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Search: Posts Made By: Urendi Maleldil
Forum: Space Empires: IV & V May 28th, 2004, 08:36 PM
Replies: 4
Views: 2,168
Posted By Urendi Maleldil
Re: SE4 AI 101 or Editor?

There are sections for AI modding, but it isn't easy and there are a few really big bugs.

Editing the files by hand was very time-consuming and required a lot of repetition. I also made a few...
Forum: Space Empires: IV & V May 28th, 2004, 04:15 PM
Replies: 4
Views: 2,168
Posted By Urendi Maleldil
SE4 AI 101 or Editor?

I'm building a new mod, but I've completely redone the tech tree. I wrote new AI research and design creation files from scratch, but I sure wish there awas an easier way to edit them.

Does anyone...
Forum: Space Empires: IV & V May 25th, 2004, 03:40 AM
Replies: 89
Views: 12,727
Posted By Urendi Maleldil
Re: Space Empires Evil Ruler Handbook.

47. Always trade ships with either no engines or no weapons
Forum: Space Empires: IV & V May 25th, 2004, 03:35 AM
Replies: 25
Views: 4,939
Posted By Urendi Maleldil
Re: Captain Proton Mod!

Does any one know of a blackandwhitevator program that turns a batch of image files black and white?
Forum: Space Empires: IV & V May 25th, 2004, 03:22 AM
Replies: 72
Views: 14,340
Posted By Urendi Maleldil
Re: OT: The Passion of the Christ movie

Religion means nothing. All that matters is what is true. If something is true, it's true for me, true for you, and true for any Martians out there.

Since religions are beliefs about what is true,...
Forum: Space Empires: IV & V May 24th, 2004, 07:19 PM
Replies: 89
Views: 12,727
Posted By Urendi Maleldil
Re: Space Empires Evil Ruler Handbook.

36. A cloaked star kiler parked in orbit of you ally's sun is worth more than one around your enemy's

37. Obscuring storms are good places to build star bases and fleets. Especially if that...
Forum: Space Empires: IV & V May 24th, 2004, 07:06 PM
Replies: 25
Views: 4,939
Posted By Urendi Maleldil
Re: Captain Proton Mod!

This'll be way cool.

ACTIVATE THE LIGHTENING SHIELD!!

Oh, and you've got to have a death ray.
Forum: Space Empires: IV & V May 24th, 2004, 07:03 PM
Replies: 72
Views: 14,340
Posted By Urendi Maleldil
Re: OT: The Passion of the Christ movie

If God wants to destroy us, that's his perogative. He made us after all. And it won't be because he's evil. It will be because he's righteous, we are most definitely not.

Just look at the war in...
Forum: Space Empires: IV & V May 16th, 2004, 06:32 PM
Replies: 16
Views: 3,718
Posted By Urendi Maleldil
Re: Andromeda Mod?

That's Hercules in space, right?
Forum: Space Empires: IV & V April 15th, 2004, 01:58 AM
Replies: 22
Views: 4,496
Posted By Urendi Maleldil
Re: AI Gurus: Facility Construction

How does the Proportions mod do it? It doesn't use AI tags.
Forum: Space Empires: IV & V April 10th, 2004, 08:55 PM
Replies: 29
Views: 6,184
Posted By Urendi Maleldil
Re: Imperialism Mod

You could gift them ships and things. War by proxy. Like the cold war.
Forum: Space Empires: IV & V April 10th, 2004, 05:28 PM
Replies: 29
Views: 6,184
Posted By Urendi Maleldil
Re: Imperialism Mod

I suppose then the controlling empire would have to defend the homeworlds of its subjugated races.

That sounds fine to me.
Forum: Space Empires: IV & V April 2nd, 2004, 11:00 PM
Replies: 5,004
Views: 645,519
Posted By Urendi Maleldil
Re: Babylon 5 Mod

Radiated into space, that's like emissive armor.

Or leaky shields
Forum: Space Empires: IV & V April 1st, 2004, 10:29 PM
Replies: 5,004
Views: 645,519
Posted By Urendi Maleldil
Re: Babylon 5 Mod

I think their shields act more like ECM than SE4 shields
Forum: Space Empires: IV & V April 1st, 2004, 10:21 PM
Replies: 94
Views: 9,931
Posted By Urendi Maleldil
Re: Robotech Ship Set

Zentraedi ships. Cool. Are you gonna do any battlepods? Or that huge mobile base?
Forum: Space Empires: IV & V March 19th, 2004, 06:00 PM
Replies: 7
Views: 1,688
Posted By Urendi Maleldil
Re: SE Modder

Yeah. I'm an SE4 junkie from the old days.

Funny thing is, I haven't actually played SE4 in several years. I've just been putting together a huge mod that never gets finished and then I think of...
Forum: Space Empires: IV & V March 18th, 2004, 08:38 PM
Replies: 7
Views: 1,688
Posted By Urendi Maleldil
Re: SE Modder

Oh yeah, and those weapon sounds are really annoying.
Forum: Space Empires: IV & V March 5th, 2004, 12:46 AM
Replies: 2,841
Views: 368,282
Posted By Urendi Maleldil
Re: STM "Final v1.7.5" Discussion

More Monster ideas:

Rogue bits of Particle 010 - destroys stuff in a big way

Renegade Borg - high tech borg ship (doing whatever a borg ship can)

evil nanites - damages ships by ramming
...
Forum: Space Empires: IV & V March 3rd, 2004, 11:08 PM
Replies: 12
Views: 2,549
Posted By Urendi Maleldil
Re: ATTN: AI wizards

The AI won't launch fighters without carriers either. Neither will they launch any fighters outside of combat.

The drone AI must follow similar programming.

It's too bad. But what you could do...
Forum: Space Empires: IV & V March 3rd, 2004, 07:10 PM
Replies: 2,841
Views: 368,282
Posted By Urendi Maleldil
Re: STM "Final v1.7.5" Discussion

More Monster ideas:

V'Ger - vast living machine prope, formerly of Earth, trying to learn all that is learnable. (Huge subverter weapons + planetary bombs)

Whale Probe - Huge probe whose energy...
Forum: Space Empires: IV & V February 16th, 2004, 01:59 AM
Replies: 24
Views: 3,400
Posted By Urendi Maleldil
Re: AI Design

That's great. I haven't read that anywhere before. I thought the TDM AIs did that, but I didn't know how.
Forum: Space Empires: IV & V February 15th, 2004, 03:09 AM
Replies: 24
Views: 3,400
Posted By Urendi Maleldil
Re: AI Design

Is it possible to get the AI to design and use ships that are cross between Attack Ships and Carriers?

Ships would have main weapons like an attack ship and be used mostly for the same purposes,...
Forum: Space Empires: IV & V January 30th, 2004, 01:15 AM
Replies: 16
Views: 3,353
Posted By Urendi Maleldil
Re: Krsq\'s Component Modder?

I've been using the techgrid program ever since I fugured out how to use it. I'm still not sure what a tech grid is though.
Forum: Space Empires: IV & V January 28th, 2004, 07:32 AM
Replies: 16
Views: 3,353
Posted By Urendi Maleldil
Krsq\'s Component Modder?

Has anyone seen Krsq's component modding program? The link to it appears to be broken.
Forum: Space Empires: IV & V January 13th, 2004, 03:28 AM
Replies: 55
Views: 9,077
Posted By Urendi Maleldil
Re: Malfador Games Pirated

I saw SE4 for sale for a buck when I was in East Asia.

They had pictures and a description from some other game on it.
Showing results 476 to 500 of 500

 
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