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Posts Made By:
pathfinder
Forum:
Space Empires: IV & V
May 25th, 2003, 09:06 PM
Replies:
12
Neutrals....
Views:
2,646
Posted By
pathfinder
Neutrals....
Why would a neutral race homeworld not load any facilies?
Forum:
Space Empires: IV & V
May 25th, 2003, 04:03 PM
Replies:
5,004
Babylon 5 Mod
Views:
644,368
Posted By
pathfinder
Re: Babylon 5 Mod
Why would a neutral with only an AI_General.txt file not have any facilities built on the homeworld and none show up top be built? Blank spaces somewhere in the generic AI files?
[ May 25, 2003,...
Forum:
Space Empires: IV & V
May 25th, 2003, 05:56 AM
Replies:
5,004
Babylon 5 Mod
Views:
644,368
Posted By
pathfinder
Re: Babylon 5 Mod
Enjoy:
EA AI Update:
1053834828.zip (http://forum.shrapnelgames.com/newuploads/1053834828.zip)
B5 Components.txt Update:
1053834897.zip...
Forum:
SEIV Scenarios and Mods
May 25th, 2003, 05:55 AM
Replies:
273
Sticky:
Space Empires IV: AI Races/Ship Sets
Views:
91,884
Posted By
pathfinder
Re: Space Empires IV: AI Races/Ship Sets
EA AI Update:
1053834828.zip (http://forum.shrapnelgames.com/newuploads/1053834828.zip)
B5 Components.txt Update:
1053834897.zip (http://forum.shrapnelgames.com/newuploads/1053834897.zip)
Forum:
Space Empires: IV & V
May 25th, 2003, 05:06 AM
Replies:
5,004
Babylon 5 Mod
Views:
644,368
Posted By
pathfinder
Re: Babylon 5 Mod
Soo...down to battleship level.... http://forum.shrapnelgames.com/images/icons/icon12.gif
Done http://forum.shrapnelgames.com/images/icons/icon12.gif
I should be able to at least post the...
Forum:
Space Empires: IV & V
May 25th, 2003, 03:32 AM
Replies:
5
A question about races....
Views:
2,034
Posted By
pathfinder
Re: A question about races....
Yeah, what CNC said: TDM doesn't change data so is compatible (and vice versa) with "regular" SEIV. What the TDM masters did was really up the AI files to make a more challenging game.
Forum:
Space Empires: IV & V
May 25th, 2003, 03:28 AM
Replies:
5,004
Babylon 5 Mod
Views:
644,368
Posted By
pathfinder
Re: Babylon 5 Mod
Geryon: Not sure which graphic is used. I'll have to check. which ever one is "beam weapon" for the EA. Ahhh...uses pic #103 for the slicer, maybe should be #108.
BTW which class vessel would that...
Forum:
Space Empires: IV & V
May 24th, 2003, 02:29 PM
Replies:
5,004
Babylon 5 Mod
Views:
644,368
Posted By
pathfinder
Re: Babylon 5 Mod
assault ships are already made by the AI(breach pods researched, uses heavy destroyer thru cruiser hulls, capture ship strategy.
[ May 24, 2003, 14:53: Message edited by: pathfinder ]
Forum:
Space Empires: IV & V
May 24th, 2003, 02:09 PM
Replies:
21
Have you released a shipset recently?
Views:
5,251
Posted By
pathfinder
Re: Have you released a shipset recently?
yes I did. wonder if i mis-spelled something http://forum.shrapnelgames.com/images/icons/shock.gif
Can't access hotmail to what is up, so theat may be the problem...hotmail hosed...
I'll...
Forum:
Space Empires: IV & V
May 24th, 2003, 03:44 AM
Replies:
5,004
Babylon 5 Mod
Views:
644,368
Posted By
pathfinder
Re: Babylon 5 Mod
My hands are full doing what I am doing...no time to figger that out IF.
Someone else what to take on research and build times (cost)?
[ May 24, 2003, 02:51: Message edited by: pathfinder ]
Forum:
Space Empires: IV & V
May 24th, 2003, 01:53 AM
Replies:
5,004
Babylon 5 Mod
Views:
644,368
Posted By
pathfinder
Re: Babylon 5 Mod
Not sure that I can since I do not know specifically what was done..
You could unzip to a dummy area/folder then pick-and choose..
[ May 24, 2003, 00:53: Message edited by: pathfinder ]
Forum:
Space Empires: IV & V
May 24th, 2003, 12:52 AM
Replies:
5,004
Babylon 5 Mod
Views:
644,368
Posted By
pathfinder
Re: Babylon 5 Mod
IF: will do
Forum:
Space Empires: IV & V
May 24th, 2003, 12:10 AM
Replies:
5,004
Babylon 5 Mod
Views:
644,368
Posted By
pathfinder
Re: Babylon 5 Mod
Oh that Version will come out and as a "complete" d/l. may have to be 2-3 parts (30 mb limit here) but several things: smaller size pulse weapons (especilly heavy), a bit longer (especially heavy)...
