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Search: Posts Made By: Alienboy
Forum: SEIV September 22nd, 2005, 12:35 PM
Replies: 1,421
Sticky: PBW status
Views: 330,909
Posted By Alienboy
Re: PBW status

All fixed and working now people! Y'all just wait in line now!....lol.
Forum: SEIV September 22nd, 2005, 06:32 AM
Replies: 1,421
Sticky: PBW status
Views: 330,909
Posted By Alienboy
Re: PBW status

Hey, its 9.48pm on the 22nd here (NZDT),... so that means you still got at least another 17 hours to wait!,..... lol http://forum.shrapnelgames.com/images/smilies/laugh.gif...
Forum: SEIV September 21st, 2005, 05:49 PM
Replies: 210
Views: 96,229
Posted By Alienboy
Re: Massive Planetary Shield Generators

Lol,.. your correct, I was refering to the massive planetary shields. It was 4am in the morning then and I should have given up long before then,... lol.
Forum: SEIV September 21st, 2005, 01:18 PM
Replies: 1,421
Sticky: PBW status
Views: 330,909
Posted By Alienboy
Re: PBW status

I own an ex-Ambulance, just put a 350 Chev V8 on LPG into it. I have a fleet card and get my LPG for .62c per litre. Its cheaper to run than my girlfrinds Nissan pulsar! Laughing!...
Forum: SEIV September 21st, 2005, 01:02 PM
Replies: 210
Views: 96,229
Posted By Alienboy
Re: Massive Planetary Shield Generators

Does too suck, better off having a Cargo facility with heaps of extra Weapons platforms,... well, I reacon anyway!!?? /threads/images/Graemlins/Flag_NewZeland.gif
Forum: SEIV September 21st, 2005, 12:53 PM
Replies: 210
Views: 96,229
Posted By Alienboy
When someone surrenders?

I couldn't upload my game turn due to a server problem on SEIV PBW so I thought I'd come on here for a while and ask another silly question. I think I'll choose one from a book I have been reading...
Forum: SEIV September 21st, 2005, 11:57 AM
Replies: 1,421
Sticky: PBW status
Views: 330,909
Posted By Alienboy
Re: PBW status

I have not been having any trouble accessing my game over the last week. Must have missed the above issues!? Wasn't so lucky today though. I have just tried to access my game again and I got this...
Forum: SEIV September 15th, 2005, 07:45 AM
Replies: 210
Views: 96,229
Posted By Alienboy
Re: Massive Planetary Shield Generators

Yes I was refering to them (Massive Planetary Shields). If Phased Polaron Beams ignore those shields, then is it safe to say that Null-Space Projectors skip those shields also? ...
Forum: SEIV September 15th, 2005, 07:31 AM
Replies: 210
Views: 96,229
Posted By Alienboy
Re: Massive Planetary Shield Generators

Hey, thanks Slick, I had a hunch they (Fighters) would affect the happiness thing, just wasn't sure. Will try what you have mentioned and see if I get similar results....
Forum: Space Empires: IV & V September 14th, 2005, 06:58 AM
Replies: 23
Views: 4,289
Posted By Alienboy
Re: OT - My First Nigerian Scam Email

Yep,... lots of fun doing all the above,... for about five minutes! My,... how my day has become so boring! lol. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: SEIV September 14th, 2005, 06:07 AM
Replies: 210
Views: 96,229
Posted By Alienboy
Massive Planetary Shield Generators

I just wanted to know more about them. They generate 5000 shield points for the planet. Are weapons platforms also protected by them or does the 5000 shield points apply to the planets only?...
Forum: SEIV September 9th, 2005, 06:20 AM
Replies: 210
Views: 96,229
Posted By Alienboy
Re: Gameplay tips & tricks

Crikey! I just had a look at the FAQ thread,..... OMG! I should have paid more attention in my speed reading class,.. Its huge! This game is hell!

Section 10.1.6 covers my last question,... I...
Forum: SEIV September 9th, 2005, 05:50 AM
Replies: 210
Views: 96,229
Posted By Alienboy
Re: Gameplay tips & tricks

As you have pointed out, a planet that has rebelled is an easy target for PPP and other projects. The other information is going to be useful so thanks for your comments.

Another issue I wondered...
Forum: SEIV September 9th, 2005, 04:49 AM
Replies: 210
Views: 96,229
Posted By Alienboy
Re: Gameplay tips & tricks

I think it is the Puppet Political Parties that I have the most trouble with. Sometimes it has worked but instead of the target planet joining my race, it goes off and makes its own race. I would...
Forum: SEIV Opponents Wanted September 9th, 2005, 03:50 AM
Replies: 4
Views: 7,656
Posted By Alienboy
PBW Deep Space Encounter game.

I am looking for players to fill a couple of open slots in our game. If anyone is interested sign on to PBW and check out the game discription. Email me and I can tell you about the races that are...
Forum: SEIV September 9th, 2005, 03:32 AM
Replies: 210
Views: 96,229
Posted By Alienboy
Re: Gameplay tips & tricks

I was wondering if someone could tell me,..

Do fleets of fighters help the happiness of a systems population get better?
Also, I have been told of a bug that affects messages you send to other...
Forum: Space Empires: IV & V August 21st, 2005, 06:51 PM
Replies: 4
Views: 1,097
Posted By Alienboy
Re: Player needed for Deepspace Encounter game

I guess I'm a newbee, though have been one for some time now,.... quietly sitting in the corner watching,..... waiting....

No cheese thanks,... but I'll have some nuts if you have any?
Forum: Space Empires: IV & V August 19th, 2005, 09:21 PM
Replies: 4
Views: 1,097
Posted By Alienboy
Player needed for Deepspace Encounter game

We need a player to take over the "Romulan" race. There are actually two open slots but the "Terrans" are on the endangered list. The Romulans aren't doing to bad, 6th in the game but by all accounts...
Forum: SEIV April 8th, 2005, 08:59 AM
Replies: 2,397
Views: 422,506
Posted By Alienboy
Re: SE5, Tell Aaron what\'s on your Wish List

This may have already been covered somewhere along the way, but I think it would be nice to have more abilities using the Ships/Units, Construction queues and Colonies command buttons.
eg, you can...
Forum: Space Empires: IV & V January 7th, 2005, 10:58 AM
Replies: 9
Views: 2,803
Posted By Alienboy
Re: Weapons simulations?

Yes, I know this.... again two things..

1, WP's are distroyed before the planet takes damage. So ECM's should work for the WP's?? Don't you think??

2, I have watched the "hit damage" points on...
Forum: Space Empires: IV & V January 7th, 2005, 09:48 AM
Replies: 9
Views: 2,803
Posted By Alienboy
Re: Weapons simulations?

I think setting up a dummy game is probably the best idea. I think that what I am seeing is a bug. I have considered your comments and there are two things from my observations that come to mind.
...
Forum: Space Empires: IV & V January 7th, 2005, 07:51 AM
Replies: 9
Views: 2,803
Posted By Alienboy
Weapons simulations?

I have been doing a few simulations on ships and weapons platforms. I am having a few problems with the stratagies and I haven't been able to find any comments on the problems I'm having. I'm hoping...
Showing results 26 to 47 of 47

 
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