.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 476 to 500 of 500
Search took 0.03 seconds; generated 96 minute(s) ago.
Search: Posts Made By: chrispedersen
Forum: Dominions 3: The Awakening April 28th, 2010, 10:43 PM
Replies: 6
Views: 2,615
Posted By chrispedersen
Re: pain transfer..not clear

when they wander away they do become units.. but they are also still usable as blood slaves.
Forum: Dominions 3: The Awakening April 28th, 2010, 10:42 PM
Replies: 22
Views: 8,470
Posted By chrispedersen
Re: Seeking Arrow

And raising unrest.
Forum: Dominions 3: The Awakening April 28th, 2010, 10:41 PM
Replies: 22
Views: 8,470
Posted By chrispedersen
Re: Seeking Arrow

You know you can just rename them don't you????
Forum: Dominions 3: The Awakening April 28th, 2010, 10:40 PM
Replies: 25
Views: 6,490
Posted By chrispedersen
Re: Flying Archers Gone Wild(ly Wrong)

Hmm interesting.

New modweapon. Ranged weapon that causes arm loss.
Something like.. "Flesh Reaper arrows..." Very cool against archers.....
Forum: Dominions 3: The Awakening April 28th, 2010, 01:45 PM
Replies: 10
Views: 2,914
Posted By chrispedersen
Re: Wish Question

nope, I routinely win way before wish =)
Forum: Dominions 3: The Awakening April 28th, 2010, 10:33 AM
Replies: 10
Views: 2,914
Posted By chrispedersen
Re: Wish Question

No, what I said will work CBM or vanilla
Forum: Dominions 3: The Awakening April 28th, 2010, 09:52 AM
Replies: 10
Views: 2,914
Posted By chrispedersen
Re: Wish Question

star gazer is uniquely wierd.

He acts exactly like a unique multihero would.

Ie., he can show up multiple times. Each time he shows up, other versions of him disappear. There was a thread on...
Forum: Dominions 3: The Awakening April 28th, 2010, 09:47 AM
Replies: 6
Views: 2,615
Posted By chrispedersen
Re: pain transfer..not clear

pain transfer requires the slaves to be close to the mage.
problem is that archery killes the slaves in its own right.
so by the time the mage is 1-2 times.. all the slaves have also already been...
Forum: Multiplayer and AARs April 28th, 2010, 02:34 AM
Replies: 184
Views: 99,764
Posted By chrispedersen
Re: MP Victorious Nations/Hall of Honor II [Update 27/04/2010

Oh are we updating this ...

huh.. cool.. has the Nav game been entered?
Forum: Dominions 3: The Awakening April 27th, 2010, 11:56 AM
Replies: 37
Views: 12,530
Posted By chrispedersen
Re: Another quick on on astral Corruption...

I don't vfb. No mages (or few mages) in the province I cast it in. Sometimes two - one to cast the spell, the other to destroy the lab (although I forget if I have to do that the next turn or not)....
Forum: Multiplayer and AARs April 27th, 2010, 11:49 AM
Replies: 895
Views: 131,790
Posted By chrispedersen
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 16/17.

Sept, as I said in private, I do not want to change the terms of the pretenders to this.
Forum: Multiplayer and AARs April 26th, 2010, 04:50 PM
Replies: 6
Views: 2,199
Posted By chrispedersen
Re: Anyone summoned any Diversity beasties yet?

I am especially curious about the "llamabeast of doom".
Still, considering the summoning requirements....
Forum: Multiplayer and AARs April 26th, 2010, 04:47 PM
Replies: 118
Views: 22,107
Posted By chrispedersen
Re: Restart on MA Abandoned Game - Started

See, I can't understand if legolas had a problem with just one turn, or if he can't do anything.

