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Search: Posts Made By: Evilhomer
Forum: Dominions 3: The Awakening September 12th, 2007, 03:18 AM
Replies: 88
Views: 10,973
Posted By Evilhomer
Re: Poll: Is Clam Hording Too Good?

This will just mean that you have to move your clams around, i.e just more micromanagement involved. I prefer a cost-nerf instead of one that increases the dullness of handling these items.
Forum: Dominions 3: The Awakening September 11th, 2007, 06:01 PM
Replies: 88
Views: 10,973
Posted By Evilhomer
Re: Poll: Is Clam Hording Too Good?

EA Oceania dominates EA Rlyeh and EA atlantis in a head to head conflict - just amazingly strong (water only) blessables.
Forum: Multiplayer and AARs September 11th, 2007, 09:39 AM
Replies: 2,094
Views: 166,859
Posted By Evilhomer
Forum: Dominions 3: The Awakening September 11th, 2007, 09:34 AM
Replies: 28
Views: 4,797
Posted By Evilhomer
Re: Mists of Deception -- exploit??

Perhaps just ban mists of deception until this issue is resolved.
Forum: Dominions 3: The Awakening September 11th, 2007, 09:06 AM
Replies: 88
Views: 10,973
Posted By Evilhomer
Re: Poll: Is Clam Hording Too Good?

You don't alchemise as a rule. A better option is to use wish and turn your astral gems into x2 other gems. A reasonable good position can turn out 75 clams by the turn of say 60-75. If you use those...
Forum: Dominions 3: The Awakening September 11th, 2007, 08:37 AM
Replies: 88
Views: 10,973
Posted By Evilhomer
Re: Poll: Is Clam Hording Too Good?

As velusion said clams are very potent in the long games no doubt about it - especially after wish is reached. Removing them (or having some ridicilous spell being able to destroy them) is not a good...
Forum: Multiplayer and AARs September 11th, 2007, 08:22 AM
Replies: 2,094
Views: 166,859
Posted By Evilhomer
Re: Perpetuality - The 60 Player MegaGame (Signup)

So basically is the mist of deception + battle field damage expoit allowed in this game or not ? To me this tactic sounds very lame and I don't think it should be allowed.

Edit: I'm not against...
Forum: Dominions 3: The Awakening September 10th, 2007, 06:06 AM
Replies: 4
Views: 1,814
Posted By Evilhomer
Re: ? about stolen units

When you enslave a mage or similar expensive unit, you basically get an ordinary unit with very high upkeep. Place these in the frontlines ... (unless you plan on GoR it).
Forum: Multiplayer and AARs September 10th, 2007, 04:47 AM
Replies: 253
Views: 18,785
Posted By Evilhomer
Re: Hosting

This game is set on 48 hours quickhost

Can it be changed back to 72 hours ? its very late in the game and the pace is to fast.
Forum: Multiplayer and AARs September 9th, 2007, 04:50 PM
Replies: 638
Views: 52,551
Posted By Evilhomer
Re: Placeholder for new Megagame - Evermore

Any ETA on when this game will get started ?
Forum: Multiplayer and AARs September 9th, 2007, 11:55 AM
Replies: 2,094
Views: 166,859
Posted By Evilhomer
Re: Perpetuality - The 60 Player MegaGame (Signup)

One arch devil is available (f3s3 is the magic paths)
Forum: Multiplayer and AARs September 9th, 2007, 11:40 AM
Replies: 2,094
Views: 166,859
Posted By Evilhomer
Re: Perpetuality - The 60 Player MegaGame (Signup)

1. EA Oceania might be crushing all - I know I won't.

2. I might have confused one Pangea with another, if so I apologise.



3. I really would like to hear Velusions thoughts on this. He...
Forum: Multiplayer and AARs September 9th, 2007, 08:11 AM
Replies: 2,094
Views: 166,859
Posted By Evilhomer
Re: Perpetuality - The 60 Player MegaGame (Signup)

Even more false propaganda...

