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Showing results 476 to 500 of 500
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Posts Made By:
chrispedersen
Forum:
Dominions 3: The Awakening
April 28th, 2010, 10:43 PM
Replies:
6
pain transfer..not clear
Views:
2,615
Posted By
chrispedersen
Re: pain transfer..not clear
when they wander away they do become units.. but they are also still usable as blood slaves.
Forum:
Dominions 3: The Awakening
April 28th, 2010, 10:42 PM
Replies:
22
Seeking Arrow
Views:
8,470
Posted By
chrispedersen
Re: Seeking Arrow
And raising unrest.
Forum:
Dominions 3: The Awakening
April 28th, 2010, 10:41 PM
Replies:
22
Seeking Arrow
Views:
8,470
Posted By
chrispedersen
Re: Seeking Arrow
You know you can just rename them don't you????
Forum:
Dominions 3: The Awakening
April 28th, 2010, 10:40 PM
Replies:
25
Flying Archers Gone Wild(ly Wrong)
Views:
6,490
Posted By
chrispedersen
Re: Flying Archers Gone Wild(ly Wrong)
Hmm interesting.
New modweapon. Ranged weapon that causes arm loss.
Something like.. "Flesh Reaper arrows..." Very cool against archers.....
Forum:
Dominions 3: The Awakening
April 28th, 2010, 01:45 PM
Replies:
10
Wish Question
Views:
2,914
Posted By
chrispedersen
Re: Wish Question
nope, I routinely win way before wish =)
Forum:
Dominions 3: The Awakening
April 28th, 2010, 10:33 AM
Replies:
10
Wish Question
Views:
2,914
Posted By
chrispedersen
Re: Wish Question
No, what I said will work CBM or vanilla
Forum:
Dominions 3: The Awakening
April 28th, 2010, 09:52 AM
Replies:
10
Wish Question
Views:
2,914
Posted By
chrispedersen
Re: Wish Question
star gazer is uniquely wierd.
He acts exactly like a unique multihero would.
Ie., he can show up multiple times. Each time he shows up, other versions of him disappear. There was a thread on...
Forum:
Dominions 3: The Awakening
April 28th, 2010, 09:47 AM
Replies:
6
pain transfer..not clear
Views:
2,615
Posted By
chrispedersen
Re: pain transfer..not clear
pain transfer requires the slaves to be close to the mage.
problem is that archery killes the slaves in its own right.
so by the time the mage is 1-2 times.. all the slaves have also already been...
Forum:
Multiplayer and AARs
April 28th, 2010, 02:34 AM
Replies:
184
Sticky:
MP:
MP Victorious Nations/Hall of Honor II [Update 15/10/2012]
Views:
99,764
Posted By
chrispedersen
Re: MP Victorious Nations/Hall of Honor II [Update 27/04/2010
Oh are we updating this ...
huh.. cool.. has the Nav game been entered?
Forum:
Dominions 3: The Awakening
April 27th, 2010, 11:56 AM
Replies:
37
Another quick on on astral Corruption...
Views:
12,530
Posted By
chrispedersen
Re: Another quick on on astral Corruption...
I don't vfb. No mages (or few mages) in the province I cast it in. Sometimes two - one to cast the spell, the other to destroy the lab (although I forget if I have to do that the next turn or not)....
Forum:
Multiplayer and AARs
April 27th, 2010, 11:49 AM
Replies:
895
MP:
Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Views:
131,790
Posted By
chrispedersen
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 16/17.
Sept, as I said in private, I do not want to change the terms of the pretenders to this.
Forum:
Multiplayer and AARs
April 26th, 2010, 04:50 PM
Replies:
6
Anyone summoned any Diversity beasties yet?
Views:
2,199
Posted By
chrispedersen
Re: Anyone summoned any Diversity beasties yet?
I am especially curious about the "llamabeast of doom".
Still, considering the summoning requirements....
Forum:
Multiplayer and AARs
April 26th, 2010, 04:47 PM
Replies:
118
Restart on MA Abandoned Game - Started
Views:
22,107
Posted By
chrispedersen
Re: Restart on MA Abandoned Game - Started
See, I can't understand if legolas had a problem with just one turn, or if he can't do anything.
One bad turn I'd say go on.
corrupt position so he can't play - I'd say restart.
