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Showing results 26 to 50 of 500
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Posts Made By:
Ballbarian
Forum:
Scenarios, Maps and Mods
April 16th, 2010, 11:34 PM
Replies:
49
Map Forge BETA 001
Views:
50,721
Posted By
Ballbarian
Re: Map Forge BETA 001
Thanks for the heads up. I will try to address those in the next patch. :)
Forum:
Scenarios, Maps and Mods
April 15th, 2010, 12:10 PM
Replies:
33
Mapmaking / help wanted
Views:
15,123
Posted By
Ballbarian
Re: Mapmaking / help wanted
done :)
Forum:
Scenarios, Maps and Mods
April 15th, 2010, 09:53 AM
Replies:
49
Map Forge BETA 001
Views:
50,721
Posted By
Ballbarian
Re: Map Forge BETA 001
Map Forge BETA 002 PATCH.zip added to the first post.
From the included ReadMe:
Thanks to everyone for their suggestions and feedback! :)
Forum:
Multiplayer and AARs
April 13th, 2010, 01:15 AM
Replies:
3
The Wanker Pledge
Views:
1,836
Posted By
Ballbarian
Re: The Wanker Pledge
Nothing good will likely come of this thread either.
Locked.
Forum:
Dominions 3: The Awakening
April 13th, 2010, 01:10 AM
Replies:
1
Wankers
Views:
1,550
Posted By
Ballbarian
Re: Wankers
Nothing good will likely come of this post Maerlande.
Locked.
Forum:
Scenarios, Maps and Mods
April 12th, 2010, 06:14 PM
Replies:
49
Map Forge BETA 001
Views:
50,721
Posted By
Ballbarian
Re: Map Forge BETA 001
Moved to maps forum. :)
Globu,
The shortcut key should have been 'u', but looks like it was missed. Good catch.
Forum:
Dominions 3: The Awakening
April 11th, 2010, 05:42 PM
Replies:
12
OT: Llamabeast will become famous soon enough
Views:
4,998
Posted By
Ballbarian
Re: OT: Llamabeast will become famous soon enough
You can give someone a point of reputation via the little scales in the upper right hand corner of their post. It is like thanks, except you can only give it to the person once.
I haven't paid...
Forum:
Scenarios, Maps and Mods
April 11th, 2010, 12:51 AM
Replies:
49
Map Forge BETA 001
Views:
50,721
Posted By
Ballbarian
Re: Map Forge BETA 001
A master 'Next Province' key would also conveniently solve the issues I mentioned above :)[/QUOTE]
Would a function key or something like CNTRL+N suffice?
Any preference?
Forum:
Scenarios, Maps and Mods
April 11th, 2010, 12:47 AM
Replies:
49
Map Forge BETA 001
Views:
50,721
Posted By
Ballbarian
Re: Map Forge BETA 001
You lost me on the first problem. Do you mean that the map graphic is not drawing completely? Or edited provinces are not updating?
On the 2nd problem, it sounds like the 'focus' issue that I...
Forum:
Scenarios, Maps and Mods
April 10th, 2010, 11:58 AM
Replies:
21
Utility:
new Battle Simulator map
Views:
20,538
Posted By
Ballbarian
Re: new Battle Simulator map
Change the value in the following line to change terrain from swamp to something else:
#terrain 8 131106 - Swamp, Large
#land sets the active province & kills everybody there. It has no effect on...
Forum:
Scenarios, Maps and Mods
April 10th, 2010, 12:00 AM
Replies:
10
Map:
Isle of Thrones revamp version
Views:
8,048
Posted By
Ballbarian
Re: Isle of Thrones revamp version
Beautiful job linlin!
(I started a game using one of the previews you sent me earlier today. :) )
Forum:
Multiplayer and AARs
April 7th, 2010, 09:48 PM
Replies:
18
Call for Captains
Views:
5,044
Posted By
Ballbarian
Re: Call for Captains
Septimius,
Quoting Sombre out of context like that was just begging for a response. Don't get yourself drawn into a crap slinging session as it is not worth the time. In the future, I would limit...
Forum:
Shrapnel General
April 7th, 2010, 01:55 PM
Replies:
2
Private Message Notification Area
Views:
5,070
Posted By
Ballbarian
Re: Private Message Notification Area
If you click on 'User CP' then under 'Settings & Options' click 'Edit Options', you will find some useful tools under 'Private Messaging'. I set mine to receive email notification and to have an...
