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Search: Posts Made By: militarist
Forum: Scenarios, Maps and Mods September 29th, 2012, 11:49 AM
Replies: 71
Views: 31,836
Posted By militarist
Re: MA -Myconos- Last of the Fungi

How many turns does it take to mutate ticks turn into blood eggs for example? Why If I have 20 eggs, some turns 1 mutates, some -zero?
Do other intermediate forms like those looking like worms...
Forum: Scenarios, Maps and Mods September 29th, 2012, 09:05 AM
Replies: 71
Views: 31,836
Posted By militarist
Re: MA -Myconos- Last of the Fungi

On z7.invisionfree the version is not updated yet.
The fact that the Queen you selecting when choosing pretender and in game its not shown that she is immortal is quite confusing. Btw, I don't know...
Forum: Scenarios, Maps and Mods September 29th, 2012, 08:32 AM
Replies: 71
Views: 31,836
Posted By militarist
On z7.invisionfree the version is not updated...

On z7.invisionfree the version is not updated yet.
The fact that the Queen you selecting when choosing pretender and in game its not shown that she is immortal is quite confusing. Btw, I don't know...
Forum: Multiplayer and AARs September 24th, 2012, 04:29 AM
Replies: 192
Views: 53,771
Posted By militarist
Re: Talon of Fear - Random nations - Started

Need som E gems (30 maybe) in exchange on something else (have a lot of F and some D). Is anyone interested in friendly exchange?
Forum: Multiplayer and AARs September 24th, 2012, 04:28 AM
Replies: 192
Views: 53,771
Posted By militarist
Re: Talon of Fear - Random nations - Started

Ragnarok-X, while I'm absolutely not agree with your logic(yuo still have capital which produces gems and 25k pop, and someone will just have it for free), Torin didn't mention any strict rules for...
Forum: Multiplayer and AARs September 22nd, 2012, 09:06 AM
Replies: 192
Views: 53,771
Posted By militarist
Re: Talon of Fear - Random nations - Started

As for Oceania, I'm absolutely not agree that everything was done to survive.
1. Taum 2 spell ride the currents. Good way to get somewhere
2. Capricon mages can travel over the land and are...
Forum: Multiplayer and AARs September 22nd, 2012, 08:50 AM
Replies: 192
Views: 53,771
Posted By militarist
Re: Talon of Fear - Random nations - Started

Need E and N boosters
Can buy or better exchange on something LA Absy can forge with mages.
Forum: Multiplayer and AARs July 30th, 2011, 09:26 AM
Replies: 132
Views: 33,813
Posted By militarist
Re: New EA game, Tempest, Recruiting

Instead of using 1.6 I would suggest the latest,just add more magic sites to compensate hammers. There is no way to compensate rods, but those nations in EA which can bloodhunt are strong enough to ...
Forum: Dominions 3: The Awakening July 27th, 2011, 03:22 PM
Replies: 4
Views: 2,183
Posted By militarist
Re: Events mechanism question

I think I've found the answer in the glossary.
Forum: Dominions 3: The Awakening July 27th, 2011, 03:01 PM
Replies: 4
Views: 2,183
Posted By militarist
Re: Events mechanism question

One more question related to DB.
There are 3 types of reference to scales:
Magic 1, Magic-1, Drain 1. Do I understand properly that Magic-1=Magic 1, not Drain 1?
Forum: Dominions 3: The Awakening July 26th, 2011, 04:28 AM
Replies: 4
Views: 2,183
Posted By militarist
Events mechanism question

Hello,
I have a question regarding events mechanism, maybe anyone knows.
There is an events database.
And I have few questions about it.
1. If some types of events can't happen because of scales...
Forum: Dominions 3: The Awakening July 17th, 2011, 03:54 AM
Replies: 12
Views: 4,812
Posted By militarist
Re: Strands of Arcane Power

The more interesting question is if Strands has limited searches per turn, or each province in dominion has equal possibility to be checked, and this probability doesn't depend on amount of provinces...
Forum: Dominions 3: The Awakening July 12th, 2011, 10:29 AM
Replies: 12
Views: 4,812
Posted By militarist
Strands of Arcane Power