Forum:
Dominions 3: The Awakening
April 26th, 2010, 12:14 PM
Replies:
13
Nation Reference - ALL AGES (Updated 28.04.10)
Views:
10,804
Posted By
chrispedersen
Re: Nation Reference - EA
great, looks clean really useful thanks r..
think the entry for yomi capitol is wrong.. or maybe I dont understand it... they have n access at cap.
Forum:
Multiplayer and AARs
April 26th, 2010, 12:10 PM
Replies:
118
Restart on MA Abandoned Game - Started
Views:
22,107
Posted By
chrispedersen
Re: Restart on MA Abandoned Game - Started
Legolas, if you sent one bad or stale turn in, nothing can fix that.
The only way to use turn 1 is to redo the game from scratch.
RM: This is your call. Its relatively early in the game - and...
Forum:
Multiplayer and AARs
April 26th, 2010, 12:07 PM
Replies:
895
MP:
Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Views:
131,790
Posted By
chrispedersen
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 16/17.
I don't mind bowing out, comments per pm.
Sept do you still want the gem thing we discussed like 20 pages back?
Forum:
Dominions 3: The Awakening
April 26th, 2010, 02:11 AM
Replies:
3
Protective Domes - More the merrier?
Views:
2,865
Posted By
chrispedersen
Re: Protective Domes - More the merrier?
I don't think anyone does.. but we could probably determine via test.
Ie., some domes are brought down by things, forest dome by fire...
it would be interesting to find out if the domes were done...
Forum:
Multiplayer and AARs
April 25th, 2010, 09:41 PM
Replies:
895
MP:
Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Views:
131,790
Posted By
chrispedersen
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 16/17.
Look, I'm not trying to game the system, Im trying to alert to a problem.
Look according to how I understand it:
Jotenheim has *1* choice of pretender: the green dragon
Vanheim has *1*...
Forum:
Dominions 3: The Awakening
April 25th, 2010, 04:21 PM
Replies:
45
Troops vs magic, what am I doing wrong?
Views:
12,717
Posted By
chrispedersen
Re: Troops vs magic, what am I doing wrong?
As a further example... it is relatively easy to take out 8000 gp worth of pd. It can be done with as little as 100 gp worth of troops....
Forum:
Multiplayer and AARs
April 25th, 2010, 04:09 PM
Replies:
895
MP:
Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Views:
131,790
Posted By
chrispedersen
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 16/17.
As the usurpers have *very* poor pretender suggestions, I'd really like to restrict this to unlimited in your theme paths, 3 everywhere else.
I'm having a hard time following the water discussion,...
Forum:
Multiplayer and AARs
April 25th, 2010, 04:07 PM
Replies:
895
MP:
Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Views:
131,790
Posted By
chrispedersen
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 16/17.
As the usurpers have *very* poor pretender suggestions, I'd really like to restrict this to unlimited in your theme paths, 3 everywhere else.
I'm having a hard time following the water discussion,...
Forum:
Multiplayer and AARs
April 25th, 2010, 12:50 AM
Replies:
118
Restart on MA Abandoned Game - Started
Views:
22,107
Posted By
chrispedersen
Re: Restart on MA Abandoned Game - Started
Are you sure you did every step?
You deleted the entire folder? (not just the turn file?)
You have to make sure to delete the fatherlnd file, the .2h file *and* the .trn.
Forum:
Multiplayer and AARs
April 25th, 2010, 12:48 AM
Replies:
895
MP:
Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph!
Views:
131,790
Posted By
chrispedersen
Re: Noobs and Vets II: Days of Infamy. MA, BI, Enlisting 16/17.
Yep, I agree completely Dr.P.
Dr. P: before you vanish, did you have any objection to making mountains real mountains, and adding lakes or the freshwater tag to provinces?
Adding lakes...
Forum:
Multiplayer and AARs
April 24th, 2010, 09:46 PM
Replies:
540
Countdown
Views:
89,929
Posted By
chrispedersen
Re: Countdown - ***Started***
That crazy dude playing Hinnom has attacked at least three different nations so far. I'm getting the sense that he doesn't plan on being in the game long.[/QUOTE]
LOL.. I noticed one of them...
Forum:
Multiplayer and AARs
April 24th, 2010, 09:45 PM
Replies:
118
Restart on MA Abandoned Game - Started
Views:
22,107
Posted By
chrispedersen
Re: Restart on MA Abandoned Game - Started
legolas:
1. unload any mods
2. exit dominions
3. Delete your ..\...\savedgame\abandon folder
4. delete your ..\...\maps\crown*.*
5. Re-download the map
6. Redownload your turn
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