Forum:
Scenarios, Maps and Mods
April 1st, 2010, 11:28 PM
Replies:
20
Scenario:
NaV II, MP game or Scenario
Views:
9,170
Posted By
Ballbarian
Re: NaV II, MP game or Scenario
I believe he was giving you the benefit of the doubt and assumed that you were making reference to the fact that he used a random map , i.e., "It's as easy as 1 2 3!"
I enjoy sarcasm when it is...
Forum:
Scenarios, Maps and Mods
March 27th, 2010, 11:21 AM
Replies:
49
Map Forge BETA 001
Views:
50,721
Posted By
Ballbarian
Re: Map Forge BETA 001
Are you sure it's not COMDLG32.OCX?
The control can be downloaded here (http://forum.shrapnelgames.com/attachment.php?attachmentid=6098&d=1205380287).
Just unzip and drop the control (file:...
Forum:
Scenarios, Maps and Mods
March 27th, 2010, 01:40 AM
Replies:
49
Map Forge BETA 001
Views:
50,721
Posted By
Ballbarian
Re: Map Forge BETA 001
I think you have found a bug. :doh:
Just tried it and all appears well in memory, but the nostart values are not being properly applied to the output for some reason.
In the wonderful world...
Forum:
Scenarios, Maps and Mods
March 27th, 2010, 01:09 AM
Replies:
49
Map Forge BETA 001
Views:
50,721
Posted By
Ballbarian
Re: Map Forge BETA 001
Mind-reading plugin. :)[/quote]
:p
Handling of provinces that have distant connections. It's very cumbersome, and doesn't seem to be a way to easily zoom out from the selected province.
...
Forum:
Scenarios, Maps and Mods
March 27th, 2010, 12:46 AM
Replies:
49
Map Forge BETA 001
Views:
50,721
Posted By
Ballbarian
Re: Map Forge BETA 001
Done! :)
Forum:
Dominions 3: The Awakening
March 21st, 2010, 09:09 PM
Replies:
30
Fourth-age: Still making noise, dammit!
Views:
9,809
Posted By
Ballbarian
Re: Fourth-age: Still making noise, dammit!
Well, looks like this thread has outlived it's usefulness. :)
Forum:
Intel Forum Bar & Grill
March 19th, 2010, 07:24 PM
Replies:
4
Hell Explained by a Chemistry Student
Views:
16,066
Posted By
Ballbarian
Re: Hell Explained by a Chemistry Student
I think hell must be freezing over. They are calling for 9" of snow in Kansas over the weekend. It is spring break here. :eek:
Forum:
Scenarios, Maps and Mods
March 16th, 2010, 08:49 PM
Replies:
49
Map Forge BETA 001
Views:
50,721
Posted By
Ballbarian
Re: Map Forge BETA 001
Oops, Sorry NT. Somehow I missed replying previously. :o
No updates in the near future, but I have not written it off entirely.
A few questions:
Are there particular features that you are...
Forum:
Dominions 3: The Awakening
March 16th, 2010, 12:27 AM
Replies:
10
Making SP harder
Views:
5,160
Posted By
Ballbarian
Re: Making SP harder
Hmmm where can we find this NI mod? Thanks![/QUOTE]
If you are interested in a NI generator, Map Forge (http://forum.shrapnelgames.com/showthread.php?t=44261) has a custom tool "Make NI Map" which...
Forum:
Dominions 3: The Awakening
March 11th, 2010, 02:36 AM
Replies:
65
Question before buying!
Views:
17,355
Posted By
Ballbarian
Re: Question before buying!
Ink, buzz off. Speak for yourself and leave it at that.
I have played multiplayer and loved it, but 99% of my dom2 & dom3 games over the last 5+ years have been single player, and I am still...
Forum:
Scenarios, Maps and Mods
March 10th, 2010, 09:25 AM
Replies:
22
Map:
Anastasia v1.02 (684-province map)
Views:
8,561
Posted By
Ballbarian
Re: WIP: As-yet-unnamed 650-province map
Select the pure white pixels 'by color'.
Copy and paste them to a new layer.
Scale the image.
Edit the new layer:
Select by color & then fill the diluted pixels with pure white and then merge the...
Forum:
Scenarios, Maps and Mods
March 6th, 2010, 02:31 AM
Replies:
92
Sticky:
Map:
A Map List
Views:
107,723
Posted By
Ballbarian
Re: A Map List
Added Blitznoth - Highways and Strongholds.
Showing results 26 to 50 of 500
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