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Search: Posts Made By: Squirrelloid
Forum: Dominions 3: The Awakening September 1st, 2010, 06:44 PM
Replies: 292
Views: 91,649
Posted By Squirrelloid
Re: what about the future?

I think professional discs are a bit more expensive. Iirc you need to make a master disc, and make professional copies from that one. For both you need specialized equipment. Which tend to be...
Forum: Dominions 3: The Awakening September 1st, 2010, 04:34 PM
Replies: 292
Views: 91,649
Posted By Squirrelloid
Re: what about the future?

TNN/Eriu *is* elves. Or at least one version of elves. (Arguably Vanheim is also elves). Its just that IW has retained the mythological rather than fantasy pop-cultural envisioning of them. ...
Forum: Dominions 3: The Awakening September 1st, 2010, 03:34 PM
Replies: 292
Views: 91,649
Posted By Squirrelloid
Re: what about the future?

.... what?

Cost of the disc: <10 cents. Ok, its probably ~1 cent (a disc is a disc, they can buy in bulk and use them for multiple different titles) but we might assume they don't order enough...
Forum: Multiplayer and AARs August 31st, 2010, 10:01 AM
Replies: 218
Views: 56,891
Posted By Squirrelloid
Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Running

I'd be willing to be backup admin Valerius.
Forum: Multiplayer and AARs August 30th, 2010, 01:20 PM
Replies: 116
Views: 28,601
Posted By Squirrelloid
Re: Warthog - running

wait, virgins were safe before? Fatality, god of Abysia, does formally protest any such insinuation.

Problems with virgins being too safe? Send them to us - we'll take care of themit.

Edit:...
Forum: Multiplayer and AARs August 30th, 2010, 10:31 AM
Replies: 498
Views: 112,741
Posted By Squirrelloid
Re: YARG2 , 24 players EA RAND game [17/24 players left]

Alpine Joe has this tendency to mysteriously disappear and stale in all his games for a number of turns. Although usually he comes back if he hasn't been subbed out.

While he's active, he plays...
Forum: Scenarios, Maps and Mods August 30th, 2010, 10:28 AM
Replies: 406
Views: 162,520
Posted By Squirrelloid
Re: Endgame Diversity Mod - stable version (v1.1) released

I think combining high attack, damage and HP in one unit is a bad idea. The key nerf they received wasn't the strength drop but the 4 point drop in attack skill. I think that was crucial in order to...
Forum: Multiplayer and AARs August 29th, 2010, 10:50 PM
Replies: 116
Views: 28,601
Posted By Squirrelloid
Re: Warthog - running

ok, seriously, its turn 4. Samulus!!!!
Forum: Multiplayer and AARs August 29th, 2010, 08:49 PM
Replies: 218
Views: 56,891
Posted By Squirrelloid
Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Send pretenders!

oh yeah, pretender, um, let me dig that up, i have it here somewhere...
Forum: Scenarios, Maps and Mods August 28th, 2010, 07:20 PM
Replies: 406
Views: 162,520
Posted By Squirrelloid
Re: Endgame Diversity Mod - stable version (v1.1) released

Ok, having played with various versions at this point, some thoughts:

Grendelkin did not need to be nerfed. Without magic they aren't good for much beyond anti-thug/SC duty or army assistance. ...
Forum: Multiplayer and AARs August 28th, 2010, 05:26 PM
Replies: 116
Views: 28,601
Posted By Squirrelloid
Re: Warthog - running

From the journal of Mortal Kombat, prophet of Fatality:
mmm... blood
Forum: Multiplayer and AARs August 27th, 2010, 08:41 PM
Replies: 162
Views: 27,783
Posted By Squirrelloid
Re: ThreeFort - Experimental game - Squirrelloid/Bandar Log wins!

How soon is it starting? The last game didn't take too much time, tbh, so i'd be willing to consider participating.
Forum: Multiplayer and AARs August 27th, 2010, 10:32 AM
Replies: 116
Views: 28,601
Posted By Squirrelloid
Re: Warthog - LA,CBM - upload pretenders!

Come on Samulus, its turn 1, what's taking so long?
Forum: Multiplayer and AARs August 26th, 2010, 07:55 PM
Replies: 184
Views: 105,632
Posted By Squirrelloid
Re: MP Victorious Nations/Hall of Honor II [Update 12/7/2010]

That should put me in the HoF btw.

