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Showing results 476 to 500 of 500
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Posts Made By:
Morkilus
Forum:
Dominions 3: The Awakening
October 16th, 2006, 12:26 PM
Replies:
69
horror mark on pretender
Views:
14,887
Posted By
Morkilus
Re: horror mark on pretender
So who wants to make the "HorrorNerf" mod? Personally I can't wait to be attacked by one of these things http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Dominions 3: The Awakening
October 13th, 2006, 03:41 PM
Replies:
15
Reanimation
Views:
3,527
Posted By
Morkilus
Re: Reanimation
It's not an exploit unless you can gain some huge advantage that you should employ _every_ time because it's so efficient. This sounds like so much effort that it would rarely be worth it; it's...
Forum:
Dominions 3: The Awakening
October 12th, 2006, 05:46 PM
Replies:
55
Favorite nations so far?
Views:
10,044
Posted By
Morkilus
Re: Favorite nations so far?
Wow, I guess "Era" and "Age" as in "ME" and "MA" really are intechangable http://forum.shrapnelgames.com/images/smilies/eek.gif
I've only a chance to really play EA(E) Abysia and Vanheim. Both...
Forum:
Dominions 3: The Awakening
October 12th, 2006, 05:40 PM
Replies:
95
Problem Saving Games
Views:
16,063
Posted By
Morkilus
Re: Problem Saving Games
Eh, I take it back I guess. The thing is, I'm not surprised save/loading isn't supported heavily given that there are links to roguelikes on the devs' website. (http://www.illwinter.com/links.html)
Forum:
Multiplayer and AARs
October 12th, 2006, 04:18 PM
Replies:
336
Dawggie Does Dominions - JURRI WINS!!
Views:
42,677
Posted By
Morkilus
Re: Missing Pretenders
Awww, I'm totally missing my chance to play with the King of the Wyrms and the King of the Blitz. http://forum.shrapnelgames.com/images/smilies/frown.gif
Forum:
Dominions 3: The Awakening
October 12th, 2006, 04:15 PM
Replies:
95
Problem Saving Games
Views:
16,063
Posted By
Morkilus
Re: Problem Saving Games
Games like Jagged Alliance and Call of Duty would be ridiculously hard without save/loading. But games like Dwarf Fortress and Dominions encourage you to experiment, make mistakes, but then recover...
Forum:
Dominions 3: The Awakening
October 12th, 2006, 12:33 PM
Replies:
94
Message from Abysia
Views:
13,739
Posted By
Morkilus
Re: Message from Abysia
The more I think about it, the more I think aging is a great concept in this game. Think about all the horrible things that can happen to you in this game and in myth: Barbarians pillaging, vampires,...
Forum:
Dominions 3: The Awakening
October 11th, 2006, 06:13 PM
Replies:
9
OMG...undead Nazis !!!
Views:
2,528
Posted By
Morkilus
Re: OMG...undead Nazis !!!
Now that we have a mention of the inspiration for Cradle of Filth in this thread, I feel like I have led a productive day.
Forum:
Dominions 3: The Awakening
October 11th, 2006, 05:43 PM
Replies:
9
OMG...undead Nazis !!!
Views:
2,528
Posted By
Morkilus
Re: OMG...undead Nazis !!!
Do all vampires get central/eastern European names? Here's hoping for a Svetlana.
Forum:
Dominions 3: The Awakening
October 11th, 2006, 04:35 PM
Replies:
232
Patch Improvements
Views:
46,980
Posted By
Morkilus
Re: Points for Slumbering gods too high
It's your game, do what you will. But the devs designed it to NOT be the kind of game where you reload to fix your mistakes and fiddle with the random number generator. This is of course a...
Forum:
Dominions 3: The Awakening
October 11th, 2006, 04:23 PM
Replies:
12
I see Dominions and similar games as hobby gaming.
Views:
3,375
Posted By
Morkilus
Re: I see Dominions and similar games as hobby gam
Nice article. However, I was hoping that it would be about how you were a miniatures developer and were interested in producing a minis line for the Dominions characters. If only I could have a nice...
Forum:
Dominions 3: The Awakening
October 11th, 2006, 04:15 PM
Replies:
20
Ermor AE findings
Views:
4,013
Posted By
Morkilus
Re: Ermor AE findings
In my experience, banishment is good enough to make some of the weaker reanimation spells obsolete. The AI seems to really like priests, so ye olde skelly spammer strategy might have to be retired.
Forum:
Dominions 3: The Awakening
October 11th, 2006, 04:11 PM
Replies:
9
OMG...undead Nazis !!!
