMX
Re: OOB Issue.
Installed into Program Files, then simply moving it out?
I guess it's possible that some of the patch files were installed into the virtual store, and stayed there, so the game can't find them any...
Forum:
WinSPWW2
March 19th, 2013, 04:23 AM
Replies:
5
How do you successfully save a custom OOB?
Views:
4,409
Posted By
AMX
Re: How do you successfully save a custom OOB?
-The name of the folder does not matter; it is only a place to store the files
-Keep in mind that the "active" OOBs are the ones that are directly in the "OOBs" folder
-the correct filename is...
Forum:
WinSPWW2
March 18th, 2013, 04:40 AM
Replies:
8
spww2 error "saved game won't load"
Views:
2,756
Posted By
AMX
Re: spww2 error "saved game won't load"
Andy, I think "half way thru the scenerio menu" is supposed to mean that the problem occurs with scenarios with high numbers; not halfway through playing a scenario.
Forum:
WinSPMBT
March 15th, 2013, 12:23 PM
Replies:
4
Question:
Max WH soze for Ammo Canister?
Views:
2,563
Posted By
AMX
Re: Max WH soze for Ammo Canister?
Aw, freakin' hell... I just saw a PzFaust3 team rearm from a canister.
That's WH6
OK, active testing time - WH6 can be resupplied (tested with PzFaust3)
WH7 can not (tested with Leo2)
Forum:
WinSPMBT
March 14th, 2013, 04:41 PM
Replies:
4
Question:
Max WH soze for Ammo Canister?
Views:
2,563
Posted By
AMX
Max WH soze for Ammo Canister?
Quick question:
What's the maximum Warhead Size for resupplying from an Ammo Canister?
The Game Guide says 4, but I know it's at least 5.
Forum:
TO&Es
March 14th, 2013, 04:32 AM
Replies:
17
B1-B Lancer and B2 Spirit JDAMs
Views:
5,741
Posted By
AMX
Re: B1-B Lancer and B2 Spirit JDAMs
Er, yes?
The way all PGMs work in the game is that the aircraft shows up at the edge of the map, launches its PGMs, then disappears immediately - it does not overfly the target.
You only get a...
Forum:
TO&Es
March 8th, 2013, 06:41 AM
Replies:
2
New north korean RPG
Views:
3,254
Posted By
AMX
Re: New north korean RPG
That looks a lot like the Russian PG-7VR grenade.
Forum:
WinSPWW2
March 3rd, 2013, 06:34 AM
Replies:
18
artillery delay for small mortars
Views:
5,791
Posted By
AMX
Re: artillery delay for small mortars
Because it lets you skip the calculations - the gun is already laid correctly.
Forum:
TO&Es
February 27th, 2013, 07:34 AM
Replies:
8
Weapon Addition Problem
Views:
2,758
Posted By
AMX
Re: Weapon Addition Problem
Just a thought:
Since you work with two instances of Mobhack side by side, is it possible that the wrong one had the focus when you pressed F12?
(or a completely different window, for that matter)
Forum:
WinSPMBT
February 25th, 2013, 04:46 PM
Replies:
42
Is CM Artillery too destructive?
Views:
15,393
Posted By
AMX
Re: Is CM Artillery too destructive?
No, that's not the problem - some experimentation with Mobhack shows they are using the HE value, just as they should.
But with Pen 18 and Warhead Size 2 or 3 they are simply not very destructive.
Forum:
WinSPMBT
February 25th, 2013, 12:28 PM
Replies:
42
Is CM Artillery too destructive?
Views:
15,393
Posted By
AMX
Re: Is CM Artillery too destructive?
These two MRLs use separate weapons for cluster warheads, with weapon class 14 ("Cluster Bomb" - they treat "HE" ammo as bomblets).
Please make sure you didn't test the "standard" version (with...
Forum:
WinSPWW2
February 25th, 2013, 09:03 AM
Replies:
9
Is it time for...
Views:
3,355
Posted By
AMX
Re: Is it time for...
Agh, I got the nationalities backwards despite double-checking :doh:
I am embarrassed and need more coffee :(
Forum:
WinSPWW2
February 25th, 2013, 08:15 AM
Replies:
9
Is it time for...
Views:
3,355
Posted By
AMX
Re: Is it time for...
I took a quick look at scenario 003 - the Greek company commanders have no radio.
Also, the "embedded" mortars are deployed far away from their respective companies, in a sort of pseudo-battery near...
Forum:
WinSPMBT
February 3rd, 2013, 01:11 PM
Replies:
4
Question:
Reorder Units...
Views:
1,813
Posted By
AMX
Re: Reorder Units...
Neat detail:
This also controls how units stack in a hex :)
Showing results 26 to 50 of 83
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