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Search: Posts Made By: zovs66
Forum: Campaigns, Scenarios & Maps December 27th, 2018, 01:43 PM
Replies: 8
Views: 10,891
Posted By zovs66
Forum: Campaigns, Scenarios & Maps December 27th, 2018, 01:40 PM
Replies: 184
Sticky: MAPS!
Views: 177,438
Posted By zovs66
Re: MAPS!

Your welcome. I just wanted to point out that everything that you were asking is in the game guide, they put in not only a lot of work in the yearly updates of the game itself but also in the...
Forum: Campaigns, Scenarios & Maps December 27th, 2018, 11:28 AM
Replies: 184
Sticky: MAPS!
Views: 177,438
Posted By zovs66
Re: MAPS!

Not to sound weird, but you really really need to read the game manual everything is explained in there and then you have to really experiment.
Forum: WinSPWW2 December 27th, 2018, 11:18 AM
Replies: 5
Views: 3,779
Posted By zovs66
Re: Airborne MMGs and close assault

I can confirm, and in many many playings of campaign games, infantry are the key, while tanks are fun, if they get in to close terrain infantry can kill them even panthers and tigers, etc. a lot of...
Forum: WinSPMBT December 26th, 2018, 06:57 PM
Replies: 13
Views: 8,603
Posted By zovs66
Re: Extremely Large Map (ELM) Feasibility.

Once you get used to it, it’s not that bad...way points, that is. I do small, medium and large scenarios. I suppose I do medium ones the most, 1-2 battalions in each side. I’ve done a lot one...
Forum: WinSPWW2 December 26th, 2018, 08:23 AM
Replies: 7
Views: 3,586
Posted By zovs66
Re: LCI (R) facing and indirect fire

So I doubled checked the scenario and all the LCI (R) are pointed in the 'right' direction and s/b able to provide OBA onto the beach.
Forum: WinSPWW2 December 26th, 2018, 08:04 AM
Replies: 7
Views: 3,586
Posted By zovs66
Re: LCI (R) facing and indirect fire

I created a scenario that RetLT is referring to. I left the units deployed on the map as is (normally they are pointed in the right direction by default, left or right). I'll take a look and see if I...
Forum: WinSPMBT December 25th, 2018, 10:38 AM
Replies: 13
Views: 8,603
Posted By zovs66
Re: Extremely Large Map (ELM) Feasibility.

Yes search in the game guide for way points. Also look in the scenario editor section. Experience is the key, i.e., playing.
Forum: WinSPMBT December 25th, 2018, 09:24 AM
Replies: 17
Views: 11,130
Posted By zovs66
Re: Does fire spread?

Advanced Squad Leader, a board game.
Forum: Campaigns, Scenarios & Maps December 21st, 2018, 06:12 PM
Replies: 325
Sticky: Map: Height Maps
Views: 287,335
Posted By zovs66
Re: Height Maps

Thanks! That worked like a charm!

Got to figure out why some of my maps won't generate.
Forum: Campaigns, Scenarios & Maps December 21st, 2018, 04:39 PM
Replies: 325
Sticky: Map: Height Maps
Views: 287,335
Posted By zovs66
Re: Height Maps

So I have been trying to use the map contour tool to capture a port city in China, maybe that is why its not working?

Keep getting:



No matter where in the area I try.

Trying this url...
Forum: WinSPMBT December 20th, 2018, 08:54 AM
Replies: 13
Views: 8,603
Posted By zovs66
Re: Extremely Large Map (ELM) Feasibility.

Awesome! You'll need to spend some time playing the game to get a feel of how things work, both scenarios and campaign games will help. Then you'll need to spend some time tinkering with maps and...
Forum: TO&Es December 20th, 2018, 08:42 AM
Replies: 2,013
Sticky: MBT's
Views: 1,032,128
Posted By zovs66
Re: MBT's

On both tries as the human I got a MV.

On both games I saw a few ATG kills. In this one I lost 2 of my Oplat's to stupid aggressive moves. The AI lost at least 6 to stupid moves.

As the...
Forum: TO&Es December 20th, 2018, 08:31 AM
Replies: 2,013
Sticky: MBT's
Views: 1,032,128
Posted By zovs66
Re: MBT's

So I did another test, this time as the Ukrainians, same perimeters as last time.

Preferences:
https://i.imgur.com/NLItrVm.png

Outcome:
https://i.imgur.com/m3uqncR.png
Forum: WinSPMBT December 19th, 2018, 10:07 AM
Replies: 13
Views: 8,603
Posted By zovs66
Re: Extremely Large Map (ELM) Feasibility.

So for me, the way I look at it is, for the $30 or so (depending on if you purchase both) its years and years of fun, enjoyment of the greatest game made even greater by Don and Andy!

In my not so...
Forum: WinSPMBT December 19th, 2018, 10:06 AM
Replies: 13
Views: 8,603
Posted By zovs66
Forum: WinSPMBT December 19th, 2018, 10:01 AM
Replies: 13
Views: 8,603
Posted By zovs66
Re: Extremely Large Map (ELM) Feasibility.

SP1 (and the 'other) pales in comparison to what SPWW2 and SPMBT play and offer as a gaming system. You'll have to 'relearn' a lot of new things.

If you download the 'free' version I think you be...
Forum: Campaigns, Scenarios & Maps December 19th, 2018, 06:37 AM
Replies: 8
Views: 10,891
Posted By zovs66
Forum: WinSPMBT December 18th, 2018, 04:42 PM
Replies: 5
Views: 4,946
Posted By zovs66
Re: Modern Air Power in MBT

So Fox News was just reporting theory as facts? I have seen the F-35 at an air show and they are awesome to watch to say the least. As an x-tanker, tanks will never be obsolete..lol
Forum: WinSPMBT December 18th, 2018, 04:03 PM
Replies: 13
Views: 8,603
Posted By zovs66
Re: Extremely Large Map (ELM) Feasibility.

Some notes for you.


WinSPWW2 and WinSPMBT are the ONLY steel panther games still in design, development and currently supported (now for over 20 years). There are new patches each year.
...
Forum: WinSPMBT December 18th, 2018, 03:44 PM
Replies: 5
Views: 4,946
Posted By zovs66
Modern Air Power in MBT

So I am more or less a WW2 guy, but for MBT I like to do historical games from roughly 1947-99 (and and hypothetical situations from time to time).

I read this article don't know much about...
Forum: WinSPMBT December 17th, 2018, 01:39 PM
Replies: 8
Views: 6,360
Posted By zovs66
Re: CIWS/VIRSS Vs ATGM/AGM

Vonderbar! Vonderbar!

Oh, that was excellent!
Forum: WinSPMBT December 13th, 2018, 08:27 AM
Replies: 14
Views: 7,523
Posted By zovs66
Re: Chance of Arrival in Unit Reinforcement

You lost me on

The rest was just some numbers wrapped in pretty characters...
Forum: WinSPMBT December 12th, 2018, 03:01 PM
Replies: 14
Views: 7,523
Posted By zovs66
Re: Chance of Arrival in Unit Reinforcement

I like simple math and was never called to be a mathematician, in ASL there are folks that can recite the probability of rolling 2d6 for various things, in those days (and even to this day) I just...
Forum: WinSPMBT December 12th, 2018, 09:35 AM
Replies: 11
Views: 7,713
Posted By zovs66
Re: AI Tank Heavy Preference

I want the AI to be as hard to beat as possible so I give it all the help I can, I use AI Tank Heavy ON, (all the options on, except for sound) and when playing CG I set the difficulty to one of the...
Showing results 476 to 500 of 500

 
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