Views:
2,528
Posted By
Morkilus
Re: OMG...undead Nazis !!!
Pshh. Hitler was a vegetarian.
Forum:
Dominions 3: The Awakening
October 11th, 2006, 01:13 PM
Replies:
94
Message from Abysia
Views:
13,739
Posted By
Morkilus
Re: Message from Abysia
Sounds like an awesome and funny tactic to me. No, I didn't give anyone the collar, it was passed on from Madame Fortuna to the other commanders of Ulm. It's not a "cheesy" tactic either; we all know...
Forum:
Dominions 3: The Awakening
October 11th, 2006, 12:10 PM
Replies:
18
WTF? Gold?!
Views:
3,498
Posted By
Morkilus
Re: WTF? Gold?!
The TC AI out-castled me by a factor of two last game if you don't count fallen capitols. This is a much appreciated feature!
But seriously... don't bring up a "balance" issue unless you have...
Forum:
Dominions 3: The Awakening
October 10th, 2006, 04:49 PM
Replies:
94
Message from Abysia
Views:
13,739
Posted By
Morkilus
Re: Message from Abysia
You mean you're not having any fun sending those feeble old wrecks to the front lines, ahead of the pikemen to slow down a cavalry charge? You either have no sense of humor, or are just a soft...
Forum:
Dominions 3: The Awakening
October 9th, 2006, 04:58 PM
Replies:
28
Help with Vanheim
Views:
4,857
Posted By
Morkilus
Re: Help with Vanheim
Queen of Elemental Air.
Forum:
Dominions 3: The Awakening
October 9th, 2006, 04:57 PM
Replies:
94
Message from Abysia
Views:
13,739
Posted By
Morkilus
Re: Message from Abysia
Don't ever play Dwarf Fortress then. You'll find plenty of "annoyance" mechanics, such as insanity, fey moods, ugly wounds, depression, and tantrums. What would you think if one of your Warlocks blew...
Forum:
Scenarios, Maps and Mods
October 9th, 2006, 03:30 PM
Replies:
6
The hardest part of modmaking...balance!
Views:
5,141
Posted By
Morkilus
Re: The hardest part of modmaking...balance!
Did you check out the old Dom2 mod manual? He gave some suggestions for balancing new units there.
Forum:
Scenarios, Maps and Mods
October 9th, 2006, 03:27 PM
Replies:
20
Map Scenario Survey
Views:
6,637
Posted By
Morkilus
Re: Map Scenario Survey
This sounds like a great idea; I've always loved your maps.
If you're doing an underground graphic section, please please give Abysia some love with a fiery/lava section too. Depending on how the...
Forum:
Dominions 2: The Ascension Wars
October 9th, 2006, 01:40 PM
Replies:
5
Question about Mercenaries
Views:
6,333
Posted By
Morkilus
Re: Question about Mercenaries
Mercenaries, irrelevant? Tell that to Orion and the Shipwreckers. I couldn't disagree more; the ability to have an instant army pop up in any of your provinces for a relatively tiny amount of gold is...
Forum:
Dominions 3: The Awakening
October 9th, 2006, 12:44 PM
Replies:
22
Best Spells?
Views:
4,106
Posted By
Morkilus
Re: Best Spells?
I've seen an AI Lich do pretty good as an SC, but I seriously doubt the AI decked out a pretender in all the gear necessary to be really lethal and then got killed by an Arrow. What kind of pretender...
Forum:
Dominions 3: The Awakening
October 9th, 2006, 12:29 PM
Replies:
35
Population Question`
Views:
8,136
Posted By
Morkilus
Re: Population Question`
Ugh. We need to think about population in this game as staying static because each province has already reached its capacity. Each turn is just a month's time, so it would take something like 240...
Forum:
Dominions 3: The Awakening
October 6th, 2006, 05:47 PM
Replies:
40
Agartha, from my under-the-works demo guide
Views:
15,646
Posted By
Morkilus
Re: Agartha, from my under-the-works demo guide
http://forum.shrapnelgames.com/images/smilies/rant.gif Heresy! She is a fertility (i.e. sex) goddess! For shame. http://forum.shrapnelgames.com/images/smilies/rant.gif
Forum:
Dominions 3: The Awakening
October 6th, 2006, 05:41 PM
Replies:
22
The Future of the World?
Views:
4,384
Posted By
Morkilus
Re: The Future of the World?
I would make that bet too... but you might have to consider Lovecraft to be a science fiction writer instead of someone using mythology conventions. In that case, Mankind always loses. ...
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