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Showing results 476 to 500 of 500
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Posts Made By:
oleg
Forum:
Space Empires: IV & V
October 28th, 2003, 11:51 PM
Replies:
9
Solar flares
Views:
2,413
Posted By
oleg
Re: Solar flares
<font size="2" face="sans-serif, arial, verdana">Very good ideas. http://forum.shrapnelgames.com/images/icons/icon6.gif But I don't think it can be easily implemented - extra lines of code...
Forum:
Space Empires: IV & V
October 28th, 2003, 11:46 PM
Replies:
27
France rethinks nuclear deterrent
Views:
5,143
Posted By
oleg
Re: France rethinks nuclear deterrent
Basically, the new USA and French policy spells the doom to the non-prolifaration treaty. You are no longer safe if you refrain from nukes production. From now on, any state must have nukes as a mean...
Forum:
Space Empires: IV & V
October 28th, 2003, 03:14 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
144,182
Posted By
oleg
Re: AI Campaign => For a Challenging AI opponent
<font size="2" face="sans-serif, arial, verdana">Sometimes I play Finite but I don't like it very much. Nature shrine is such a valuable building in Finite. I simply can not force myself not to pick...
Forum:
Space Empires: IV & V
October 28th, 2003, 02:40 AM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
144,182
Posted By
oleg
Re: AI Campaign => For a Challenging AI opponent
<font size="2" face="sans-serif, arial, verdana">No http://forum.shrapnelgames.com/images/icons/icon9.gif I think it needs a hardcode fix by MM which is unlikely since this problem does not affect...
Forum:
Space Empires: IV & V
October 28th, 2003, 12:10 AM
Replies:
7
OT - How many Posts can a thread get in an hour? no double Posts.
Views:
1,622
Posted By
oleg
Re: OT - How many Posts can a thread get in an hour? no double Posts.
WHO CARES ! Honestly, log off and play some SEIV. Or are you afraid of evil AIC empires ? Common, make my day, you punk...
Forum:
Space Empires: IV & V
October 28th, 2003, 12:04 AM
Replies:
67
OT - Rugby World Cup
Views:
10,330
Posted By
oleg
Re: OT - Rugby World Cup
<font size="2" face="sans-serif, arial, verdana">Samoa has a good one too. I pitty England and other Nothern nations who has no classy show ups !
Forum:
Space Empires: IV & V
October 27th, 2003, 11:58 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
144,182
Posted By
oleg
Re: AI Campaign => For a Challenging AI opponent
<font size="2" face="sans-serif, arial, verdana">No. But you must be Ugly Good.
Forum:
Space Empires: IV & V
October 27th, 2003, 11:56 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
144,182
Posted By
oleg
Re: AI Campaign => For a Challenging AI opponent
<font size="2" face="sans-serif, arial, verdana">Wow, you catched my original post http://forum.shrapnelgames.com/images/icons/icon7.gif http://forum.shrapnelgames.com/images/icons/icon6.gif ...
Forum:
Space Empires: IV & V
October 27th, 2003, 11:48 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
144,182
Posted By
oleg
Re: AI Campaign => For a Challenging AI opponent
It is difficult to balance all game setups with one set of files.
From my experience, radio and agro facilities do not need improve in productions.
But they definetly must be made much...
Forum:
Space Empires: IV & V
October 27th, 2003, 11:36 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
144,182
Posted By
oleg
Re: AI Campaign => For a Challenging AI opponent
Please, ignore, some computer mistake...
[ October 27, 2003, 21:40: Message edited by: oleg ]
Forum:
Space Empires: IV & V
October 27th, 2003, 11:27 PM
Replies:
15
OT: here is your eternal life, but would you take it ?
Views:
2,688
Posted By
oleg
Re: OT: here is your eternal life, but would you take it ?
<font size="2" face="sans-serif, arial, verdana">Ypu may even fullfil the Holy Grail of SEIV - build a Sphere World in Proportions game and fill it with Cultural Centers.
No, even 400 years would...
Forum:
Space Empires: IV & V
October 27th, 2003, 11:21 PM
Replies:
9
Oh, fiddlesticks!
Views:
2,352
Posted By
oleg
Re: Oh, fiddlesticks!