One bad turn I'd say go on.

corrupt position so he can't play - I'd say restart.
Forum: Dominions 3: The Awakening April 26th, 2010, 12:14 PM
Replies: 13
Views: 10,804
Posted By chrispedersen
Re: Nation Reference - EA

great, looks clean really useful thanks r..

think the entry for yomi capitol is wrong.. or maybe I dont understand it... they have n access at cap.
Forum: Multiplayer and AARs April 26th, 2010, 12:10 PM
Replies: 118
Views: 22,107
Posted By chrispedersen
Re: Restart on MA Abandoned Game - Started

Legolas, if you sent one bad or stale turn in, nothing can fix that.

The only way to use turn 1 is to redo the game from scratch.

RM: This is your call. Its relatively early in the game - and...
Forum: Multiplayer and AARs April 26th, 2010, 12:07 PM
Replies: 895
Views: 131,790
Posted By chrispedersen
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 16/17.

I don't mind bowing out, comments per pm.
Sept do you still want the gem thing we discussed like 20 pages back?
Forum: Dominions 3: The Awakening April 26th, 2010, 02:11 AM
Replies: 3
Views: 2,865
Posted By chrispedersen
Re: Protective Domes - More the merrier?

I don't think anyone does.. but we could probably determine via test.

Ie., some domes are brought down by things, forest dome by fire...
it would be interesting to find out if the domes were done...
Forum: Multiplayer and AARs April 25th, 2010, 09:41 PM
Replies: 895
Views: 131,790
Posted By chrispedersen
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 16/17.

Look, I'm not trying to game the system, Im trying to alert to a problem.

Look according to how I understand it:

Jotenheim has *1* choice of pretender: the green dragon
Vanheim has *1*...
Forum: Dominions 3: The Awakening April 25th, 2010, 04:21 PM
Replies: 45
Views: 12,717
Posted By chrispedersen
Re: Troops vs magic, what am I doing wrong?

As a further example... it is relatively easy to take out 8000 gp worth of pd. It can be done with as little as 100 gp worth of troops....
Forum: Multiplayer and AARs April 25th, 2010, 04:09 PM
Replies: 895
Views: 131,790
Posted By chrispedersen
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 16/17.

As the usurpers have *very* poor pretender suggestions, I'd really like to restrict this to unlimited in your theme paths, 3 everywhere else.

I'm having a hard time following the water discussion,...
Forum: Multiplayer and AARs April 25th, 2010, 04:07 PM
Replies: 895
Views: 131,790
Posted By chrispedersen
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 16/17.

As the usurpers have *very* poor pretender suggestions, I'd really like to restrict this to unlimited in your theme paths, 3 everywhere else.

I'm having a hard time following the water discussion,...
Forum: Multiplayer and AARs April 25th, 2010, 12:50 AM
Replies: 118
Views: 22,107
Posted By chrispedersen
Re: Restart on MA Abandoned Game - Started

Are you sure you did every step?
You deleted the entire folder? (not just the turn file?)
You have to make sure to delete the fatherlnd file, the .2h file *and* the .trn.
Forum: Multiplayer and AARs April 25th, 2010, 12:48 AM
Replies: 895
Views: 131,790
Posted By chrispedersen
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 16/17.

Yep, I agree completely Dr.P.

Dr. P: before you vanish, did you have any objection to making mountains real mountains, and adding lakes or the freshwater tag to provinces?

Adding lakes...
Forum: Multiplayer and AARs April 24th, 2010, 09:46 PM
Replies: 540
Views: 89,929
Posted By chrispedersen
Re: Countdown - ***Started***

That crazy dude playing Hinnom has attacked at least three different nations so far. I'm getting the sense that he doesn't plan on being in the game long.[/QUOTE]

LOL.. I noticed one of them...
Forum: Multiplayer and AARs April 24th, 2010, 09:45 PM
Replies: 118
Views: 22,107
Posted By chrispedersen
Re: Restart on MA Abandoned Game - Started

legolas:

1. unload any mods
2. exit dominions
3. Delete your ..\...\savedgame\abandon folder
4. delete your ..\...\maps\crown*.*
5. Re-download the map
6. Redownload your turn
Showing results 476 to 500 of 500

 
Forum Jump

All times are GMT -4. The time now is 04:51 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.