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Showing results 476 to 500 of 500
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Posts Made By:
se5a
Forum:
Space Empires: IV & V
March 25th, 2004, 07:16 AM
Replies:
21
Is there a SEIV windows XP theme ?
Views:
3,270
Posted By
se5a
Re: Is there a SEIV windows XP theme ?
this sounds fun!
is it easy to change the directory where it looks for seiv?
Forum:
Space Empires: IV & V
March 20th, 2004, 10:45 PM
Replies:
21
se4 modder - found bug.
Views:
3,036
Posted By
se5a
Re: se4 modder - found bug.
*hands DavidG some motivation*
Forum:
Space Empires: IV & V
March 20th, 2004, 09:18 AM
Replies:
12
v1.91 discussions
Views:
2,542
Posted By
se5a
Re: v1.91 discussions
misc improvemnt thought for seV - on "load troops" order, Troop Transports should attempt to load first.
actualy though, I dont know if the ship designation realy does anything does it? (other...
Forum:
Space Empires: IV & V
March 18th, 2004, 06:26 AM
Replies:
9
Fleet supply problem in 1.91!
Views:
1,935
Posted By
se5a
Re: Fleet supply problem in 1.91!
from memory fighter no longer get refulled in a fleet (they act as if they are not in a fleet)
Forum:
Space Empires: IV & V
March 16th, 2004, 07:11 PM
Replies:
3
[PBW] gifts disapearing ?
Views:
1,142
Posted By
se5a
Re: [PBW] gifts disapearing ?
vanished? or did the transaction just not take place?
sometimes the Messages 'get lost' - this is a known bug, the work around is to do all Messages Last.
Forum:
Space Empires: IV & V
March 14th, 2004, 09:52 AM
Replies:
11
Another complaint on v1.91
Views:
1,298
Posted By
se5a
Re: Another complaint on v1.91
still seems to be workin for me...
Forum:
Space Empires: IV & V
March 14th, 2004, 02:03 AM
Replies:
9
Splinter empire surrenders....to 2 empires!
Views:
1,091
Posted By
se5a
Re: Splinter empire surrenders....to 2 empires!
this one is not real that important barron.
Forum:
Space Empires: IV & V
March 13th, 2004, 12:51 PM
Replies:
37
NeGoC5 - Stories
Views:
4,845
Posted By
se5a
Re: NeGoC5 - Stories
I think that is an ai to fill the slots. if somone wants to jump in and take over type of thing
Forum:
Space Empires: IV & V
March 13th, 2004, 11:01 AM
Replies:
9
Splinter empire surrenders....to 2 empires!
Views:
1,091
Posted By
se5a
Re: Splinter empire surrenders....to 2 empires!
lol
who did it go to?
interesting, if a larger empire surenders to 2 diferent empires does the empire get split? or does it just all go to one, and which one?
Forum:
Space Empires: IV & V
March 13th, 2004, 03:36 AM
Replies:
6
WARNING!
Views:
1,163
Posted By
se5a
Re: WARNING!
what is the name of the virus?
it looks like somone who has malfadores email in there address book has the virus which is passing itself around.
Forum:
Space Empires: IV & V
March 11th, 2004, 08:20 AM
Replies:
26
Simultaneous movement buggier than turnbased?
Views:
2,611
Posted By
se5a
Re: Simultaneous movement buggier than turnbased?
I dont use it unless I REALY have to. it takes such a loooong time.
why didint he just have fleets move as one unit???
Forum:
Space Empires: IV & V
March 10th, 2004, 07:27 AM
Replies:
21
se4 modder - found bug.
Views:
3,036
Posted By
se5a
Re: se4 modder - found bug.
are you going to update the modder to include some of the latest patch goodies?
Forum:
Space Empires: IV & V
March 9th, 2004, 09:14 AM
Replies:
23
Troops and capturing plannets.
Views:
3,683
Posted By
se5a
Re: Troops and capturing plannets.
that sounds prety strange...
ill try it.
didnt seem to make any diference. they sit at range 10...
[ March 09, 2004, 07:17: Message edited by: se5a ]
Forum:
Space Empires: IV & V
March 9th, 2004, 06:41 AM
Replies:
23
Troops and capturing plannets.
Views:
3,683
Posted By
se5a
Re: Troops and capturing plannets.
what kind of ship design is best for takeing out weapon platforms?
