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Showing results 476 to 500 of 500
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Posts Made By:
Gregstrom
Forum:
Dominions 3: The Awakening
January 31st, 2010, 04:06 AM
Replies:
141
design just ONE province
Views:
48,257
Posted By
Gregstrom
Re: design just ONE province
Colonies of olms or cave drakes would seem logical. Or a tomb of forgotten horrors (othernesses or the like).
Forum:
Multiplayer and AARs
January 30th, 2010, 05:17 AM
Replies:
139
Dramatica - A Very Dramatic Game. Game on.
Views:
28,317
Posted By
Gregstrom
Re: Dramatica - A Very Dramatic Game. Game on.
It's not too much of an issue really - the way Van's dompush is going, Themiskyra will be out of the picture in ~10 turns. No point getting a sub for that sort of timescale, so I'll just spend my...
Forum:
Dominions 3: The Awakening
January 29th, 2010, 07:32 PM
Replies:
8
Does LAD/Ankh create just base soulless, or nation specific soulless?
Views:
2,355
Posted By
Gregstrom
Re: Does LAD/Ankh create just base soulless, or nation specific soulless?
:D
I guess it'd work as '#soullessform <unitnumber>', and with most units you could just set it to one of the existing undead types. That'd only leave a couple of hundred sprites to do :D
Forum:
Multiplayer and AARs
January 29th, 2010, 05:13 PM
Replies:
15
Hourglass
Views:
3,153
Posted By
Gregstrom
Re: Hourglass
Actually I'm sort of interested. I don't often have the time to put in a decent turn after turn 40 or so, and the idea of a game where everyone's under a tight time pressure sounds like a laugh.
Forum:
Dominions 3: The Awakening
January 29th, 2010, 04:12 PM
Replies:
8
Does LAD/Ankh create just base soulless, or nation specific soulless?
Views:
2,355
Posted By
Gregstrom
Re: Does LAD/Ankh create just base soulless, or nation specific soulless?
What would be sort of nice (if currently a bit niche) as a mod command is a set of tags for units - #soullessform, #longdeadform, #mummyform.
Forum:
Scenarios, Maps and Mods
January 29th, 2010, 02:32 PM
Replies:
126
Mod:
Magic Site Mod version 1.00
Views:
49,779
Posted By
Gregstrom
Re: Magic Site Mod version 1.00
The compatibility index has IIRC a set of suggested block ranges.
Forum:
Dominions 3: The Awakening
January 29th, 2010, 12:16 PM
Replies:
8
Does LAD/Ankh create just base soulless, or nation specific soulless?
Views:
2,355
Posted By
Gregstrom
Re: Does LAD/Ankh create just base soulless, or nation specific soulless?
I got interested in this, and tried using the following to test:
#modname "LADtest"
#description "quick dirty LAD test"
#version 0.60
#selectunit "Guru"
#onebattlespell "Life after Death"...
Forum:
Multiplayer and AARs
January 29th, 2010, 11:44 AM
Replies:
139
Dramatica - A Very Dramatic Game. Game on.
Views:
28,317
Posted By
Gregstrom
Re: Dramatica - A Very Dramatic Game. Game on.
My experience this game was certainly that the sacreds were very available and easily massed. Sacreds are also the only units with a melee punch, which makes you want to use them even more. Their...
Forum:
Multiplayer and AARs
January 29th, 2010, 09:00 AM
Replies:
139
Dramatica - A Very Dramatic Game. Game on.
Views:
28,317
Posted By
Gregstrom
Re: Dramatica - A Very Dramatic Game. Game on.
Yeah - there's an unexpected boost to dragonscale armour in CBM which throws amazons out of whack. It's fixed.
Ditto the resource cost/gold cost/recruit anywhere sacreds. And the PD, which is...
Forum:
Multiplayer and AARs
January 28th, 2010, 03:42 AM
Replies:
176
Blood Red FIGHT ON!)
Views:
41,878
Posted By
Gregstrom
Re: Blood Red (closed - setting up)
Thanks for the explanation pyg, I thought I'd caught that in an earlier revision but apparently not.
Forum:
Multiplayer and AARs
January 27th, 2010, 06:09 PM
Replies:
176
Blood Red FIGHT ON!)
Views:
41,878
Posted By
Gregstrom
Re: Blood Red (closed - setting up)
I hate to say it, but there are a couple of issues with Themiskyra. Sprites for at least the Peryton rider, Onyx Maiden and national flag are wrong.
Forum:
Multiplayer and AARs
January 27th, 2010, 02:15 PM
Replies:
303
MP:
Pyrothere - LA slowpace - Game on!
Views:
46,922
Posted By
Gregstrom
Re: Pyrothere - LA slowpace - Game on!
Same here, really. Pyth and Ulm staling out didn't help, but I think Bogarus was pretty much stacked to win anyway.
