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Search: Posts Made By: Dracus
Forum: Space Empires: IV & V May 6th, 2001, 11:17 PM
Replies: 7
Views: 2,286
Posted By Dracus
Re: ModPack Bug?

I get the access volation when in tach combat and there is a large number of ships/fighters on one side and i decide to resolve combat. This forces me to always run the tach the full 30 turns even if...
Forum: Space Empires: IV & V May 6th, 2001, 10:38 PM
Replies: 10
Views: 3,255
Posted By Dracus
Re: Newbie

There is a strat guide in the mod section that answers alot of questions.
As for the attack, You can not excape was combat begans. You can run around and hope that your ship is faster then the...
Forum: Space Empires: IV & V May 6th, 2001, 03:27 PM
Replies: 1
Views: 1,494
Posted By Dracus
Re: Attention One and all! new Eyecandy files

Corrected the formations file.
ver is now 1.03
Forum: Space Empires: IV & V May 6th, 2001, 03:25 PM
Replies: 4
Views: 1,903
Posted By Dracus
Re: Sound mod and TDM modpack

As far as I know, the TDM has the orginal components file from MM. I think that the one Tampa made works fine with the TDM and will not cause any issues. I think the reason they do not add it to the...
Forum: Space Empires: IV & V May 6th, 2001, 02:46 PM
Replies: 2
Views: 1,626
Posted By Dracus
Re: Error with eyecandy mod and TDM modpack

fixed.
I had the wrong dark wing formation. it was from a prior verision of the TDM. It was missing half the layout.
I have updated the zip on the mod forum.
Sorry about that.


[This...
Forum: Space Empires: IV & V May 6th, 2001, 01:22 AM
Replies: 12
Views: 3,870
Posted By Dracus
Re: How do I detect stealth armor?

maybe a cloak that also sweeps mines. That way cloaked ships can pass through mine fields undetected. Then scanning Sats would be useful.

Don't know if this will work, can't test it until I get...
Forum: Space Empires: IV & V May 5th, 2001, 09:54 PM
Replies: 12
Views: 3,870
Posted By Dracus
Re: How do I detect stealth armor?

I think You can edit the components.txt and add different types of cloaks.
I.e.
Name := Cloaking Device I
Description := Field generated around a starship which passes...
Forum: Space Empires: IV & V May 5th, 2001, 06:37 PM
Replies: 1
Views: 1,494
Posted By Dracus
Attention One and all! new Eyecandy files

I have updated the Eyecandy Files
They are posted in the Mod forum
Under Data mods Named EyeCandy Ver 1.02
My events file and klingon speech file is now included in the zip.
Forum: Space Empires: IV & V May 5th, 2001, 01:58 AM
Replies: 29
Views: 6,510
Posted By Dracus
Re: New Borg

I am running your borg, I have not meet them yet.
Forum: Space Empires: IV & V May 5th, 2001, 01:46 AM
Replies: 33
Views: 8,377
Posted By Dracus
Re: What would you like to see in an expansion pack

For those of you, who requested more random events. My random events file is posted in the mod section and I will be posting my newest Version by sunday.
Forum: Space Empires: IV & V May 5th, 2001, 01:15 AM
Replies: 82
Views: 13,814
Posted By Dracus
Re: Missiles: Do they ever miss???

Just for kicks:

Maybe the missles don't home in on heat, transmissions, radio signals, or radar.
maybe they home in on the fat, lazy loudmouthed guy down in the engine room that keeps talking to...
Forum: Space Empires: IV & V May 5th, 2001, 12:26 AM
Replies: 17
Views: 4,317
Posted By Dracus
Re: Primitive cultures

The battlestar Galactica is a race in the game (if you download the Mod) and I am putting in a lot of side time to develop the cylons to add at a later date.
While random events are not visable...
Forum: Space Empires: IV & V May 4th, 2001, 08:09 PM
Replies: 17
Views: 4,317
Posted By Dracus
Re: Primitive cultures

I personall would like to see population have a better role in the game. I have stated this in a number of threads.
Forum: Space Empires: IV & V May 2nd, 2001, 03:57 AM
Replies: 9
Views: 2,543
Posted By Dracus
Re: Hey check this out

The whole point of this post is that the AI has gotten a little better since the Last patch.

There was no way to know what kind of ship I was going to get until after I accepted the trade.
Forum: Space Empires: IV & V May 1st, 2001, 08:48 PM
Replies: 9
Views: 2,543
Posted By Dracus
Re: Hey check this out

Yea, the ship they gave me had been blown away in battle between the toltayan and another race. I have to limp it back to my system across the toltayan's enemy system and 8 of the toltayan systems to...
Forum: Space Empires: IV & V May 1st, 2001, 05:28 PM
Replies: 9
Views: 2,543
Posted By Dracus
Re: Hey check this out

Then they send that message about looking forward in future deals.
Forum: Space Empires: IV & V May 1st, 2001, 05:23 PM
Replies: 9
Views: 2,543
Posted By Dracus
Hey check this out

I went to trade the toltayan level 2 mineral exraction for level 2 ship const. and level 2 Prop.
They are a standard AI no patchs Version 1.35.
They changed the trade a unknown ship and unkown...
Forum: Space Empires: IV & V April 28th, 2001, 06:38 PM
Replies: 63
Views: 19,009
Posted By Dracus
Re: SEIV: Play by Web

All beta testers,
I have a new game set up....

[This message has been edited by Dracus (edited 29 April 2001).]
Forum: Space Empires: IV & V April 28th, 2001, 05:58 PM
Replies: 8
Views: 2,664
Posted By Dracus
Re: how do you stop a plague?

You have to build a ship, or you can let all the pop die and then repopulate the planet. It seems that in SEIII the plague stayed with the planet until cured so all new population would still die,...
Forum: Space Empires: IV & V April 28th, 2001, 04:30 PM
Replies: 63
Views: 19,009
Posted By Dracus
Re: SEIV: Play by Web

What is going on with this, it is down again.....
Forum: Space Empires: IV & V April 28th, 2001, 02:12 PM
Replies: 6
Views: 1,309
Posted By Dracus
Re: Which mods?? They keep changing???

My event mod and Eyecandy mod all work with the other mods and 1.35.
Forum: Space Empires: IV & V April 27th, 2001, 03:33 PM
Replies: 13
Views: 3,082
Posted By Dracus
Re: Are Nature shrines stackable?

I have noticed that also. I was able to build multi spaceports and Urban in a system without getting a message because none were completed.
I think you only get the message of the it exist and The...
Forum: Space Empires: IV & V April 27th, 2001, 01:44 AM
Replies: 15
Views: 3,858
Posted By Dracus
Re: Sick new facility idea

It is playing on the scifi channel in the us
Central time 2:00pm May 26th. 3pm eastern time

Date
Time
...
Forum: Space Empires: IV & V April 27th, 2001, 01:09 AM
Replies: 15
Views: 3,858
Posted By Dracus
Re: Sick new facility idea

Ok I spelled the name wrong.

anyway Soylent Green is a still a good movie even today no matter what the review says.

Here is a review by tv guide:

A sluggishly directed look at life and...
Forum: Space Empires: IV & V April 26th, 2001, 04:34 PM
Replies: 15
Views: 3,858
Posted By Dracus
Re: Sick new facility idea

solvent green was an old b movie. In this movie-- To control the population and due to lack of food the city of new york (i think) starts feeding the people solvent green. It turns out that they are...
Showing results 476 to 500 of 500

 
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