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Search: Posts Made By: Kadste
Forum: Space Empires: IV & V September 29th, 2001, 01:56 AM
Replies: 6
Views: 1,442
Posted By Kadste
Re: PBW down??

Extremely fast tonight, but a couple days ago I was getting dns errors trying to get into this forum. Could not reach it all wednesday night.

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Never Give up, Never Surrender!
Forum: Space Empires: IV & V September 29th, 2001, 01:50 AM
Replies: 12
Views: 2,992
Posted By Kadste
Re: I don\'t understand economics

Gorgo,

I have not looked at his for some time, but I think you take out expenses for your empire before you add revenue. This might lead to not having enough resources in treasury before adding to...
Forum: Space Empires: IV & V September 29th, 2001, 01:49 AM
Replies: 37
Views: 7,864
Posted By Kadste
Re: OT - I know we\'ve discussed this before...

Already enough said about Weber, but you might want to read In Death Ground Last. In my opinion, by far the best.

Anyone read the Area 51 Series by Robert Doherty?

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Never...
Forum: Space Empires: IV & V September 29th, 2001, 01:46 AM
Replies: 10
Views: 2,874
Posted By Kadste
Re: Here is a question.

535 megs

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Never Give up, Never Surrender!
Forum: Space Empires: IV & V September 29th, 2001, 01:28 AM
Replies: 57
Views: 10,428
Posted By Kadste
Re: OT: Enterprise...What did you think?

Check out this link. It says that that warp 5 is 214 times the speed of light.
http://www.netmoon.com/startrek/warp1/warp.htm

How about warp 9.9999 equals 199,516 times the speed of light.
...
Forum: Space Empires: IV & V September 28th, 2001, 07:29 PM
Replies: 19
Views: 3,267
Posted By Kadste
Re: Custom map generation programs

This idea sounds great. It would obviously allow for a much greater density of planets.

There would be three levels of movment.
1) Inside a solar system (only in combat)
2) Intra-system...
Forum: Space Empires: IV & V September 28th, 2001, 07:14 PM
Replies: 8
Views: 2,101
Posted By Kadste
Re: Will AI use troop invasions?????

dogscoff.

Do the vikings really invade (or any other race). Never seen them. Do you know approximately the timeframe they will start ivading?

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Never Give up, Never Surrender!
Forum: Space Empires: IV & V September 28th, 2001, 06:28 PM
Replies: 12
Views: 2,992
Posted By Kadste
Re: I don\'t understand economics

When there is an intel op against you, do you receive a message saying what happened?

IIRC there is a message. Does this not also apply to this type of op?

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Never Give up,...
Forum: Space Empires: IV & V September 28th, 2001, 02:00 PM
Replies: 37
Views: 7,321
Posted By Kadste
Re: Fighters! What are they good for?

Against the AI with lots of PDC, I will use many single fighters to soak up the PDC. In the same turn, send in the big Groups (20-30)fighters to cause the real damage.

Most of my fighters are...
Forum: Space Empires: IV & V September 27th, 2001, 02:33 PM
Replies: 57
Views: 10,428
Posted By Kadste
Re: OT: Enterprise...What did you think?

Saw all of it.

Agree with the theme. Not sure if it really fits.

I think you will see that for any show to be sucessful today, it must be a bit sappy and have a little soft porn in it. Bring on...
Forum: Space Empires: IV & V September 27th, 2001, 01:31 AM
Replies: 5
Views: 1,686
Posted By Kadste
Re: Fighters and supply

dumbluck

No, fighters are not destroyed when they run out of supplies. IIRC in combat they can still fire normally and move normally. As well, on the system map, if fighters have not supplies,...
Forum: Space Empires: IV & V September 21st, 2001, 08:46 PM
Replies: 10
Views: 3,391
Posted By Kadste
Re: Defense for small planets!?

On all of my planets, I will build fighters every turn, if I can afford them. I will also lauch them every time that I have a group of 10. I move them to a warp point that I want to defend. Soon you...
Forum: Space Empires: IV & V September 19th, 2001, 08:10 PM
Replies: 39
Views: 4,674
Posted By Kadste
Re: Drones!!

mac5732,

It works well for launching and storage, but fighters cannot warp. ARRGH!

