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Search: Posts Made By: Roman
Forum: Campaigns, Scenarios & Maps April 20th, 2011, 05:28 PM
Replies: 18
Views: 6,149
Posted By Roman
Re: Game Integration

Thanks Cross. It is a very important contribution as executing the ideas that are hanging around here.
I suppose that Cross speech a campaign to human vs human. The initial proposal of Double_Deuce...
Forum: WinSPWW2 April 20th, 2011, 12:02 PM
Replies: 16
Views: 9,665
Posted By Roman
Re: SHPedit Help Needed

Ask Cross that he knows much about it. Cross has a tutorial on Winspmbt.
http://forum.shrapnelgames.com/showthread.php?t=47320
Forum: Opponents Wanted April 19th, 2011, 10:07 PM
Replies: 3
Views: 5,628
Posted By Roman
Re: PBEM Campaign

Are the same Drez for WaW? Soon I'll have time to play a campaign with you. Greetings
Forum: Campaigns, Scenarios & Maps April 19th, 2011, 07:23 PM
Replies: 39
Views: 13,858
Posted By Roman
Re: A More Modern > - Multiplayer "User vs AI" Campaign

I think there are good ideas. I propose that we submit a list of situations and that we vote for the most interesting and easy to do. This is for us to work all in the settings and details. We can...
Forum: Campaigns, Scenarios & Maps April 19th, 2011, 12:45 PM
Replies: 39
Views: 13,858
Posted By Roman
Re: A More Modern > - Multiplayer "User vs AI" Campaign

I think it is easier to be guided by a real map for the strategic map as we have google maps. The tactical map could approach.
Example: Russia vs Chechnya
Other information...
Forum: Campaigns, Scenarios & Maps April 19th, 2011, 08:58 AM
Replies: 39
Views: 13,858
Posted By Roman
Re: A More Modern > - Multiplayer "User vs AI" Campaign

One possibility is also preparing an operation between Russia and Chechnya. Could take part as Chechnya. Mainly the fight would be urban, but we can also put some battles in the field. For example to...
Forum: Campaigns, Scenarios & Maps April 18th, 2011, 11:26 PM
Replies: 80
Views: 27,791
Posted By Roman
Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

The first battle was harder than the second. I'm thinking why....:re:
I already thought something. I do not know whether to tell you :confused:.... since it complicates my tactics;).
Well, I say....
Forum: Campaigns, Scenarios & Maps April 18th, 2011, 08:29 PM
Replies: 39
Views: 13,858
Posted By Roman
Re: A More Modern > - Multiplayer "User vs AI" Campaign

It would be nice to test historic military operations. Osprey books are to guide us in terms of orders of battle etc..
For modern conflict'm thinking of some possibilities. Mainly I'm thinking of...
Forum: Campaigns, Scenarios & Maps April 18th, 2011, 08:04 PM
Replies: 18
Views: 6,149
Posted By Roman
Re: Game Integration

I'm actually converting a campaign system for tabletop miniatures to handle this part. Seems to be coming along pretty well at least so far. Now I just need to put it into an actual document instead...
Forum: Campaigns, Scenarios & Maps April 18th, 2011, 01:39 PM
Replies: 18
Views: 6,149
Posted By Roman
Re: Game Integration

Hi Richard. Bridging the gap. The only games I know that integrated strategic and tactical aspects are Medieval Total war and Napoleon Total War. But the tactic is very basic.
Join the previous...
Forum: Campaigns, Scenarios & Maps April 17th, 2011, 01:12 PM
Replies: 39
Views: 13,858
Posted By Roman
Re: A More Modern > - Multiplayer "User vs AI" Campaign

Ok. I understand.
We could simulate a situation border. For example: Italy vs Yugoslavia, North Korea vs South Korea etc.
Creating the fiction. The battalion would be within a brigade, which in the...
Forum: Campaigns, Scenarios & Maps April 17th, 2011, 02:26 AM
Replies: 39
Views: 13,858
Posted By Roman
Re: A More Modern > - Multiplayer "User vs AI" Campaign