There is something odd here. UK changed time to winter. Why this board (zulu time) has not http://forum.shrapnelgames.com/images/icons/confused.gif
Forum:
Space Empires: IV & V
October 27th, 2003, 11:17 PM
Replies:
67
OT - Rugby World Cup
Views:
10,330
Posted By
oleg
Re: OT - Rugby World Cup
<font size="2" face="sans-serif, arial, verdana">Fat chance. I'll bet on Frogies in semis. http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum:
Space Empires: IV & V
October 27th, 2003, 05:17 PM
Replies:
67
OT - Rugby World Cup
Views:
10,330
Posted By
oleg
Re: OT - Rugby World Cup
New Zealand.
Forum:
Space Empires: IV & V
October 27th, 2003, 04:59 PM
Replies:
7
How to keep up with AI Unit Production?
Views:
1,901
Posted By
oleg
Re: How to keep up with AI Unit Production?
Simply set all your idle planets to build troops/units and set "repeat order" on. You may go broke soon http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
October 27th, 2003, 04:23 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
144,182
Posted By
oleg
Re: AI Campaign => For a Challenging AI opponent
I think advanced refining and organic facilities are way too costly.
Refining Center:
cost : 10k M, 60k O and 40k R
produce: 100+50 M, 25 O and 200+300 R (second term is from sun)
Normal...
Forum:
Space Empires: IV & V
October 25th, 2003, 05:14 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
144,182
Posted By
oleg
Re: AI Campaign => For a Challenging AI opponent
Yes, GLV, if one assume HP-I option is a representation of hidden starliners to help micro-man., there is no problem. But my heart bleeds when I see a full planet with no room for new "subjects"....
Forum:
Space Empires: IV & V
October 25th, 2003, 05:01 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
144,182
Posted By
oleg
Re: AI Campaign => For a Challenging AI opponent
Certainly, HumanTech I idea is to help the casual players to stand up aginst AIs on steroids. Still, after my first experience i would never ever pick up this option again - obviously. I'm a micro...
Forum:
Space Empires: IV & V
October 25th, 2003, 04:04 PM
Replies:
42
What Games do you own?
Views:
11,784
Posted By
oleg
Re: What Games do you own?
<font size="2" face="sans-serif, arial, verdana">He is, AFAIK from older Posts and profile http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum:
Space Empires: IV & V
October 25th, 2003, 03:58 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
144,182
Posted By
oleg
Re: AI Campaign => For a Challenging AI opponent
Ok, I tried "human bonus #1' trait - the one that gives free replicant center.
IT WAS A HORROR !!! Instead of "reducing micromanaging" I was plunged into the worst micromanagement game of my life...
Forum:
Space Empires: IV & V
October 25th, 2003, 03:38 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
144,182
Posted By
oleg
Re: AI Campaign => For a Challenging AI opponent
JLS, Why did you remove Planetory Lore from Organic Tech. ??? http://forum.shrapnelgames.com/images/icons/confused.gif
I think it was a very nice touch. Something I can comprehend as a...
Forum:
Space Empires: IV & V
October 25th, 2003, 01:40 AM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
144,182
Posted By
oleg
Re: AI Campaign => For a Challenging AI opponent
<font size="2" face="sans-serif, arial, verdana">BAD idea - SEIV MUST have at least 20 races in pictures folder. If it has less than 20, weird things can happen !
Forum:
Space Empires: IV & V
October 25th, 2003, 01:34 AM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
144,182
Posted By
oleg
Re: AI Campaign => For a Challenging AI opponent
<font size="2" face="sans-serif, arial, verdana">I think maintenance numbers are fine - if you spend 500 points, upkeep of 1K ship goes from 100 to 95 -> reduction by 5% -> your economy is better of...
Forum:
Space Empires: IV & V
October 25th, 2003, 01:26 AM
Replies:
12
Great Games for 2003
Views:
2,009
Posted By
oleg
Re: Great Games for 2003
<font size="2" face="sans-serif, arial, verdana">That was my reaction too ! http://forum.shrapnelgames.com/images/icons/icon10.gif I never played any of those games and was sure I am a minority,...
Forum:
Space Empires: IV & V
October 24th, 2003, 04:06 PM
Replies:
1,581
AI Campaign => For a Challenging AI opponent
Views:
144,182
Posted By
oleg
Re: AI Campaign => For a Challenging AI opponent
Yes, it is indeed seems to be more profitable to invest in production. What ship type did you use ?
I wonder if low maintenace hulls (like small transports) or expensive (like colony ships) make any...
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