Also, drones do not work Double ARRGH!! So many possibilities...

And drones as ships cannot launch or be...
Forum: Space Empires: IV & V September 19th, 2001, 07:48 PM
Replies: 39
Views: 4,674
Posted By Kadste
Re: Drones!!

mac5732,

It works well for launching and storage, but fighters cannot warp. ARRGH!

Also, drones do not work Double ARRGH!! So many possibilities...

And drones as ships cannot launch or be...
Forum: Space Empires: IV & V September 19th, 2001, 04:43 PM
Replies: 39
Views: 4,674
Posted By Kadste
Re: Drones!!

LemmyM,

Sorry for the confusion. The size of my drones are set up so I can only choose one component. Like a drone for minesweeping purposes. In VehicleSize.txt my drone has a tonnage of 30. This...
Forum: Space Empires: IV & V September 19th, 2001, 02:34 PM
Replies: 39
Views: 4,674
Posted By Kadste
Re: Drones!!

Yes, Ships must have "Ship Life Support", "Ship Crew Quarters" and "Ship Bridge" Abilities to get max movement.

Weapon Abilities do not seem to work though. I tried to give my drone a "Mine...
Forum: Space Empires: IV & V September 19th, 2001, 02:51 AM
Replies: 39
Views: 4,674
Posted By Kadste
Re: Drones!!

I have tried to set Requirement Min Life Support and Requirement Min Crew Quarters to zero. But, this resulted in a max movement of two. The only way that I could get around it was to give my...
Forum: Space Empires: IV & V September 19th, 2001, 01:41 AM
Replies: 16
Views: 3,276
Posted By Kadste
Re: Next big thing

I think it was MATRYX that put out the SE4 Mod launcher. If I am wrong, please forgive me. At that time I saw a picture about a component modder using the same design style.

I would like to see...
Forum: Space Empires: IV & V September 12th, 2001, 03:57 AM
Replies: 269
Views: 109,726
Posted By Kadste
Re: War....

This is the most incredible event of my life, hell all of our lives! I am Canadian, but I work a lot in the US and I have many friends and relatives there and I still feel like it is some terrible...
Forum: Space Empires: IV & V September 7th, 2001, 10:06 PM
Replies: 4
Views: 2,110
Posted By Kadste
Re: Next Patch

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by suicide_junkie:
QUOTE]Component restrictions would do that sort of thing, and it is partially implemented...
Forum: Space Empires: IV & V September 7th, 2001, 08:09 PM
Replies: 4
Views: 2,110
Posted By Kadste
Next Patch

Great news about the next patch comming out by the end of this month.

Does anyone have any news regarding what will be in the patch?

Any news on whether the changes have been decided on? Any...
Forum: Space Empires: IV & V August 31st, 2001, 05:21 PM
Replies: 3
Views: 1,658
Posted By Kadste
Re: OT-Sequal to In Deaths Ground by Weber

Yes, an excellent book. I have read it many times. Good read if you like space combat and tension. Also in the series is Crusade (earlier time frame) and Insurrection (later time frame, Terran Civil...
Forum: Space Empires: IV & V August 23rd, 2001, 03:22 AM
Replies: 54
Views: 12,228
Posted By Kadste
Re: Most bang-for-the-buck hard code changes

My suggetion would be for more vehicle types. Have 99 ship vehicle types, and many fighter/base/sat/troop/weap plat types. What the hech start with 99 for each.
Components are specified for a...
Forum: Space Empires: IV & V August 16th, 2001, 09:07 PM
Replies: 56
Views: 8,122
Posted By Kadste
Re: OT- Best Snack Donut

Well it maybe a northern thing also.

I work in the US quite often and I have tried many KK donuts. Unfortunately when I eat them I always think about how much better Tim Hortons are.

BTW,...
Forum: Space Empires: IV & V August 16th, 2001, 07:07 PM
Replies: 17
Views: 4,188
Posted By Kadste
Re: How Big Does Your Navy Get?

Of the many games that I have played, most of my empires, after a few hundred turns, have 100-200 ships. Usually just above 100.
I try not to scrap any ships, just refit them into something else,...
Showing results 26 to 50 of 72

 
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