The truth is that LA ermor has countless nation allied to him, like LA miclan and mr.forge (LA pangea). Also MA pangea, Manchaka and probably a bunch more.
Forum: Multiplayer and AARs September 7th, 2007, 04:28 PM
Replies: 174
Views: 18,612
Posted By Evilhomer
Re: Consecrated Ground: EA PBEM (Forming)

I would like to sign up with EA niefelheim
Forum: Multiplayer and AARs September 5th, 2007, 10:11 AM
Replies: 2,094
Views: 166,859
Posted By Evilhomer
Re: Perpetuality - The 60 Player MegaGame (Signup)

Well, you are closly allied with LA ermor, so it's the same old war I'm afraid, just different tactics.
Forum: Multiplayer and AARs September 5th, 2007, 03:35 AM
Replies: 439
Views: 48,657
Posted By Evilhomer
Re: Recruiting

I wouldn't mind playing a mod nation - We should however agree what mod nations are balanced for vanilla gameplay (Sombre can probably tell us which). I have heard that Ulm reborn is balanced so its...
Forum: Multiplayer and AARs September 5th, 2007, 03:02 AM
Replies: 2,094
Views: 166,859
Posted By Evilhomer
Re: Perpetuality - The 60 Player MegaGame (Signup)

I think it all boils down to you attacking me and now you are upset because im pushing you back. I have no real chance to destroy you - and you know it. We are in fact pretty equal in gems, lands,...
Forum: Multiplayer and AARs September 5th, 2007, 02:03 AM
Replies: 2,094
Views: 166,859
Posted By Evilhomer
Re: Perpetuality - The 60 Player MegaGame (Signup)

1. You kicked me out from the south to begin with, i.e you started this. Im just getting back lands that never belonged to you to begin with. And you continue to send armies into the water - more my...
Forum: Multiplayer and AARs September 5th, 2007, 01:30 AM
Replies: 2,094
Views: 166,859
Posted By Evilhomer
Re: Perpetuality - The 60 Player MegaGame (Signup)

SO much false propagada in one post...
Forum: Multiplayer and AARs September 4th, 2007, 12:15 PM
Replies: 439
Views: 48,657
Posted By Evilhomer
Re: Recruiting

CoD is playable with 18 players. It will however be an agressive game since we are all a bit cramped space wise early on - expect and prepare for rushers if we play this map

...
Forum: Multiplayer and AARs September 4th, 2007, 10:35 AM
Replies: 439
Views: 48,657
Posted By Evilhomer
Re: Recruiting

You should balance the water nations power using the number of water provinces available. As a rule of thumb I belive a water nation should have 3/4 water provinces for each land province for a land...
Forum: Multiplayer and AARs September 4th, 2007, 04:03 AM
Replies: 253
Views: 18,785
Posted By Evilhomer
Hosting

Can this turns hosting be posponed 24 hours - I will be hard pressed to play it otherwise.
Forum: Multiplayer and AARs September 2nd, 2007, 12:11 PM
Replies: 638
Views: 52,551
Posted By Evilhomer
Re: Placeholder for new Megagame - Evermore

An easy bid system:

Each player submits a list of maximum ten nation bids, followed by a negative or positive number inside some interval, say between -30.000 and +10.000. A negative number means...
Forum: Multiplayer and AARs September 2nd, 2007, 08:05 AM
Replies: 439
Views: 48,657
Posted By Evilhomer
Re: Placeholder Play By Email FAQ

when are we ready to get rolling ?
Forum: Multiplayer and AARs September 1st, 2007, 01:40 PM
Replies: 117
Views: 12,685
Posted By Evilhomer
Re: Perpetuality Trading House

Nation: LA Rlyeh
Buying: astral gems
Paying: any other gem (except water), trade is 5:7
Staus: open
Exception: None
Showing results 476 to 500 of 500

 
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