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World War II! The 2024 winSPWW2 Upgrade Patch is In!
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Posts Made By:
Mobhack
Forum:
TO&Es
October 11th, 2020, 02:47 PM
Replies:
10
US OOB Wpn#233 Error ?
Views:
5,222
Posted By
Mobhack
Re: US OOB Wpn#233 Error ?
Yep - I had assumed the yanks were signatories, but it looks like they werent.
So it is just the unitary warhead HE chucker version of the MRLS, with the other ones also available too.
Been...
Forum:
TO&Es
October 11th, 2020, 11:42 AM
Replies:
10
US OOB Wpn#233 Error ?
Views:
5,222
Posted By
Mobhack
Re: US OOB Wpn#233 Error ?
The treaty is real, and is hard coded into the game data. There is no switch to "turn it off".
Forum:
TO&Es
October 11th, 2020, 05:20 AM
Replies:
10
US OOB Wpn#233 Error ?
Views:
5,222
Posted By
Mobhack
Re: US OOB Wpn#233 Error
No, because of the Ottowa(?) treaty - no more cluster bombs post that date, HE only
Forum:
Mods
October 8th, 2020, 01:41 PM
Replies:
30
Range doubling
Views:
27,007
Posted By
Mobhack
Re: Range doubling
Well, as he has been told before - he can make his own mod and post it in the mods forum and then folks can try it (if any are interested).
But he keeps hammering on with his novel-sized postings...
Forum:
Campaigns, Scenarios & Maps
October 7th, 2020, 05:10 PM
Replies:
5
Lengthen Scenario: More Turns.
Views:
7,911
Posted By
Mobhack
Re: Lengthen Scenario: More Turns.
Open the existing scenario in the scenario editor, change the number of turns as desired then save the modified scenario.
Forum:
TO&Es
October 7th, 2020, 02:51 AM
Replies:
10
Loitering Munitions?
Views:
5,837
Posted By
Mobhack
Re: Loitering Munitions?
A little helicopter carrying a suitable demolition charge might also work - see IEDs/VBIEDs in the OOBS.
Forum:
Mods
October 6th, 2020, 09:24 AM
Replies:
8
Formation Order in Editor?
Views:
8,322
Posted By
Mobhack
Re: Formation Order in Editor?
Formation number is another sort item. If you want the companies to appear ahead of the platoons, put the platoons lower down the formation list in Mobhack - but if the company has a different unit...
Forum:
Campaigns, Scenarios & Maps
October 6th, 2020, 02:44 AM
Replies:
5
272 Assault on Gora Kaminska 9/39
Views:
8,054
Posted By
Mobhack
Re: 272 Assault on Gora Kaminska 9/39
Moved thread to the correct sub-forum.
Forum:
Mods
October 5th, 2020, 04:25 PM
Replies:
8
Formation Order in Editor?
Views:
8,322
Posted By
Mobhack
Re: Formation Order in Editor?
I haven;t looked into the order display in the game screens but I think it is (at least partly) based on the unit class of the first element?
Forum:
TO&Es
October 4th, 2020, 04:10 PM
Replies:
2,013
Sticky:
MBT's
Views:
863,963
Posted By
Mobhack
Re: MBT's
I skipped back the last few pages, but could not see any mention of Hungary's new Leo 2 purchase?
Anyway - 44 of these being manufactured, plus some older ones for interim/training.
...
Forum:
TO&Es
October 4th, 2020, 01:20 PM
Replies:
10
Loitering Munitions?
Views:
5,837
Posted By
Mobhack
Re: Loitering Munitions?
The existing NLOS ATGM wouid cover the case. Or a very small and slow attack helicopter?
Forum:
WinSPWW2
October 3rd, 2020, 02:38 PM
Replies:
4
Proper Bombardment Execution.
Views:
3,962
Posted By
Mobhack
Re: Proper Bombardment Execution.
Yes.
Forum:
WinSPWW2
October 3rd, 2020, 12:17 AM
Replies:
4
Proper Bombardment Execution.
Views:
3,962
Posted By
Mobhack
Re: Proper Bombardment Execution.
Select the target hex, then the ammunition type.
