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Search: Posts Made By: Quietly
Forum: Dominions 3: The Awakening October 21st, 2006, 06:08 AM
Replies: 55
Views: 10,336
Posted By Quietly
Re: High Bless rush strategy :(

I play a very fun high bless strat with arcosphale, and I really disagree that bless strats are prohibitively cost-intensive.

Not only are there more points to go around this time, but I don't...
Forum: Dominions 3: The Awakening October 19th, 2006, 01:05 AM
Replies: 19
Views: 4,757
Posted By Quietly
Re: Dominion spread into enemy territories?

heh, last time I played, I played ashen empire ermor, and had someone else's random event apparently cause a province of theirs to have an undead revolt, resulting in my gaining control of a 3...
Forum: Dominions 3: The Awakening October 18th, 2006, 02:21 AM
Replies: 19
Views: 4,757
Posted By Quietly
Re: Dominion spread into enemy territories?

basically, it's like this: dominion spread is proportional to your number of temples, and max dominion... so even if you dominion is maxed, it still increases ...

for example, if you have...
Forum: Scenarios, Maps and Mods October 16th, 2006, 05:42 AM
Replies: 5
Views: 2,329
Posted By Quietly
Re: Adding a command for commanders

Well I was afraid of that...

In fact, (in anticipation of this rejection) I moved it over to the main board's "patch suggestions" thread earlier, and gave a description of how to can implement...
Forum: Dominions 3: The Awakening October 16th, 2006, 05:26 AM
Replies: 55
Views: 9,679
Posted By Quietly
Re: Favorite nations so far?

Currently in love with EA arcosphale...

Running some sick games with bless/thug strategy, with different flavors based on scale choice (production being the main, such a hard choice given...
Forum: Dominions 3: The Awakening October 16th, 2006, 01:56 AM
Replies: 232
Views: 46,306
Posted By Quietly
Re: Patch Improvements

I would like the echo the improvements to magic site searching ... I think it wouldn't necessarily be too cpu intensive to keep a better list of targets.

I also wish there was a "Move and Search...
Forum: Scenarios, Maps and Mods October 16th, 2006, 01:11 AM
Replies: 5
Views: 2,329
Posted By Quietly
Adding a command for commanders

I want to mod dom so that there is a option to "Move and Search (for magic sites)". I don't think that needs explanation.

I glanced over the modding pdf that came with the game, but I don't think...
Forum: Dominions 3: The Awakening October 15th, 2006, 10:00 PM
Replies: 10
Views: 8,491
Posted By Quietly
Re: RoRlum (Late Caelum)

an idea I had with ranged heavy armies ... you can make them hold/attack for up to 5 turns instead of 2, if you assign the army to guard a commander and have the commander attack after 5 turns......
Forum: Dominions 3: The Awakening October 15th, 2006, 09:54 PM
Replies: 3,096
Views: 785,036
Posted By Quietly
Re: Bug thread

Amusing AI choice -- it gave its titan pretender 2 eyes of aiming... thereby making it blind with 0 precision.

Ermor (ashen empire I tested) has wonky behaviour with its neutral priests. The...
Showing results 26 to 34 of 34

 
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