The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 20 of 20
«
First
<
10
18
19
20
Showing results 476 to 500 of 500
Search took
0.02
seconds; generated 83 minute(s) ago.
Search:
Posts Made By:
douglas
Forum:
Space Empires: IV & V
September 23rd, 2005, 01:51 AM
Replies:
87
Suggestions for Space Empires V
Views:
17,239
Posted By
douglas
Re: Suggestions for Space Empires V
This thread was originally in the SEV forum, which got merged into this one a while ago.
That all depends on how major the suggestion is and how long you're willing to wait for the release.
Forum:
Space Empires: IV & V
September 22nd, 2005, 08:50 PM
Replies:
24
Ruins Tech
Views:
3,235
Posted By
douglas
Re: Ruins Tech
In stock, there are four ruins techs. They are:
1. Massive Planetary Shielding: gives the Massive Planetary Shield Generator, a facility that gives 5000 non-phased shield points. Generally...
Forum:
Space Empires: IV & V
September 22nd, 2005, 03:10 PM
Replies:
27
New Game: Gritty Galaxy
Views:
4,227
Posted By
douglas
Re: New Game: Gritty Galaxy
It's not noted anywhere that shows up in the in-game description of the component, but if you check the data files you'll notice that Reactive Armor has a +300 weapon modifier. It should hit 99% of...
Forum:
Space Empires: IV & V
September 21st, 2005, 10:24 PM
Replies:
1,224
Online D&D Gaming --- Looking for new players!
Views:
102,338
Posted By
douglas
Re: Online D&D Gaming
I can play Friday, but I think that's one of Fyron's bad days.
Forum:
Space Empires: IV & V
September 21st, 2005, 12:33 PM
Replies:
6
Devnull Mod- Hardened Shield Generator question
Views:
2,202
Posted By
douglas
Re: Devnull Mod- Hardened Shield Generator questio
So long as you have any component intact that generates non-phased shields, all your shields are non-phased. If you have 10 phased shield generators and one non-phased, your shields are non-phased. ...
Forum:
Space Empires: IV & V
September 21st, 2005, 12:28 PM
Replies:
2,565
OT: Narf has gone looney and wants to GM.(Edited2)
Views:
172,903
Posted By
douglas
Re: OT: Narf has gone looney and wants to GM.
Yes I can cast cleric spells, but unlike clerics I have to choose a spells known list. Since I joined specifically as the party healer, one of my 2nd level spells known had to be Cure Moderate...
Forum:
Space Empires: IV & V
September 21st, 2005, 12:13 PM
Replies:
29
What's the Worst that could happen?
Views:
4,190
Posted By
douglas
Re: What\'s the Worst that could happen?
Worst defeat I've ever inflicted? That would have to be the 7 warp openers and 30 star destroyers deployed simultaneously in PBW game Shattered Hopes.
For something not involving stellar...
Forum:
Space Empires: IV & V
September 21st, 2005, 09:50 AM
Replies:
2,412
The Race to Insanity and Beyond!
Views:
178,568
Posted By
douglas
Re: Stupid topic staying the same.
All that's needed to maintain a black hole is to keep shoving mass into it.
Forum:
Space Empires: IV & V
September 21st, 2005, 09:47 AM
Replies:
2,565
OT: Narf has gone looney and wants to GM.(Edited2)
Views:
172,903
Posted By
douglas
Re: OT: Narf has gone looney and wants to GM.
Making it Holy (cost = +2 bonus) would work a lot better for that.
Forum:
Space Empires: IV & V
September 21st, 2005, 01:49 AM
Replies:
2,565
OT: Narf has gone looney and wants to GM.(Edited2)
Views:
172,903
Posted By
douglas
Re: OT: Narf has gone looney and wants to GM.
Bah, I somehow mixed up which number was the weight and which was the quantity, and calculated that any more than 10 would exceed the weight limit.
This reminds me of the time back in 3.0 when I...
Forum:
Space Empires: IV & V
September 21st, 2005, 01:11 AM
Replies:
2,565
OT: Narf has gone looney and wants to GM.(Edited2)
Views:
172,903
Posted By
douglas
Re: OT: Narf has gone looney and wants to GM.
Is Jason about to start tossing colossal daggers around 10 at a time?
Forum:
Space Empires: IV & V
September 21st, 2005, 12:22 AM
Replies:
21
Edited: Slick's question thread.
Views:
5,831
Posted By
douglas
Re: Edited: Slick\'s question thread.
Did you do some simulating of fleet battles that turn? The simulator doea a horrible job of distinguishing between fleets created in the simulator and fleets actually present in the game when it's...
Forum:
Space Empires: IV & V
September 20th, 2005, 06:27 PM
Replies:
164
Semi-OT: A General Tech Question Thread for me :)
Views:
15,748
Posted By
douglas
Re: Semi-OT: A question on Power Ratios in Sci-fi
Big rock vs stream of particles doesn't really matter. My point was that if you can get the stream going heavy and fast enough to penetrate the shield, it should be trivial to give it enough...