Forum:
Mods
September 28th, 2020, 07:18 PM
Replies:
30
Range doubling
Views:
27,007
Posted By
Mobhack
Re: Range doubling
The import csv into mobhack was deleted because it was a way to bring unvalidated data en masse into the OOBs, with no error checking whatsoever. Not coming back.
Feel free to produce your own...
Forum:
WinSPWW2
September 19th, 2020, 03:17 PM
Replies:
8
Game movement speeds and classes
Views:
4,221
Posted By
Mobhack
Re: Game movement speeds and classes
All games use some sort of range band based on vehicle speed - e.g. the WRG WW2 and Modern tabletp 1/300 rules used bands of very slow, slow, average, fast and very fast with speed ranges given,...
Forum:
TO&Es
September 19th, 2020, 02:19 PM
Replies:
6
Swimming speeds
Views:
3,298
Posted By
Mobhack
Re: Swimming speeds
I would say NO! That would require every weapon, every unit, every scenario to be redone. And I believe there is a code limit of 255 to weapon range.
troopie[/QUOTE]
Most things are limited...
Forum:
TO&Es
September 19th, 2020, 07:49 AM
Replies:
4
Vietnam
Views:
3,405
Posted By
Mobhack
Re: Vietnam
Moved the thread to the correct sub-forum since it is a TO&E query.
Forum:
WinSPMBT
September 11th, 2020, 07:55 AM
Replies:
6
Booby traps, IEDs, and Immobilization
Views:
4,325
Posted By
Mobhack
Re: Booby traps, IEDs, and Immobilization
Immobilisation does not always do a point of damage. Especially for MRAP vehicles (unit class or class 7 protection value).
IEDs are not units - they are defensive stores like mines, so the...
Forum:
WinSPMBT
September 3rd, 2020, 06:24 PM
Replies:
2
Cool photo Leo 1A5
Views:
3,691
Posted By
Mobhack
Re: Cool photo Leo 1A5
I think you need a link to a free hosting service in order to view pictures on the forum. Otherwise, the forum software seems to want to link it as an attatchment which requres a click to view, as...
Forum:
After Action Reports
September 2nd, 2020, 05:54 PM
Replies:
51
Greece vs Turkey 2020-2021
Views:
41,493
Posted By
Mobhack
Re: Greece vs Turkey 2020-2021
1) No - the other choice is M60s of some flavour
2) If playing PBEM, both sides need the same OOB as there has been a change made. Best to use your backup copy of the OOB in this case - your...
Forum:
After Action Reports
September 2nd, 2020, 03:27 PM
Replies:
51
Greece vs Turkey 2020-2021
Views:
41,493
Posted By
Mobhack
Re: Greece vs Turkey 2020-2021
I tried a few buys of the Turks to see if Leo2 came up much - and they do not, in fact they are rocking horse poo.
A couple of later upgraded M60 are in the OOB waaay down the list far beneath the...
Forum:
Campaigns, Scenarios & Maps
September 2nd, 2020, 01:42 PM
Replies:
35
Creating African scenarios
Views:
22,796
Posted By
Mobhack
Re: Creating African scenarios
Looking at a 1974 test buy on 3500 points, then the Moxambiqans bought a whole 12 T34-85 in amongst a sea of grunts, with a few ZSU-57-2 as well.
If that is too much armourfor you, then back up a...
Forum:
After Action Reports
August 31st, 2020, 10:31 PM
Replies:
182
German Campaign using War Cab
Views:
58,114
Posted By
Mobhack
Re: German Campaign using War Cab
Try the 10cm K18 battery (unit 413) if you want a decent long range offmsp bsttery that does not do shell craters. Range of 209 good for CB and less likely to be the subject of same. Range 209 means...
Forum:
TO&Es
August 31st, 2020, 01:03 PM
Replies:
2
British M3 Halftrack speed?
Views:
3,019
Posted By
Mobhack
Re: British M3 Halftrack speed?
they have the correct speed in WW2.
looks like a data error that has been around a long while.
Forum:
WinSPMBT
August 30th, 2020, 06:08 AM
Replies:
2
Youtube related question
Views:
3,360
Posted By
Mobhack
Re: Youtube related question
It may be something to do with submitting articles to youtube?
With the regular search, winspmbt brings up results for the game. So people have submitted articles for spmbt and spww2 before.
...
Showing results 476 to 500 of 500
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