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World War II! The 2024 winSPWW2 Upgrade Patch is In!
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Showing results 26 to 42 of 42
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Posts Made By:
dari
Forum:
Approaching Infinity
July 26th, 2015, 03:33 AM
Replies:
159
Sticky:
Bug:
Reports of bugs or possible bugs.
Views:
91,723
Posted By
dari
Re: Reports of bugs or possible bugs.
prices are still absolutely governed by item quality.
the "leveled" prices occur if you have >100k credits,
and are added to the calculated price.
[/QUOTE]
but having at least 100k credits is...
Forum:
After Action Reports
July 16th, 2015, 01:57 PM
Replies:
3
Version 1.20 Tales of Hard Permadeath
Views:
9,412
Posted By
dari
Re: Version 1.20 Tales of Hard Permadeath
i also started Hard PD - with no extra funds (although my pay it forward account is full with almost 28M$)
first near-death-experience with that new star temple security while auto-returning to...
Forum:
Approaching Infinity
July 15th, 2015, 02:51 PM
Replies:
159
Sticky:
Bug:
Reports of bugs or possible bugs.
Views:
91,723
Posted By
dari
Re: Reports of bugs or possible bugs.
..leveled prices that sounds soo SKYRIM (<-that is not a compliment)
can we (that is me) have equipment prices based on performance/stats of the item and not of the players account balance.
...
Forum:
Approaching Infinity
July 15th, 2015, 02:40 PM
Replies:
35
What makes this game worth $40 more than any other roguelike?
Views:
43,345
Posted By
dari
Re: What makes this game worth $40 more than any other roguelike?
just calculate $cost per hour of entertainment with a computer game and compare with other entertainment options...or even some other pc games
the only few titles that got even near to AI in this...
Forum:
Approaching Infinity
July 15th, 2015, 02:27 PM
Replies:
13
Upgrade 1.20
Views:
20,613
Posted By
dari
Re: Upgrade 1.20
Were they level 10? From the patch notes:
[/QUOTE]
i guess so - each of them had more than 10% profit share and had the "commander" title
also i could promote them all to over 65% profit...
Forum:
Approaching Infinity
July 15th, 2015, 02:19 PM
Replies:
13
Upgrade 1.20
Views:
20,613
Posted By
dari
Re: Upgrade 1.20
i disbanded my god-like-crafting normal game and start a quick hard 1.20 game for that insane mode !
And what are the main differences between those levels - just higher hp and damage from badguys ?...
Forum:
Approaching Infinity
July 15th, 2015, 01:39 PM
Replies:
2
Away team logic, courtesy of Star Trek
Views:
12,506
Posted By
dari
Re: Away team logic, courtesy of Star Trek
and in this game its quit helpful to bolster your away teams HP with the added officer corpses err. corps
..mrr i already got the 2nd of the "riker was right" achievements..
Forum:
Approaching Infinity
July 14th, 2015, 02:17 PM
Replies:
13
Upgrade 1.20
Views:
20,613
Posted By
dari
Re: Upgrade 1.20
tried the cold water: 1.10 games will load with 1.20
my real question is do some/most/all new/changed 1.20 features work without a new game ?
And also some initial impressions (continuing my 1.10...
Forum:
Approaching Infinity
July 13th, 2015, 06:23 PM
Replies:
13
Upgrade 1.20
Views:
20,613
Posted By
dari
Upgrade 1.20
big thank you for that upgrade 1.20 !
is it save game compatible with games that were started under 1.10 ?
Forum:
Approaching Infinity
June 9th, 2015, 01:57 PM
Replies:
16
Question:
Hoarding Data?
Views:
20,739
Posted By
dari
Re: Hoarding Data?
yep i got a cursed artifact (and not a bug - sorry if i was not clearly enough)
btw in my game it seems that i get the best prices for data from 1. tentaculons 2.vordalene firax is only slightly...
Forum:
Scenarios and Mods
June 9th, 2015, 01:52 PM
Replies:
13
Shipwrecks Made By Players
Views:
17,249
Posted By
dari
Re: Shipwrecks Made By Players
Thanks for all the new shipfiles!
i guess they will work without the editor installed just by putting into \media\PDSWL\ ?
Forum:
Approaching Infinity
June 7th, 2015, 11:02 AM
Replies:
159
Sticky:
Bug:
Reports of bugs or possible bugs.
Views:
91,723
Posted By
dari
Re: Reports of bugs or possible bugs.
on another run in whitespace - data pickups dont give data (i guess it was just the explore tile data) - are they supposed to not give data - but have to be picked up to get into normal space ?
Forum:
Approaching Infinity
June 6th, 2015, 09:17 AM
Replies:
159
Sticky:
Bug:
Reports of bugs or possible bugs.
Views:
91,723
Posted By
dari
Re: Reports of bugs or possible bugs.
on another visit the data pickups in whitespace gives data..
(after dropping that Amulet in a Black Hole with help of Quantum Restrictor)
Btw. i like the possible Bug that sometimes quest...
Forum:
Approaching Infinity
June 5th, 2015, 05:45 PM
Replies:
16
Question:
Hoarding Data?
Views:
20,739
Posted By
dari
Re: Hoarding Data?
and if you pickup the wrong artifact you will lose all your memory and maybe your 2.something M data hoard like me :(
btw. did someone encounter a banker science relay in whitespace -> insane...
Forum:
Approaching Infinity
June 5th, 2015, 05:37 PM
Replies:
159
Sticky:
Bug:
Reports of bugs or possible bugs.
Views:
91,723
Posted By
dari
Re: Reports of bugs or possible bugs.
in reply to PvK about crafting experiences:
in the sector range 30-50 and a crafting level 100+ i could sell quit some - but not all crafted heavy ship weapons for 800.000+ credits at a Gruff...
Forum:
After Action Reports
June 5th, 2015, 05:12 PM
Replies:
27
Victory!
Views:
32,277
Posted By
dari
Re: Victory!
And here a few victories all in the same normal game: i dont know if there was a sigorn victory screen but i got them too - just no screenshot - also the firax victory wasnt saved in achievements.
...
Forum:
Approaching Infinity
June 1st, 2015, 11:09 AM
Replies:
100
Sticky:
Feature requests
Views:
71,064
Posted By
dari
Re: Feature requests
Hello ibol,
first of all - great game (much more fun than GTA V)
i have a few usability suggestions:
1. Would it be possible to add thousand delimiters (ie: credits 12.345.678.012) for all...
Showing results 26 to 42 of 42
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