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Search: Posts Made By: jimbob55
Forum: Space Empires: IV & V May 21st, 2001, 12:56 AM
Replies: 4
Views: 1,437
Posted By jimbob55
Re: A possible path to better AI

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by LeTharg:
MM could be satisfied with developing barely competent AI and leave the improvements to the user...
Forum: Space Empires: IV & V May 19th, 2001, 06:08 PM
Replies: 35
Views: 8,789
Posted By jimbob55
Re: really big games

Fair enuf.
Just thought anyone who wanted large numbers of planets and didn't want to spend 7 hours editing a map could use it. I'm still running v1.30, so i haven't played with the editor. i'll...
Forum: Space Empires: IV & V May 19th, 2001, 05:45 PM
Replies: 35
Views: 8,789
Posted By jimbob55
Re: really big games

try Pasting this to the bottom of the system types file
(before the ===== EOF lines and one line after the Last entry)
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>
Name ...
Forum: Space Empires: IV & V May 19th, 2001, 04:40 PM
Replies: 74
Views: 12,852
Posted By jimbob55
Re: Modder brainstorming session

Well, there's the problem.
The only way to make different tactical and strategic speeds possible for a slow tac and fast strategic ship is to edit lots of files.

All ships would require a 'max...
Forum: Space Empires: IV & V May 19th, 2001, 02:49 PM
Replies: 74
Views: 12,852
Posted By jimbob55
Re: Modder brainstorming session

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Trachmyr:
Oh, about afterburners (Combat movement)... you got one big problem with them, only the higest value...
Forum: Space Empires: IV & V May 18th, 2001, 07:17 PM
Replies: 3
Views: 3,003
Posted By jimbob55
Re: Need players for PBEM-game

Yes. Rol up roll up..... play the web based multiplayer game.
It's going to be a bLast, I promise not to do any (well not much) testing as it runs.
Forum: Space Empires: IV & V May 18th, 2001, 03:53 PM
Replies: 74
Views: 12,852
Posted By jimbob55
Re: Modder brainstorming session

For making tactical fighters change the fighter hulls to allow 1 engine max.
Only have 1 type of fighter engine for strategic move then a series of 'Tactical High power engines' which are...
Forum: Space Empires: IV & V May 18th, 2001, 03:38 PM
Replies: 19
Views: 4,186
Posted By jimbob55
Re: Basic Statagy

Rape their livestock, burn down their women and steal their hovels.
Or something like that.

Much more fun way to play. The xenophobic psychopath approach ...
Forum: Space Empires: IV & V May 18th, 2001, 03:28 PM
Replies: 5
Views: 1,457
Posted By jimbob55
Re: PBEM Retrofitting

I've done multiple refits to the same design by multi selecting the ships and then choosing the design to refit to.
Haven't managed to mothball more than one ship in a stack (not in fleets)
Forum: Space Empires: IV & V May 18th, 2001, 01:14 AM
Replies: 5
Views: 1,457
Posted By jimbob55
Re: PBEM Retrofitting

At the moment, you can only unmothball one ship at a time per sector (workaround to this would be to build a base in each sector of your shipyard system (a bit expensive though)

You can retrofit...
Forum: Space Empires: IV & V May 18th, 2001, 01:04 AM
Replies: 25
Views: 5,972
Posted By jimbob55
Re: A bad rumor

<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR> I also heard he's actually stopping to eat from time to time as well. Is this true? <HR></BLOCKQUOTE>

Well if it is true, he's...
Forum: Space Empires: IV & V May 18th, 2001, 12:54 AM
Replies: 19
Views: 4,186
Posted By jimbob55
Re: Basic Statagy

If you want to 'win' a points based game, defend your systems heavily with either mines / ships or stations.
Build lots and lots of cheap ships. (house rules usually require you to fill the hulls...
Forum: Space Empires: IV & V May 16th, 2001, 05:12 PM
Replies: 52
Views: 10,215
Posted By jimbob55
Re: What polarity can we reverse today?

Um. Where did i put my sonic screwdriver....