Does anyone knows exact algorithm or something about it?
Does it make several checks every turn? For each land in dominion? Depands on levels in each path of magic? There are many questions.
Forum: Dominions 3: The Awakening June 18th, 2011, 10:07 AM
Replies: 45
Views: 16,512
Posted By militarist
Re: An Open Letter to Illwinter Game Design

Though different temperature scales looks fun for different nations, is it really reasonable that it gives extra points? Are those nations which require normal temperature like man, ulm , are really...
Forum: Scenarios, Maps and Mods March 6th, 2011, 05:07 PM
Replies: 53
Views: 20,379
Posted By militarist
Re: Conceptual Balance Mod 1.83 released!

Pretender (crone, mother of serpents) still just gets affliction and doesn't die.
Forum: Dominions 3: The Awakening August 1st, 2010, 03:59 PM
Replies: 6
Views: 2,607
Posted By militarist
Re: Efficient Site Searching

Sitesearching is definitely one of things you should plan during pretender design. My favorite strategy is taking sleeping rainbow pretender. I check what paths my mages have, and if I can produce...
Forum: Multiplayer and AARs July 19th, 2010, 06:01 PM
Replies: 108
Views: 24,090
Posted By militarist
Re: Traitors! Team Game! 6/16

I will be off this game, want to make some break.
Forum: Multiplayer and AARs July 18th, 2010, 04:34 PM
Replies: 145
Views: 50,434
Posted By militarist
Re: Baalz' good player pledge

What an Interesting thought. So, if you have reputation of the person who fights till end you will hardly be selected as a first target. But if everyone knows you tend to go AI after first battle...
Forum: Dominions 3: The Awakening July 12th, 2010, 10:15 PM
Replies: 1
Views: 1,159
Posted By militarist
Turn resolutions order issue.

Turn resolutions order issue.

Just tried to check idea to tax 100% my capital, while I bloodhunt there with heavy paroling.

I did some tests and there is some thing I don't understand connected...
Forum: Dominions 3: The Awakening July 12th, 2010, 10:09 PM
Replies: 0
Views: 1,073
Posted By militarist
Turn resolutions order issue.

Turn resolutions order issue.

Just tried to check idea to tax 100% my capital, while I bloodhunt there with heavy paroling.

I did some tests and there is some thing I don't understand connected...
Forum: Multiplayer and AARs July 7th, 2010, 07:22 PM
Replies: 7
Views: 1,785
Posted By militarist
Re: MA Ermor needs permnent replacement in a song of fire and ice

Ok, perfect, inform it game admin at invizions forum. I recommend you also join IRC. And send me your email address, I'll send you turn.
Forum: Multiplayer and AARs July 7th, 2010, 06:44 PM
Replies: 7
Views: 1,785
Posted By militarist
MA Ermor needs permnent replacement in a song of fire and ice

MA Ermor is looking for perm sub in A Song of Ice and Fire. Turn 5.

have unexpected need to visit 3 places in a short period in different US states and do some things onsite, will have a lot of...
Forum: Multiplayer and AARs July 7th, 2010, 06:40 PM
Replies: 3
Views: 1,504
Posted By militarist
hinnom needs replacement in Inversions

Hinnom is looking for perm sub in inversions3.Turn 18.

I have unexpected need to visit 3 places in a short period in different US states and do some things onsite, will have a lot of time on the...
Forum: Dominions 3: The Awakening July 5th, 2010, 01:34 AM
Replies: 175
Views: 36,759
Posted By militarist
Re: Luck/Turmoil versus Nothing.

It's also possible that it's linear, just Capital is counted as 10-20 provinces for all calculations.
Forum: Multiplayer and AARs July 4th, 2010, 09:39 PM
Replies: 108
Views: 24,090
Posted By militarist
Re: Traitors! Team Game!

"chrispedersen has exceeded their stored private messages quota and cannot accept further messages until they clear some space."
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