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Showing results 26 to 50 of 77
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Posts Made By:
Kagetora
Forum:
Space Empires: IV & V
May 26th, 2001, 02:22 PM
Replies:
99
This game is an expensive coaster
Views:
21,413
Posted By
Kagetora
Re: This game is an expensive coaster
But Kagetori was extremely rude, and he gets the unheard of break.
Can you see how this would seem to encourage discourtesy?<<<<
Actually, considering I have been called several actual names...
Forum:
Space Empires: IV & V
May 26th, 2001, 02:05 PM
Replies:
99
This game is an expensive coaster
Views:
21,413
Posted By
Kagetora
Re: This game is an expensive coaster
Kagetora,
Just as a note; none of the mods in mod pack or my mods (ResearchDesign or Klingons, Romulans, Shadows, etc) actually give the AI an advantage. All they do is better optimise the way in...
Forum:
Space Empires: IV & V
May 26th, 2001, 03:02 AM
Replies:
99
This game is an expensive coaster
Views:
21,413
Posted By
Kagetora
Re: This game is an expensive coaster
No, it looks like you are lacking in patience and are having a public snit over it.<<<<
Yeah, I am lacking in patience I only waited for 8 months without saying anything. Oh and the thing about...
Forum:
Space Empires: IV & V
May 25th, 2001, 09:45 PM
Replies:
99
This game is an expensive coaster
Views:
21,413
Posted By
Kagetora
Re: This game is an expensive coaster
Was it ever really advertised? I only remeber it being mentioned as 'planned'. Post me a quote and I may feel otherwise.<<<<
What's the difference? Read the malfador news where at both...
Forum:
Space Empires: IV & V
May 25th, 2001, 07:07 PM
Replies:
99
This game is an expensive coaster
Views:
21,413
Posted By
Kagetora
Re: This game is an expensive coaster
Everyone has the right to their opinion. Complaints about the ai or requests for tcp/ip are valid points. Calling Aaron and Richard criminals (before you say he didn't call Aaron a criminal, look up...
Forum:
Space Empires: IV & V
May 25th, 2001, 07:02 PM
Replies:
99
This game is an expensive coaster
Views:
21,413
Posted By
Kagetora
Re: This game is an expensive coaster
Unless your turns are really short, integrated TCP/IP support will not speed up your game significantly over the other options out there.<<<<
Well frankly I put this game on the back burner only...
Forum:
Space Empires: IV & V
May 25th, 2001, 06:40 PM
Replies:
99
This game is an expensive coaster
Views:
21,413
Posted By
Kagetora
Re: This game is an expensive coaster
If you feel you have bought a defective product then you should probably ask for your money back.<<<<
Actually I did ask for my money back in writing and was told it was against their policy to...
Forum:
Space Empires: IV & V
May 25th, 2001, 06:24 PM
Replies:
99
This game is an expensive coaster
Views:
21,413
Posted By
Kagetora
Re: This game is an expensive coaster
So in some respects I must share Kagetora's complains: SE4 was an unfinished product when it was released. It has improved since then but is still lacking features which were originally promised....
Forum:
Space Empires: IV & V
May 25th, 2001, 06:19 PM
Replies:
99
This game is an expensive coaster
Views:
21,413
Posted By
Kagetora
Re: This game is an expensive coaster
Richard has totally crossed the line. Not only has he rationalized that this game was never really intended to have TCP/IP which anybody that has been here for any length of time knows to be false...
Forum:
Space Empires: IV & V
May 25th, 2001, 06:08 PM
Replies:
99
This game is an expensive coaster
Views:
21,413
Posted By
Kagetora
Re: This game is an expensive coaster
Kagetora is none other than BillB who has been beating up Richard about SE4 over at cdmag. Nice to see you took Bob's advice and moved your criticism over here. Your Posts are always a fun read....
Forum:
Space Empires: IV & V
May 24th, 2001, 08:32 PM
Replies:
99
This game is an expensive coaster
Views:
21,413
Posted By
Kagetora
Re: This game is an expensive coaster
Not surprisingly, you people have no clue what you are talking about. Those that feel as I do about this game haven't been sitting here posting about how great this unfinished product is. We have...
Forum:
Space Empires: IV & V
May 24th, 2001, 03:12 PM
Replies:
99
This game is an expensive coaster
Views:
21,413
Posted By
Kagetora
Re: This game is an expensive coaster
I didn't really expect any sympathy here as obviously anybody who thinks spending months playing this game a turn every 2 days with the complexities involved doubles for internet play is a whole case...