I'm breaking my head thinking .....
Brainstorm ideas:
- build an operational map with hexes and cards
- the cards are our units
- Play at the brigade level. Each player commands a battalion
-...
Forum: WinSPMBT April 15th, 2011, 05:10 PM
Replies: 22
Poll: Shped
Views: 10,234
Posted By Roman
Re: Shped

ShpEd is used edit game icons which are in SHP (shape) file format. SHP files can be exported as a BMP (Bitmap) image from the game using ShpEd. Or BMP images can be imported into the game and...
Forum: Campaigns, Scenarios & Maps April 14th, 2011, 10:16 PM
Replies: 80
Views: 27,791
Posted By Roman
Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Done. My battle is over. Nothing remained of the enemy. I killed everything. Their heavy weapons and their headquarters. Cossacks again showed their worth.
Forum: Campaigns, Scenarios & Maps April 14th, 2011, 09:37 PM
Replies: 39
Views: 13,858
Posted By Roman
Re: A More Modern > - Multiplayer "User vs AI" Campaign

Very good idea to campaign vs IA.
I think the other details and then tell them.
Forum: WinSPMBT April 14th, 2011, 12:28 PM
Replies: 22
Poll: Shped
Views: 10,234
Posted By Roman
Re: Shped

Hello. Excuse my ignorance but that is Sphed?
Forum: Campaigns, Scenarios & Maps April 12th, 2011, 09:30 AM
Replies: 14
Views: 6,024
Posted By Roman
Re: New Campaign: Baptism of the Black Brigade

Just what I was saying. The observer has no radio:rolleyes:.
I'll turn 12 by the first scenario. They're about to run me, I have several units routed but the Germans have many tanks smoking:p....
Forum: TO&Es April 12th, 2011, 08:11 AM
Replies: 44
Views: 56,109
Posted By Roman
Re: Question Re Red, Blue and Green OOBs

Hello. I have used red and green forces. I made my first small scenario trying to represent a struggle against drug smugglers. For traffickers used OOB red.
There is even a campaign (Mexico Drug War...
Forum: Campaigns, Scenarios & Maps April 12th, 2011, 12:43 AM
Replies: 14
Views: 6,024
Posted By Roman
Re: New Campaign: Baptism of the Black Brigade

Hi Brian thanks for your work. I'm playing your campaign. I'm at the turn 8 of the first scenario. I did back a few armored vehicles.
Forum: Campaigns, Scenarios & Maps April 10th, 2011, 09:51 PM
Replies: 80
Views: 27,791
Posted By Roman
Forum: Campaigns, Scenarios & Maps April 10th, 2011, 07:41 PM
Replies: 80
Views: 27,791
Posted By Roman
Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

I took the google maps earth. Are the width and length of the combat zone.
To make an operational map from this map would have to invent the woods.
Although you can make the map with the game...
Forum: Campaigns, Scenarios & Maps April 10th, 2011, 01:24 PM
Replies: 80
Views: 27,791
Posted By Roman
Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

I took the google maps earth. Are the width and length of the combat zone.
To make an operational map from this map would have to invent the woods.
Although you can make the map with the game...
Forum: Campaigns, Scenarios & Maps April 10th, 2011, 01:07 PM
Replies: 53
Views: 16,856
Posted By Roman
Re: vs AI Tournament (Actually a Campaign)

It could produce an operational map? to get an idea of how is the campaign in general. I saw the Google map. We are fighting on a peninsula?
Another question: We have reinforcements?
Forum: Campaigns, Scenarios & Maps April 9th, 2011, 11:57 PM
Replies: 80
Views: 27,791
Posted By Roman
Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Now that area is completely urbanized. Earlier in 1930 will have been pure forest.:confused: :D
Forum: Campaigns, Scenarios & Maps April 9th, 2011, 05:51 PM
Replies: 80
Views: 27,791
Posted By Roman
Re: RUSSIAN CIVIL WAR II - Multiplayer "User vs AI" Campaign

Do you have the actual save game files? These are screenshots and I need to get into the individual unit info screens.[/QUOTE]

Ok. I am sending you turn 14 and 15. Do not know which it serves.
Showing results 476 to 500 of 500

 
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