Water Total War (6 players)
Tophats (11 players)
Cripple Fight 3 (8 players)
Cripple Fight 2 (joint win with Valerius, 8 players)

3.5 wins, 29 players...
Forum: Multiplayer and AARs August 26th, 2010, 07:50 PM
Replies: 184
Views: 105,632
Posted By Squirrelloid
Re: MP Victorious Nations/Hall of Honor II [Update 12/7/2010]

[
Winner: Squirrelloid
Game: Cripple Fight 3: A New Gimp
Game Link: http://forum.shrapnelgames.com/showthread.php?t=45379
Players: 8
Nation: MA Tien Chi
Mods: CBM 1.6, EDM (pre 1.1)
Era: All
]
Forum: Multiplayer and AARs August 26th, 2010, 07:44 PM
Replies: 71
Views: 15,417
Posted By Squirrelloid
Re: Cripple Fight 3- A New Gimp (Send in Pretenders!)

Ok, i'm going to end the game. Thanks everyone for playing, it was fun.

I know, there was no real climactic battle for me. But it was entertaining watching all the shadow-thrusts and...
Forum: Multiplayer and AARs August 26th, 2010, 12:07 PM
Replies: 218
Views: 56,891
Posted By Squirrelloid
Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Recruiting! 1 player neede

hey sansanjuan,
looking at the nations left, we have Marveni, Kailasa, Abysia, and Pangaea.

Pan and Aby are blood nations. Not only that, they're blood nations that make it inconvenient to...
Forum: Multiplayer and AARs August 26th, 2010, 11:40 AM
Replies: 71
Views: 15,417
Posted By Squirrelloid
Re: Cripple Fight 3- A New Gimp (Send in Pretenders!)

No bonus sites for me. 77 was just a convenient territory to not have a temple (so those rampaging tarts couldn't destroy one), since i didn't plan to ever build a fort there because my capital...
Forum: Multiplayer and AARs August 26th, 2010, 10:34 AM
Replies: 218
Views: 56,891
Posted By Squirrelloid
Re: Momentum 3 - EA, CBM/EDM, SC changes, weaker nations - Recruiting!

I'd recommend Marveni or Kailasa over Ulm, especially as you don't have much experience. EA Ulm is pretty bad even by bad nation standards. (Not as bad as EA Agartha, but well, no one is).
Forum: Multiplayer and AARs August 26th, 2010, 10:31 AM
Replies: 71
Views: 15,417
Posted By Squirrelloid
Re: Cripple Fight 3- A New Gimp (Send in Pretenders!)

well, you know, having your economy totally collapse can lead to surrender =).

tbh, Eriu should have attacked Agartha while i spent forever finishing Abysia. Valerius, you can't take crap scales...
Forum: Multiplayer and AARs August 26th, 2010, 10:18 AM
Replies: 116
Views: 28,601
Posted By Squirrelloid
Re: Warthog - LA,CBM - upload pretenders!

Oh right, WH 1.9 was only posted on dom3mods because burnsaber has forsaken these fora.
Forum: Multiplayer and AARs August 26th, 2010, 02:18 AM
Replies: 116
Views: 28,601
Posted By Squirrelloid
Re: Warthog - LA,CBM - upload pretenders!

Ok, pretender submitted, but, um... you do realize WH 1.9 includes a CBM 1.6 mod, right? And trying to use it and CBM 1.6 and it at the same time will work badly.

I should have looked before...
Forum: Multiplayer and AARs August 25th, 2010, 01:34 PM
Replies: 116
Views: 28,601
Posted By Squirrelloid
Re: Warthog - LA,CBM - upload pretenders!

my pretender will have to get in tonight, sorry.
Forum: Multiplayer and AARs August 25th, 2010, 10:52 AM
Replies: 116
Views: 28,601
Posted By Squirrelloid
Re: Warthog - LA,CBM - upload pretenders!

Ok, attached is the fixed map file. (Which is only zipped because shrapnel won't allow uploading of .map files).

All i did was delete the section of known sites of shahrivar. It took like 10...
Forum: Multiplayer and AARs August 24th, 2010, 08:56 PM
Replies: 116
Views: 28,601
Posted By Squirrelloid
Re: Warthog - LA,CBM - upload pretenders!

If you really want to play with it with some set sites in, that's your perogative. But some starting spots are rather gem poorer than others based on pre-set sites alone. (In particular, the west...
Showing results 476 to 500 of 500

 
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