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Showing results 26 to 50 of 57
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Posts Made By:
NakedLunch
Forum:
Dominions 3: The Awakening
June 15th, 2006, 09:35 PM
Replies:
54
combat
Views:
12,574
Posted By
NakedLunch
Re: combat
Don't worry, it works pretty much the same for Dom3.
Forum:
Dominions 3: The Awakening
June 15th, 2006, 09:29 PM
Replies:
273
Dominions 3 development news
Views:
33,066
Posted By
NakedLunch
Re: Dominions 3 development news
yeah, sorry it's taking so long and whatnot. I'll try to get it done sometime soon so hopefully my suddenly busy schedule will allow for it.
Forum:
Dominions 3: The Awakening
June 15th, 2006, 09:11 PM
Replies:
273
Dominions 3 development news
Views:
33,066
Posted By
NakedLunch
Re: Dominions 3 development news
I'm turning it into an article for Tcancer which in turn is taking longer than it should because a) i have to cram for finals b) i suddenly started hanging out with my friends and c) i haven't really...
Forum:
Dominions 3: The Awakening
June 14th, 2006, 01:49 PM
Replies:
71
Press
Views:
8,625
Posted By
NakedLunch
Re: Press
Try judy@worthplaying.com
Forum:
Dominions 3: The Awakening
June 11th, 2006, 11:16 AM
Replies:
77
Who else pre-ordered...
Views:
12,354
Posted By
NakedLunch
Re: Who else pre-ordered...
Oh yeah, I got that. Thanks.
Forum:
Dominions 3: The Awakening
June 10th, 2006, 06:53 PM
Replies:
77
Who else pre-ordered...
Views:
12,354
Posted By
NakedLunch
Re: Who else pre-ordered...
Eh? Just checked and there's nothing new in there. I've replied to everything, I think.
Forum:
Dominions 3: The Awakening
June 10th, 2006, 06:26 PM
Replies:
77
Who else pre-ordered...
Views:
12,354
Posted By
NakedLunch
Re: Who else pre-ordered...
To get to the real fun in Furcadia, you have to click the FurN button under the "B" tab in your interface.
Forum:
Dominions 3: The Awakening
June 10th, 2006, 10:07 AM
Replies:
941
Sticky:
Introduce yourself!! :-)
Views:
350,178
Posted By
NakedLunch
Re: Introduce yourself!! :-)
Yeah, but if it's snowing a blizzard outside you have an excuse to stay inside and play computer games all day
Forum:
Dominions 3: The Awakening
June 10th, 2006, 10:06 AM
Replies:
5
Poptype 56
Views:
2,255
Posted By
NakedLunch
Re: Poptype 56
http://www.cleansweepsupply.com/pictures/standard/yufs0228.jpg
Forum:
Dominions 3: The Awakening
June 9th, 2006, 04:42 PM
Replies:
54
combat
Views:
12,574
Posted By
NakedLunch
Re: combat
Thanks. Like I said, sorry if I seem noobish and all, but it's been a while since I played Dom2 when I picked up Dom3 and the lack of documentation is rather hurting. Anyway, the article will be up...
Forum:
Dominions 3: The Awakening
June 8th, 2006, 04:29 PM
Replies:
54
combat
Views:
12,574
Posted By
NakedLunch
Re: combat
Ah, okay. Gotcha. Haven't really tooled around with those much, I usually set commanders to hold and cast.
Yeah, I was just reaching around for a good military analogy and when in doubt, go for...
Forum:
Dominions 3: The Awakening
June 7th, 2006, 09:40 PM
Replies:
54
combat
Views:
12,574
Posted By
NakedLunch
Re: combat
Well, if it's any consolation I'll be writing rather in-depth about the combat in my impressions (which, coincidently, is going to be posted as an article at Tcancer) but I don't get what you mean by...
Forum:
Dominions 3: The Awakening
June 7th, 2006, 09:37 PM
Replies:
77
Who else pre-ordered...
Views:
12,354
Posted By
NakedLunch
Re: Who else pre-ordered...
