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Showing results 26 to 50 of 94
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Posts Made By:
Comar
Forum:
Space Empires: IV & V
November 27th, 2000, 12:27 AM
Replies:
4
Happiness and production
Views:
1,800
Posted By
Comar
Re: Happiness and production
There are technologies that allow you to build cities that will help. Also, having a fleet of sufficent size in the system also helps.
Forum:
Space Empires: IV & V
November 25th, 2000, 05:09 PM
Replies:
13
This Was Much Too Easy!
Views:
4,353
Posted By
Comar
Re: This Was Much Too Easy!
In one of the beta players multi player games, we had one AI race pound two of the human players to dust. At the same time. The only thing that saved us was the game ending. The AI can be brutal,...
Forum:
Space Empires: IV & V
November 25th, 2000, 03:16 AM
Replies:
4
Great game, but a couple of newbie questions
Views:
1,664
Posted By
Comar
Re: Great game, but a couple of newbie questions
Ahh, the advantages of rank.
I don't use ministers for anything, so I will defer to you on this.
You are correct. Counterintelligence is always going on.
Forum:
Space Empires: IV & V
November 25th, 2000, 12:42 AM
Replies:
4
Great game, but a couple of newbie questions
Views:
1,664
Posted By
Comar
Re: Great game, but a couple of newbie questions
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Jones:
This my first SE game, and I think its great.Very addictive.However,the manual doesn't really do a very...
Forum:
Space Empires: IV & V
November 23rd, 2000, 03:29 PM
Replies:
5
Computer Player Difficulty Setting
Views:
2,178
Posted By
Comar
Re: Computer Player Difficulty Setting
The setting indicate, I believe, how hard the computer will play you, not how hard it is for the computer. On the hard levels, the AI is very agressive and builds very fast, making it very dangerous.
Forum:
Space Empires: IV & V
November 23rd, 2000, 03:27 PM
Replies:
17
The Patch!
Views:
3,926
Posted By
Comar
Re: The Patch!
I suspect that what you are seeing is some differences between Versions. The saved race was built using data that may have been changed or modified. When you load it, there may be an internal...
Forum:
Space Empires: IV & V
November 23rd, 2000, 03:23 PM
Replies:
5
These features would be nice.
Views:
2,813
Posted By
Comar
Re: These features would be nice.
If you are trying to intercept a fleet or a single ship, look at the order bar for ships. If you see the icon that looks like a ship firing, bring up the ship/fleet you want to intercept with. ...
Forum:
Space Empires: IV & V
November 22nd, 2000, 03:35 AM
Replies:
15
Space Empires IV Off Backorder!
Views:
2,968
Posted By
Comar
Re: Space Empires IV Off Backorder!
I can sure understand that. Think this run will sell out also?
Forum:
Space Empires: IV & V
November 22nd, 2000, 01:55 AM
Replies:
15
Space Empires IV Off Backorder!
Views:
2,968
Posted By
Comar
Re: Space Empires IV Off Backorder!
Richard. If you were a nice guy, you would stop by on your way home and drop off my copy :} I assume since you want his address, the beta testers are going to get their copy???????
Forum:
Space Empires: IV & V
November 21st, 2000, 11:38 PM
Replies:
15
Space Empires IV Off Backorder!
Views:
2,968
Posted By
Comar
Re: Space Empires IV Off Backorder!
There are no OSHA rules for a break. Only for ergonomics, don't you know? So long as they are comforable, you can work them as much as you can. :}
Forum:
Space Empires: IV & V
November 20th, 2000, 03:39 AM
Replies:
1
Advanced Traits with A.I
Views:
1,598
Posted By
Comar
Re: Advanced Traits with A.I
Yep. See them all the time. It is not uncommon.
Forum:
Space Empires: IV & V
November 20th, 2000, 03:37 AM
Replies:
3
Bug(?): Finite Resources and Map Generation
Views:
2,257
Posted By
Comar
Re: Bug(?): Finite Resources and Map Generation
This is a known bug and should be taken care of in the next patch.
Forum:
Space Empires: IV & V
November 19th, 2000, 10:51 PM
Replies:
4
Planet killing weapons, whats the point?
Views:
1,973
Posted By
Comar
Re: Planet killing weapons, whats the point?
Got me, unless you are building biological weapons to kill off the population and leave the buildings. You could also use them against a planet with weapon platforms and ships still in action without...