Space opera using 'science' should at least try to remain consistent. ST:TNG would be a lot easier to stomach if they didn't rely on 'the quantum...
Forum: Space Empires: IV & V May 16th, 2001, 03:45 AM
Replies: 25
Views: 5,972
Posted By jimbob55
Re: A bad rumor

It's possible that the sheer volume of feature requests and wishlists is leaving him a bit drained, but that's what software development is about: Catering to people who tell you what the think they...
Forum: Space Empires: IV & V May 16th, 2001, 03:18 AM
Replies: 52
Views: 10,215
Posted By jimbob55
What polarity can we reverse today?

Seems that the solution to all trek problems is to either reverse the polarity or run a level 3 diagnostic.
What the hell is a level 3 diagnostic? What happened to levels 1 and 2?
How do you...
Forum: Space Empires: IV & V May 15th, 2001, 02:01 AM
Replies: 19
Views: 4,186
Posted By jimbob55
Re: Basic Statagy

To start with i make friends with everyone who'll accept a treaty.
I mine the warp points to 'my space' very heavily.
I research either atmospheric converter or stellar manipulation. Once I've got...
Forum: Space Empires: IV & V May 15th, 2001, 01:19 AM
Replies: 13
Views: 2,822
Posted By jimbob55
Re: The modders are famous! Go check out....

Dogscoff
The roleplayers can be a little over the top eh?

My fleet will reduce your homeworld to ashes for that comment, so there!!!!

less partisan review than most.
Nice one plugging SE3 as...
Forum: Space Empires: IV & V May 15th, 2001, 01:14 AM
Replies: 3
Views: 1,594
Posted By jimbob55
Re: OT - what can I do about PHS?

You get reprimanded for helping a coworker with a computer problem when you should be 'Sitting in your cubicle looking busy'...?

The simplest solution to this is to report your attempt at 'time...
Forum: Space Empires: IV & V May 14th, 2001, 03:56 PM
Replies: 3
Views: 2,276
Posted By jimbob55
Re: Is the game crashing or is it my laptop?

I'd suggest installing directX 7 at least.

Also get some up to date virus protection.
Norton utilities allows you to create backups of your FAT (I think) so if it goes pear shaped, you can...
Forum: Space Empires: IV & V May 13th, 2001, 06:20 PM
Replies: 6
Views: 2,428
Posted By jimbob55
Re: Protectorate treaty bug?

Yes, the problem is due to the protectorate treaty not to other players cheating. If you cancel the treaty, you'll get correct display of your resources. The problem may occur with subjugation as...
Forum: Space Empires: IV & V May 9th, 2001, 11:29 PM
Replies: 7
Views: 2,603
Posted By jimbob55
Re: New Ideas for race AI

Sounds like you want to impliment a 'racial outlook' type feature for the AI.
Something like big endians and little endians from starships unlimited. You're more likely to get on with a species...
Forum: Space Empires: IV & V May 9th, 2001, 02:36 AM
Replies: 25
Views: 10,056
Posted By jimbob55
Re: tcp/ip Net Play For Space Empires IV

In fact, you can register and start playing right now!!! http://www.shrapnelgames.com/ubb/images/icons/icon7.gif

head over to http://seiv.admiral.com/index.html

There's a game recruiting with...
Forum: Space Empires: IV & V May 9th, 2001, 01:30 AM
Replies: 36
Views: 8,149
Posted By jimbob55
Re: Could someone explain:

Each entry has a size of one system (planets, populations, values etc.)
so the size of a 16 bit system list would be a lot bigger than twice. It's 2 to the power of 8 times larger (in fact 256...
Forum: Space Empires: IV & V May 8th, 2001, 10:22 PM
Replies: 23
Views: 7,756
Posted By jimbob55
Re: Does anyone use ROBO MINERS?

1. Go to the Data folder in your SE4 directory.
2. Make a copy of the components.txt file somewhere safe.
3. open the components.txt file in wordpad most likely
4. search for robo. This will bring...
Forum: Space Empires: IV & V May 8th, 2001, 09:40 PM
Replies: 33
Views: 7,039
Posted By jimbob55
Re: Requesting feedback on \'Expansion Pack\'

If someone collated all this info into a comprehensive and detailed document with headers we'd have the design doc for SE5 .....
Showing results 26 to 50 of 129

 
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