Furcadia is (http://www.furcadia.com) where it's at http://forum.shrapnelgames.com/images/smilies/stupid.gif
Forum:
Dominions 3: The Awakening
June 7th, 2006, 05:20 PM
Replies:
54
combat
Views:
12,574
Posted By
NakedLunch
Re: combat
That's not necessesarily a bad thing. I.E. America technically had a "stronger" army than the Vietcong yet we still got beat (note: generalization). The problem I see with tactical combat in the Dom...
Forum:
Dominions 3: The Awakening
June 7th, 2006, 05:08 PM
Replies:
17
National Units and Summoned Units
Views:
4,491
Posted By
NakedLunch
Re: National Units and Summoned Units
FIGHT FIGHT FIGHT FIGHT
Forum:
Dominions 3: The Awakening
June 7th, 2006, 05:07 PM
Replies:
9
OT: Decent flash animation
Views:
3,013
Posted By
NakedLunch
Re: OT: Decent flash animation
Trippy
Forum:
Dominions 3: The Awakening
June 5th, 2006, 10:06 PM
Replies:
12
Game Modding for Buildings
Views:
3,520
Posted By
NakedLunch
Re: Game Modding for Buildings
Okay, that idea would actually work well I think.
Hmm, I'd guess it'd be like recruiting units except just automatic. Like have columns with drop down menus to select which units to train,...
Forum:
Dominions 3: The Awakening
June 5th, 2006, 10:03 PM
Replies:
273
Dominions 3 development news
Views:
33,066
Posted By
NakedLunch
Re: Dominions 3 development news
Alright, I'm heading out now so I'll post it sometime tommorow maybe. (I'll have to play through a new game and take some notes. I have a horrid memory...
Forum:
Dominions 3: The Awakening
June 5th, 2006, 08:40 PM
Replies:
12
Game Modding for Buildings
Views:
3,520
Posted By
NakedLunch
Re: Game Modding for Buildings
20% is kind of a lot. Considering that on one of my games I'm getting 1000 gold per turn (Yes, it's on the easy settings) that's an extra 200 gold. The banks would have to be expensive as hell to...
Forum:
Dominions 3: The Awakening
June 5th, 2006, 08:31 PM
Replies:
273
Dominions 3 development news
Views:
33,066
Posted By
NakedLunch
Re: Dominions 3 development news
I love the game so far. Can't wait to get my hands on a later build. I don't think it's so much as a "big step" from Dom2 as a pure refinement of it along with adding it's own nice touches and...
Forum:
Dominions 3: The Awakening
June 5th, 2006, 06:49 PM
Replies:
273
Dominions 3 development news
Views:
33,066
Posted By
NakedLunch
Re: Dominions 3 development news
I've been playing it for nearly 2 hours every day for the past two weeks or so and it hasn't crashed on me once.
Forum:
Dominions 3: The Awakening
June 5th, 2006, 11:55 AM
Replies:
273
Dominions 3 development news
Views:
33,066
Posted By
NakedLunch
Re: Dominions 3 development news
Well, it's not like they're short of people willing to test it heh.
Forum:
Dominions 3: The Awakening
June 5th, 2006, 10:56 AM
Replies:
54
combat
Views:
12,574
Posted By
NakedLunch
Re: combat
Well, that could be fixed by simply controlling large groups and not just single units, but I feel that making combat manual would shift the focus away from the rest of the game and as a result it'd...
Forum:
Dominions 3: The Awakening
June 4th, 2006, 07:24 PM
Replies:
54
combat
Views:
12,574
Posted By
NakedLunch
Re: combat
Heh, yeah. I do that too sometimes, especially if I won and I just get to watch my army stomp all over the other and in my head I'm hearing Braveheart screaming "FREEEEEEEDOOOOOMMM!"
Forum:
Dominions 3: The Awakening
June 4th, 2006, 06:56 PM
Replies:
54
combat
Views:
12,574
Posted By
NakedLunch
Re: combat
No, combat is automated but there are many things you can do to affect the comat. For instance, you can set your units to do specific tasks like guard the commander etc. Formation also plays a...
Showing results 26 to 50 of 57
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