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Search: Posts Made By: Tampa_Gamer
Forum: SEV Scenarios and Mods October 16th, 2006, 02:01 PM
Replies: 3
Views: 6,109
Posted By Tampa_Gamer
TG\'s Sound Effect Mod for SE V (v1.01)

I am going to try and keep this thread "clean" so that the latest version and readme will always be posted here. If you have any comments, bugs, etc. please post them in the Shrapnel thread below.
...
Forum: Space Empires: IV & V October 16th, 2006, 01:59 PM
Replies: 13
Views: 3,952
Posted By Tampa_Gamer
Re: Sound Effect Mod v1.00 for SE V

Does it get louder the more ships pass through at a given time (i.e. fleet)? Aaron and I have an ongoing bug report on this item because its not supposed to, but I think it does.

Which one don't...
Forum: SEV Modders Knowledge Base October 16th, 2006, 01:52 PM
Replies: 443
Views: 120,367
Posted By Tampa_Gamer
Re: Modding SEV Thread Questions

Yes and no. It [VehicleUnitTypes.txt] has some issues that are still on Aaron's to-do list (I hope). This file will be incredibly powerful once its working correctly. This file will allow us to...
Forum: Space Empires: IV & V October 14th, 2006, 07:22 PM
Replies: 3
Views: 1,335
Posted By Tampa_Gamer
Re: Rename ships SEV

or just hit "N" to rename
Forum: Space Empires: IV & V October 14th, 2006, 01:06 PM
Replies: 13
Views: 3,952
Posted By Tampa_Gamer
Re: Sound Effect Mod v1.00 for SE V

Oh, its not top secret CK http://forum.shrapnelgames.com/images/smilies/rolleyes.gif it's just not done yet! Now that the bugs and UI issues are getting some needed attention and fixed, I can...
Forum: Space Empires: IV & V October 13th, 2006, 12:22 AM
Replies: 13
Views: 3,952
Posted By Tampa_Gamer
Sound Effect Mod v1.01 for SE V

[INITIAL POST AND FILE DELETED AND MOVED TO SEV SCENARIO/MOD FORUM]

initial changes left in for reference

v1.00 (10/12/06)
+ All sound effects conformed to at least Wave, PCM, signed, 16bit,...
Forum: Space Empires: IV & V October 10th, 2006, 10:57 PM
Replies: 46
Views: 8,803
Posted By Tampa_Gamer
Re: SE:V Manual Released

Annette - maybe their attorneys are forum shopping and prefer the laws in NC and particularly Wake County! (j/k of course). This is malpractice if their attorneys actually charged them a review fee...
Forum: Space Empires: IV & V October 7th, 2006, 12:59 AM
Replies: 165
Views: 25,387
Posted By Tampa_Gamer
Re: SEV Beta History starting V1.0

What CK said. Also, if you look at 40. below - that is the real key. You don't even have to mouse cursor over the component - if you want, the display will show the component level in the upper...
Forum: Space Empires: IV & V October 6th, 2006, 10:04 AM
Replies: 8
Views: 2,381
Posted By Tampa_Gamer
Re: Fighter Squadron Financing

Xrati - I'm not sure I completely agree with that. I think every Country today has a slightly different view of the use of fighters. I would agree with you with respect to land-based fighter...
Forum: Space Empires: IV & V October 4th, 2006, 10:54 PM
Replies: 7
Views: 3,324
Posted By Tampa_Gamer
Technology Flowchart for SE V (v1.08)

I guess since it is released and available in some parts of the world, I can release a technology flowchart that I have used/updated throughout the beta test.

This tech tree is not designed to...
Forum: Space Empires: IV & V September 29th, 2006, 10:00 PM
Replies: 42
Views: 6,093
Posted By Tampa_Gamer
Re: OT: The old faces are returning!

Geez Mephisto - your only older than dmm by 11 days!! and yes - welcome back dmm http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Space Empires: IV & V September 29th, 2006, 07:48 PM
Replies: 165
Views: 25,387
Posted By Tampa_Gamer
Re: SEV Beta History starting V1.0

Geez, CK that was quick - I barely just posted it over in the beta forum!!
Forum: Space Empires: IV & V September 25th, 2006, 11:54 PM
Replies: 86
Views: 12,475
Posted By Tampa_Gamer
Re: OK! Let\'s Shut This Place Down!