Forum:
Space Empires: IV & V
May 23rd, 2003, 10:32 PM
Replies:
21
Have you released a shipset recently?
Views:
5,251
Posted By
pathfinder
Re: Have you released a shipset recently?
Dogscoff: sent what I know by the email addy in your profile. not much there I am afraid.
Forum:
Space Empires: IV & V
May 23rd, 2003, 10:00 PM
Replies:
5,004
Babylon 5 Mod
Views:
644,368
Posted By
pathfinder
Re: Babylon 5 Mod
Let me be very clear: NOT retiring (completely anyways). Simply NOT wasting my time with AI or data files until the situation clears. I really do NOT want to do 2 sets of AI/Data files.
and yeah...
Forum:
Space Empires: IV & V
May 23rd, 2003, 12:15 PM
Replies:
21
Have you released a shipset recently?
Views:
5,251
Posted By
pathfinder
Re: Have you released a shipset recently?
That would be great!
Forum:
Space Empires: IV & V
May 23rd, 2003, 05:14 AM
Replies:
98
The complete race list (post your new creations/updates here)
Views:
19,230
Posted By
pathfinder
Re: The complete race list (post your new creations/updates here)
Trooper: I added the weapon platforms and drone.
1053657599.zip (http://forum.shrapnelgames.com/newuploads/1053657599.zip)
Thanks for pointing that out!
[ May 23, 2003, 04:15: Message...
Forum:
Space Empires: IV & V
May 23rd, 2003, 04:42 AM
Replies:
21
Have you released a shipset recently?
Views:
5,251
Posted By
pathfinder
Re: Have you released a shipset recently?
Forgot to add weapon platforms and drone in earlier upload (B5 Cascor):
1053657599.zip (http://forum.shrapnelgames.com/newuploads/1053657599.zip)
Forum:
SEIV Scenarios and Mods
May 23rd, 2003, 04:40 AM
Replies:
273
Sticky:
Space Empires IV: AI Races/Ship Sets
Views:
91,884
Posted By
pathfinder
Re: Space Empires IV: AI Races/Ship Sets
Forgot to add weapon platforms and drone in earlier upload (B5 Cascor):
1053657599.zip (http://forum.shrapnelgames.com/newuploads/1053657599.zip)
Forum:
Space Empires: IV & V
May 22nd, 2003, 11:59 PM
Replies:
21
Have you released a shipset recently?
Views:
5,251
Posted By
pathfinder
Re: Have you released a shipset recently?
Trooper: oopsssss...guess I need to design them....DOH! http://forum.shrapnelgames.com/images/icons/blush.gif
The race pic is only placeholder. The Cascor are more like 2 legged moles rather...
Forum:
Space Empires: IV & V
May 22nd, 2003, 11:56 PM
Replies:
5,004
Babylon 5 Mod
Views:
644,368
Posted By
pathfinder
Re: Babylon 5 Mod
Mad ...no. Refusing to waste my time on a MOD that may be totally re-designed..yes.
Forum:
Space Empires: IV & V
May 22nd, 2003, 12:16 PM
Replies:
5,004
Babylon 5 Mod
Views:
644,368
Posted By
pathfinder
Re: Babylon 5 Mod
I'll withdraw since this is being totally re-written. Ciao..
Forum:
Space Empires: IV & V
May 22nd, 2003, 12:14 PM
Replies:
21
Have you released a shipset recently?
Views:
5,251
Posted By
pathfinder
Re: Have you released a shipset recently?
Dogscoff: Yeah, I rendered the Cascor myself (DOGA). I'll post the others as I have time. and by all means go ahead and do an infantry pic ..
[ May 22, 2003, 11:15: Message edited by: pathfinder...
Forum:
Space Empires: IV & V
May 22nd, 2003, 01:39 AM
Replies:
12
New Ships
Views:
2,297
Posted By
pathfinder
Re: New Ships
Links broken?
Ahhhh....nice! avian race?
[ May 22, 2003, 01:10: Message edited by: pathfinder ]
Forum:
Space Empires: IV & V
May 22nd, 2003, 01:04 AM
Replies:
4
POLL: Have you surfed this forum today?
Views:
1,287
Posted By
pathfinder
Re: POLL: Have you surfed this forum today?
Bb rating...?? http://forum.shrapnelgames.com/images/icons/icon12.gif
guess I need to look at that new Version...
[ May 22, 2003, 00:05: Message edited by: pathfinder ]
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