Forum:
Space Empires: IV & V
May 24th, 2001, 05:50 AM
Replies:
99
This game is an expensive coaster
Views:
21,413
Posted By
Kagetora
This game is an expensive coaster
Well I played the demo of this game way back in September of Last year. I knew from the demo that the AI was pathetic to the point of non existance. I liked the design and figured it would be fun to...
Forum:
Space Empires: IV & V
January 18th, 2001, 03:44 AM
Replies:
26
What does KT really mean??
Views:
7,002
Posted By
Kagetora
Re: What does KT really mean??
Well I would suppose they are using the same system that nuclear weapons use in which a kiloton is 1000 tons and a megaton is 1 million tons. I would point out that naval vessals on water aren't...
Forum:
Space Empires: IV & V
January 8th, 2001, 05:34 PM
Replies:
15
Atmospheric conditions - what impact do they have?
Views:
2,893
Posted By
Kagetora
Re: Atmospheric conditions - what impact do they have?
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Jubala:
I beg to differ. To change a planets atmosphere you would most likey have to change the entire...
Forum:
Space Empires: IV & V
January 7th, 2001, 11:30 PM
Replies:
27
Solar Sail???????
Views:
5,609
Posted By
Kagetora
Re: Solar Sail???????
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Emperor Zodd:
The idea of a solar sail giving you extra speed is idiotic!!!
If a ship running on it's own...
Forum:
Space Empires: IV & V
January 7th, 2001, 11:25 PM
Replies:
15
Atmospheric conditions - what impact do they have?
Views:
2,893
Posted By
Kagetora
Re: Atmospheric conditions - what impact do they have?
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Jubala:
Am I the only one who finds it strange that it's faster to change the atmosphere of a planet than the...
Forum:
Space Empires: IV & V
January 7th, 2001, 04:35 AM
Replies:
2
Computer gaming world review
Views:
1,496
Posted By
Kagetora
Computer gaming world review
Not only is it a big deal that a game that wasn't from a big publisher got a printed review in the magazine but it got a 4 stars out of 5. 5 is reserved for games of the year bascially under their...
Forum:
Space Empires: IV & V
January 6th, 2001, 06:49 PM
Replies:
6
Newborn race?
Views:
1,828
Posted By
Kagetora
Re: Newborn race?
You can click on "hide obsolete" and they won't show up anymore just as good as deleting them. I usually just edit the designs I don't have enough tech for and just replace the tech until it works....
Forum:
Space Empires: IV & V
January 3rd, 2001, 07:47 PM
Replies:
36
Ring and Sphereworlds
Views:
8,066
Posted By
Kagetora
Re: Ring and Sphereworlds
dmm, I understand what you are saying and this game is quite different from most others in that regard. All games I have played before of this type have very few good planets and the same planets are...
Forum:
Space Empires: IV & V
January 3rd, 2001, 07:36 PM
Replies:
36
Ring and Sphereworlds
Views:
8,066
Posted By
Kagetora
Re: Ring and Sphereworlds
Lintman, Yes I have had some experience with such things I played Heroes of might and magic 3 Online for a short time but there was an exploit that you could obtain hordes of low level creatures...
Forum:
Space Empires: IV & V
January 2nd, 2001, 11:45 PM
Replies:
36
Ring and Sphereworlds
Views:
8,066
Posted By
Kagetora
Re: Ring and Sphereworlds
Well of course a whole planet only being able to build one thing at a time is artificial. However as with any game it doesn't matter so much what is realistic it matters what is playable and fun. It...
Forum:
Space Empires: IV & V
January 2nd, 2001, 09:13 PM
Replies:
5
Finite resources
Views:
2,729
Posted By
Kagetora
Re: Finite resources
Yes I don't like finite resources at all the way it is either. Since you can't keep forever building storage especially early you have to try and balance your output all the time. Which is a pain in...
Forum:
Space Empires: IV & V
January 2nd, 2001, 09:07 PM
Replies:
6
Limited Resources
Views:
2,161
Posted By
Kagetora
Re: Limited Resources
Yeah I noticed the production bug. I keep getting resources even after they were gone. If spheres and ringworld have less resources than they cost to build they aren't even practical in a finite game...
Forum:
Space Empires: IV & V
January 2nd, 2001, 09:01 PM
Replies:
36
Ring and Sphereworlds
Views:
8,066
Posted By
Kagetora
Re: Ring and Sphereworlds
Lintman you are not twice as old as me unless you happen to be 80. In any event exploits like this could hurt in a multiplayer situation. If I don't know about such an exploit and by using...
Showing results 26 to 50 of 77
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