If it ain't broke why fix it? I like it here as well http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Space Empires: IV & V September 25th, 2006, 10:36 PM
Replies: 53
Views: 6,807
Posted By Tampa_Gamer
Re: SE:V Tips & Tricks

General Tips

(1) [MOUSEOVER TOOLTIPS] Take the time to read the help text from the mouseover tool tips. There are a lot of tips in there (since they can easily and quickly be changed via the text...
Forum: Space Empires: IV & V September 23rd, 2006, 11:42 PM
Replies: 42
Views: 6,093
Posted By Tampa_Gamer
Re: OT: The old faces are returning!

Hey Uncle_Joe/Talenn, your old screen name is not forgotten here as well!

(and for the record, yes the "D" is/was Daynarr, not Devnull)
Forum: Space Empires: IV & V September 17th, 2006, 02:30 PM
Replies: 20
Views: 4,149
Posted By Tampa_Gamer
Re: SE:IV Gold vs SE5 Demo: Basic UI

Whoops, re-read your post now I understand your system. Sorry about that.

While it is NOT an excuse or subsitute for a poor UI, keep in mind that there are shortcuts for just about everything to...
Forum: Space Empires: IV & V September 17th, 2006, 02:25 PM
Replies: 20
Views: 4,149
Posted By Tampa_Gamer
Re: SE:IV Gold vs SE5 Demo: Basic UI

PD- I agree with most of your points except one, where you say:

"SE4 allows you to have lettering under a planet for a number of different facilities on a planet. SE5 removes most of those...
Forum: Space Empires: IV & V September 15th, 2006, 10:55 PM
Replies: 279
Views: 35,176
Posted By Tampa_Gamer
Re: SEV DEMO IS OUT!

Expected results show you what happens if you reach the next level of that area (i.e. new level of component or new tech area opened up).
Forum: Space Empires: IV & V August 6th, 2006, 10:46 PM
Replies: 208
Views: 28,580
Posted By Tampa_Gamer
Re: Official SE5 release date announced - Septembe

baby_arm - My guess is they got their info from the "Wargamer" website. Which still has the incorrect date of 8/12 instead of 9/12.
Forum: Space Empires: IV & V July 31st, 2006, 01:26 PM
Replies: 208
Views: 28,580
Posted By Tampa_Gamer
Re: Official SE5 release date announced - Septembe

Tim - you are absolutely correct. It was his dedication to the fans by continually patching and adding things to SE4 that has partly kept me involved with the series since 2000 (and of course the...
Forum: Space Empires: IV & V July 28th, 2006, 05:15 PM
Replies: 208
Views: 28,580
Posted By Tampa_Gamer
Re: Official SE5 release date announced - Septembe

I would also keep in mind (based on his history with SE4) that Aaron is always committed to fixing bugs and adding player-suggested improvements well after the usual two month patch window of most...
Forum: Space Empires: IV & V April 12th, 2006, 12:47 AM
Replies: 7
Views: 1,969
Posted By Tampa_Gamer
Re: AI FAQ?

Also check out this thread Wenin. While not a FAQ per se, it was an attempt to get tips from a number of AI modders about each specific AI file.
...
Forum: Space Empires: IV & V March 18th, 2006, 01:52 AM
Replies: 24
Views: 6,836
Posted By Tampa_Gamer
Re: AI Text Files Tips & Hints (Modders Please Read!)

Bumped thread - for the sake of the recent AI discussions. I would also recommend a read into the individual readme.txt files for the races in the TDM-ModPack. Although the main readme.txt just...
Forum: Space Empires: IV & V March 15th, 2006, 01:47 PM
Replies: 69
Views: 13,504
Posted By Tampa_Gamer
Re: Galactic Civilizations II impressions

Hi Sandstig,

With respect to your (2) below, I should have been more clear - I was referring to filtering those already added to a design - in some of the bigger ships, you have to scroll forever...
Forum: Space Empires: IV & V March 11th, 2006, 01:51 AM
Replies: 69
Views: 13,504
Posted By Tampa_Gamer
Re: Galactic Civilizations II impressions

Warning - long post, but I figured I would share my impressions as well.

I precede my impressions with a short disclaimer that this is my favorite genre. I pretty much buy every major...
Showing results 26 to 50 of 500

 
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