Forum:
Space Empires: IV & V
November 19th, 2000, 03:16 PM
Replies:
17
How to Mine Asteroids?/Effects of Storms?
Views:
4,499
Posted By
Comar
Re: How to Mine Asteroids?/Effects of Storms?
Research cost will vary with how much you set it to be at the start of the game.
Forum:
Space Empires: IV & V
November 19th, 2000, 06:11 AM
Replies:
2
Hmmm...( warp points and K-F)
Views:
1,259
Posted By
Comar
Re: Hmmm...( warp points and K-F)
Another thing that you can see ( but very rarely ) is a one way warp point. The warp point is there on one end, but not on the other. I've only seen it once in months of play, but it is a hoot when...
Forum:
Space Empires: IV & V
November 19th, 2000, 02:33 AM
Replies:
8
Why a domed city when I have the correct planet / atmosphere?
Views:
2,083
Posted By
Comar
Re: Why a domed city when I have the correct planet / atmosphere?
HMMMM. Is there a moon? This is the first time I have come across this.
Forum:
Space Empires: IV & V
November 19th, 2000, 12:07 AM
Replies:
8
Why a domed city when I have the correct planet / atmosphere?
Views:
2,083
Posted By
Comar
Re: Why a domed city when I have the correct planet / atmosphere?
I strongly suspect you built the colony ship on a planet with another race. Take a transport and put a few million of the proper race on it and send it to the planet. Transfer the new colonists to...
Forum:
Space Empires: IV & V
November 18th, 2000, 03:40 PM
Replies:
5
Shipyard on strike?
Views:
1,975
Posted By
Comar
Re: Shipyard on strike?
I have noted this also and have sent a copy of a saved game to MM. I would recommend you do the same so they can look at it and see what is going on.
Forum:
Space Empires: IV & V
November 18th, 2000, 02:53 AM
Replies:
12
Counter intelligence help please!
Views:
3,275
Posted By
Comar
Re: Counter intelligence help please!
You have to use the icon with the Alien face ( relations screen ). In there is a bar for intellegence. Click on it and you can chose the various intellegnce operations that you can do at your...
Forum:
Space Empires: IV & V
November 15th, 2000, 07:32 AM
Replies:
28
CD Music
Views:
5,130
Posted By
Comar
Re: CD Music
I keep waiting for some C&W to be put on a track. I'm not holding my breath, though.
Forum:
Space Empires: IV & V
November 14th, 2000, 09:36 PM
Replies:
10
Basic Questions - -HELP???
Views:
4,010
Posted By
Comar
Re: Basic Questions - -HELP???
Weapon platforms are planet based and used for planetary protection. Satellites can be placed anywhere, but ususally seen around planets or jump points. Bases are used to protect planets or as...
Forum:
Space Empires: IV & V
November 14th, 2000, 09:28 PM
Replies:
12
Space Yards
Views:
4,027
Posted By
Comar
Re: Space Yards
I don't know that it is a matter of them not listening as much as they have other things that take priority. Did you see, btw, that the game has sold out it's first run????
I hope they got a copy...
Forum:
Space Empires: IV & V
November 13th, 2000, 02:39 AM
Replies:
9
Mine / Colony ship Bug
Views:
3,575
Posted By
Comar
Re: Mine / Colony ship Bug
This must be a new problem because I have never seen it in all the testing we have done. I'm sure the folks at Malfador are looking at this.
Forum:
Space Empires: IV & V
November 12th, 2000, 11:01 PM
Replies:
4
Retrofitting units troops and weapon platforms
Views:
3,082
Posted By
Comar
Re: Retrofitting units troops and weapon platforms
Sorry. I misspoke. You have to jettison cargo with WP's, troops, satellites, etc. I don't think you can actually can scrap ( get raw materials back) any of these units. This and upgrading has...
Forum:
Space Empires: IV & V
November 12th, 2000, 03:48 PM
Replies:
4
Retrofitting units troops and weapon platforms
Views:
3,082
Posted By
Comar
Re: Retrofitting units troops and weapon platforms
No. Weapon platforms, satellites, fighters, mines, troops: none of them can be upgraded. They can be scrapped, but that is about it.
This has been brought up by the beta testers, but there have...
Showing results 26 to 50 of 94
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