Forum:
Multiplayer and AARs
January 26th, 2010, 06:39 PM
Replies:
303
MP:
Pyrothere - LA slowpace - Game on!
Views:
46,922
Posted By
Gregstrom
Re: Pyrothere - LA slowpace - Game on!
Given the degree of staling happening, I'm rather tempted to call the game for AofE.
Forum:
Dominions 3: The Awakening
January 25th, 2010, 06:05 PM
Replies:
18
Ritual of Rebirth on a Chayot
Views:
4,669
Posted By
Gregstrom
Re: Ritual of Rebirth on a Chayot
Who wouldn't? LotNS plus magic duel FTW! Even if they don't boost their Chayot in S, it's toast...
Forum:
Multiplayer and AARs
January 25th, 2010, 12:14 PM
Replies:
303
MP:
Pyrothere - LA slowpace - Game on!
Views:
46,922
Posted By
Gregstrom
Re: Pyrothere - LA slowpace - Game on!
You probably have, but not officially... :D
There's just been a turn generated, actually.
Forum:
Multiplayer and AARs
January 25th, 2010, 05:00 AM
Replies:
285
Utopia - new MA rich game! (game on!)
Views:
50,058
Posted By
Gregstrom
Re: Utopia - new MA rich game! (game on!)
For sale: animal hide rugs, umbrella stands. Large amounts of greyish leather, newly tanned. White fur suitable for lining robes etc. Near unlimited supplies of all the above can be made...
Forum:
Multiplayer and AARs
January 25th, 2010, 04:56 AM
Replies:
285
Utopia - new MA rich game! (game on!)
Views:
50,058
Posted By
Gregstrom
Re: Utopia - new MA rich game! (game on!)
Goatblower, deity of the Agarthans, surveyed his people. They huddled in one corner of the Great Square, made nervous by the capital's terrible emptiness. They were all dressed like princes now,...
Forum:
Dominions 3: The Awakening
January 23rd, 2010, 05:45 PM
Replies:
4
blood stone in CBM
Views:
2,336
Posted By
Gregstrom
Re: blood stone in CBM
TGem gens are all unique in CBM. So no blood stone economy, no clamming, no fetish farms.
Forum:
Multiplayer and AARs
January 23rd, 2010, 02:15 PM
Replies:
285
Utopia - new MA rich game! (game on!)
Views:
50,058
Posted By
Gregstrom
Re: Utopia - new MA rich game! (game on!)
Want to sell: Lots of dead monkeys.
Any offers will be put to good use :D
NB: This is a high risk investment.
Forum:
Multiplayer and AARs
January 21st, 2010, 05:46 PM
Replies:
176
Blood Red FIGHT ON!)
Views:
41,878
Posted By
Gregstrom
Re: Blood Red (closed - setting up)
I'm inclined to down-power them myself. I just won a fight in Dramatica I probably shouldn't have (although I did get pretty damn lucky even so).
Vanilla Jade Maidens (and all the other amazon...
Forum:
Multiplayer and AARs
January 20th, 2010, 06:20 PM
Replies:
176
Blood Red FIGHT ON!)
Views:
41,878
Posted By
Gregstrom
Re: Blood Red (recruiting)
Aha! I spotted what's happened here. CBM 1.6 bumps forged dragon scale armour up to 17 prot, making it rather nifty. That's not great for Themiskyra's balance, of course.
I'll create an armour...
Forum:
Multiplayer and AARs
January 20th, 2010, 05:28 PM
Replies:
139
Dramatica - A Very Dramatic Game. Game on.
Views:
28,317
Posted By
Gregstrom
Re: Dramatica - A Very Dramatic Game. Game on.
This month Baalz, the blind, mad lord of the Vanir chose to attack the peaceful mountain province of Dragon Pointe. We don't know if it was intentional, as his guide dog was absent from the combat...
Forum:
Multiplayer and AARs
January 19th, 2010, 05:32 PM
Replies:
322
Mistletoe - an LA game for busy people (in progress)
Views:
124,935
Posted By
Gregstrom
Re: Mistletoe - an LA game for busy people (in progress)
Admittedly undines and a WQ aren't exactly a good target for tramplers... Bad targetting on my part, I think.
Forum:
Multiplayer and AARs
January 19th, 2010, 04:45 PM
Replies:
285
Utopia - new MA rich game! (game on!)
Views:
50,058
Posted By
Gregstrom
Re: Utopia - new MA rich game! (game on!)
Have: 2 provinces
WTB: lots of dead monkeys.
Any offers?
Forum:
Multiplayer and AARs
January 19th, 2010, 03:39 PM
Replies:
322
Mistletoe - an LA game for busy people (in progress)
Views:
124,935
Posted By
Gregstrom
Re: Mistletoe - an LA game for busy people (in progress)
Ooh, I want to see my turn now.
I'm not yet convinced of the value of bukavac as remote summons.
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