Forum:
Space Empires: IV & V
September 20th, 2005, 05:56 PM
Replies:
164
Semi-OT: A General Tech Question Thread for me :)
Views:
15,748
Posted By
douglas
Re: Semi-OT: A question on Power Ratios in Sci-fi
There are a few major problems with anti proton beam weapons.
First, a stream consisting entirely of negatively charged particles will spread out very quickly if it has any significant density. ...
Forum:
Space Empires: Starfury
September 20th, 2005, 07:51 AM
Replies:
12
Help about one mission - distoyed starbase
Views:
6,884
Posted By
douglas
Re: Help about one mission - distoyed starbase
I did a search for cheat codes, but I couldn't find any that would solve this problem. There is a way to restore the starbase by manipulating some files, however. You may want to backup your...
Forum:
Space Empires: IV & V
September 19th, 2005, 02:25 PM
Replies:
2,565
OT: Narf has gone looney and wants to GM.(Edited2)
Views:
172,903
Posted By
douglas
Re: OT: Narf has gone looney and wants to GM.
I'm sorry if I made you feel dumb. I just had no idea how computer savvy you are or how much you know about OpenRPG, so I decided to play it safe and give instructions a proverbial 5 year old should...
Forum:
Space Empires: IV & V
September 19th, 2005, 02:09 AM
Replies:
2,565
OT: Narf has gone looney and wants to GM.(Edited2)
Views:
172,903
Posted By
douglas
Re: OT: Narf has gone looney and wants to GM.
No, bonus spells only affect how many spells you can cast per day.
I'm afraid OpenRPG isn't set up to handle feats that specify a skill like that properly. You'll have to manually edit the xml to...
Forum:
Space Empires: IV & V
September 19th, 2005, 01:28 AM
Replies:
2,565
OT: Narf has gone looney and wants to GM.(Edited2)
Views:
172,903
Posted By
douglas
Re: OT: Narf has gone looney and wants to GM.
You're saying we're not going to find someone willing and able to do it for money for us?
Forum:
Space Empires: IV & V
September 18th, 2005, 10:50 PM
Replies:
2,565
OT: Narf has gone looney and wants to GM.(Edited2)
Views:
172,903
Posted By
douglas
Re: OT: Narf has gone looney and wants to GM.
I hadn't thought of applying that rule to this kind of item, but it makes sense. That adds a third option to vote for: keep it until we get someone to upgrade it to +5! I'm changing my vote to that...
Forum:
Space Empires: IV & V
September 18th, 2005, 10:46 PM
Replies:
1,224
Online D&D Gaming --- Looking for new players!
Views:
102,338
Posted By
douglas
Re: Online D&D Gaming
I have some tests coming up that I need to study for, so Thursday would be much better for me this week. Since NullAshton won't be coming tomorrow, that removes the only reason I know of to have the...
Forum:
Space Empires: IV & V
September 18th, 2005, 02:38 PM
Replies:
21
Edited: Slick's question thread.
Views:
5,831
Posted By
douglas
Re: The infinite attack dance
I have only seen this happen with the AI in control of one of the fleets. In PBW games with two human players trying to attack each other, the fleet with the lowest ID ship in it will move first,...
Forum:
Space Empires: IV & V
September 18th, 2005, 11:27 AM
Replies:
2,565
OT: Narf has gone looney and wants to GM.(Edited2)
Views:
172,903
Posted By
douglas
Re: OT: Narf has gone looney and wants to GM.
Er, perhaps I should have mentioned I corrected a few mistakes when I entered it into OpenRPG for you. Specifically, Listen, Search, Spot, and Use Magic Device had the same problem as Spellcraft...
Forum:
Space Empires: IV & V
September 18th, 2005, 03:10 AM
Replies:
2,565
OT: Narf has gone looney and wants to GM.(Edited2)
Views:
172,903
Posted By
douglas
Re: OT: Narf has gone looney and wants to GM.
Now what happens if we have Kaylin try that to give all of us +5 inherent to all 6 ability scores? http://forum.shrapnelgames.com/images/smilies/laugh.gif...
Forum:
Space Empires: IV & V
September 18th, 2005, 02:31 AM
Replies:
2,565
OT: Narf has gone looney and wants to GM.(Edited2)
Views:
172,903
Posted By
douglas
Re: OT: Narf has gone looney and wants to GM.
Yeah, it doesn't really make sense that it wouldn't be used right away. As for why scrolls of Wish aren't used instead, the manuals do have a slight discount compared to that - 27000 per point vs...
Forum:
Space Empires: IV & V
September 18th, 2005, 01:56 AM
Replies:
2,565
OT: Narf has gone looney and wants to GM.(Edited2)
Views:
172,903
Posted By
douglas
Re: OT: Narf has gone looney and wants to GM.
I vote for selling it. Manuals are extremely cost inefficient even just looking at one by itself, we haven't reached the limits of other kinds of items that can give more bonus for the cost, and...
Showing results 476 to 500 of 500
Page 20 of 20
«
First
<
10
18
19
20
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
04:29 AM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.