I tryed using seeker designs, but althouh my seekers are currenly at 16 and his max range is at 12 or so. my seeker ships keep...
Forum:
Space Empires: IV & V
March 7th, 2004, 01:57 AM
Replies:
40
Soy Bad?
Views:
3,704
Posted By
se5a
Re: Soy Bad?
I might point out that that artical did say that less procesed soy products (like tofu etc) are not as bad as other soy products.
Forum:
Space Empires: IV & V
March 7th, 2004, 01:53 AM
Replies:
9
Question about Upgraded games Planet Invasions
Views:
1,543
Posted By
se5a
Re: Question about Upgraded games Planet Invasions
I presume you have checked that you havent accedently set your ships to a stratergy that will not attack the plannet???
I noticed some of my ships were at dont get hurt when I went over to 1.91...
Forum:
Space Empires: IV & V
March 7th, 2004, 01:47 AM
Replies:
23
Troops and capturing plannets.
Views:
3,683
Posted By
se5a
Re: Troops and capturing plannets.
ok so they use fleet stratergy untill they break formation.
I presume they will break as soon as the leader is killed also?
Forum:
Space Empires: IV & V
March 7th, 2004, 12:31 AM
Replies:
23
Troops and capturing plannets.
Views:
3,683
Posted By
se5a
Re: Troops and capturing plannets.
<font size="2" face="sans-serif, arial, verdana">so what does fleet stratergy do then???
Forum:
Space Empires: IV & V
March 7th, 2004, 12:29 AM
Replies:
23
Troops and capturing plannets.
Views:
3,683
Posted By
se5a
Re: Troops and capturing plannets.
If I were makeing a fleet specificaly for captureing plannets, what should it consist of?
obviosly I will need ships capable of sweeping 100 mines, and a ship to drop troops.
whats the best setup...
Forum:
Space Empires: IV & V
March 6th, 2004, 11:07 AM
Replies:
23
Troops and capturing plannets.
Views:
3,683
Posted By
se5a
Troops and capturing plannets.
what is the best way to do this?
what stratiergies should my ships and fleets be set to, and what desighns should I use?
at the moment I am capturing plannets with a heavy shileded ship, but the...
Forum:
Space Empires: IV & V
March 5th, 2004, 08:47 PM
Replies:
71
NGC5 starting now. (or "I wanna be a God aswell!")(Nearly Gods - the Conflict)
Views:
7,061
Posted By
se5a
Re: NGC5 starting now. (or "I wanna be a God aswell!")(Nearly Gods - the Conflict)
well I have created my empire, anyone want to wright a description for me?
(I realy hate it when people leave it blank, but I cant think of anything...)
anyway 0 RP for minors, and intell is off,...
Forum:
Space Empires: IV & V
March 5th, 2004, 08:15 PM
Replies:
71
NGC5 starting now. (or "I wanna be a God aswell!")(Nearly Gods - the Conflict)
Views:
7,061
Posted By
se5a
Re: NGC5 starting now. (or "I wanna be a God aswell!")(Nearly Gods - the Conflict)
I am scout
pbw doesent like se5a so I had to use scout.
Forum:
Space Empires: IV & V
March 3rd, 2004, 07:27 PM
Replies:
71
NGC5 starting now. (or "I wanna be a God aswell!")(Nearly Gods - the Conflict)
Views:
7,061
Posted By
se5a
Re: NGC5 starting now. (or "I wanna be a God aswell!")(Nearly Gods - the Conflict)
mnnn, I think Ill go for a minor race. Im not realy good enough to be a god...
and I sugest that you only let people you know wont bail on us to be gods
[ March 03, 2004, 17:29: Message...
Forum:
Space Empires: IV & V
March 3rd, 2004, 06:29 AM
Replies:
12
Worst place to start a combat...
Views:
2,377
Posted By
se5a
Re: Worst place to start a combat...
I have had several bad fights because combat started to close to a plannet...
I had a wall formation and there was plenty of room...
Forum:
Space Empires: IV & V
March 2nd, 2004, 09:44 AM
Replies:
27
out of memory?
Views:
4,500
Posted By
se5a
Re: out of memory?
runs fine on my laptop with 128mb
Showing results 476 to 500 of 500
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