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Search: Posts Made By: Maerlande
Forum: Multiplayer and AARs October 8th, 2009, 11:54 AM
Replies: 567
Views: 123,938
Posted By Maerlande
Re: Forge of Godhood - started

Thanks Agema. I've been browsing this thread and a bunch of others to try to understand. I'm still kind of confused but I'm getting the idea.
Forum: Multiplayer and AARs October 8th, 2009, 11:47 AM
Replies: 567
Views: 123,938
Posted By Maerlande
Re: Forge of Godhood - started

Folks,

Can someone help me with a technical question on this game? Somewhere in the early parts of the thread I read that while the magic site frequency is set to zero there is still the base...
Forum: Multiplayer and AARs October 8th, 2009, 11:25 AM
Replies: 140
Views: 35,248
Posted By Maerlande
Re: End of Time 3 - Running

I, Nebechadnezar, Emporer of T'ien Ch'i, send greetings to my honorable neighbours.

I am having some trouble controlling the zeal of my barbarian tribesman so I suggest you keep out of their way. ...
Forum: Dominions 3: The Awakening October 8th, 2009, 11:17 AM
Replies: 18
Views: 5,296
Posted By Maerlande
Re: Request: Settings or Mods?

Happygeek,

Random is a program by Ballbarian that makes great random maps. It also includes SemiRandom that let's you set up the premade custom AI gods from Ballbarian and others. They are much...
Forum: Dominions 3: The Awakening October 8th, 2009, 09:53 AM
Replies: 18
Views: 5,296
Posted By Maerlande
Re: Request: Settings or Mods?

Hi Happygeek,

I've been chasing the same thing a lot of ways. Check out my thread in Mods and Maps here:

http://forum.shrapnelgames.com//showthread.php?t=44008

Lot's of the veterans have...
Forum: Dominions 3: The Awakening October 7th, 2009, 11:10 PM
Replies: 19
Views: 7,205
Posted By Maerlande
Re: fire storm

Doesn't killing the caster end it? So flyers set to attack rear.
Forum: Multiplayer and AARs October 7th, 2009, 11:02 PM
Replies: 1,513
Views: 304,658
Posted By Maerlande
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Pretender Design, AI Creation.

Are we stuck? I'd like to play this game. It seems to be stuck on the swap issue. Are we still moving forward?
Forum: Multiplayer and AARs October 7th, 2009, 02:34 PM
Replies: 567
Views: 123,938
Posted By Maerlande
Re: Forge of Godhood - started

Hi Folks,

I played turn 45 as a sub for Ryleh to help QM. Hopefully I didn't mess up any agreements but there wasn't much time to find folks. If I did mess up Atul's agreements, well you can...
Forum: Multiplayer and AARs October 6th, 2009, 09:41 PM
Replies: 140
Views: 35,248
Posted By Maerlande
Re: End of Time 3 - Running

Won't you please be my nieghbour?
Forum: Multiplayer and AARs October 6th, 2009, 11:59 AM
Replies: 133
Views: 35,161
Posted By Maerlande
Re: LA: Noobs and Strangeness (Awaiting Pretenders)

What does diplomacy binding mean?

Example, if I make a NAP I must set a time frame? Otherwise it's forever?
Forum: Multiplayer and AARs October 5th, 2009, 02:59 PM
Replies: 1,513
Views: 304,658
Posted By Maerlande
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Assignment, God Design, AI Creation.

Our captain hasn't chimed in, but I'd like to voice an opinion. I think Gandalf will make the AI garrisons tough enough to be a challenge and the 5 turn wait isn't needed. Seems to me, noobish...
Forum: Multiplayer and AARs October 5th, 2009, 11:29 AM
Replies: 140
Views: 35,248
Posted By Maerlande
Re: End of Time 3 - Running

Hey,

I bumped a neighbour. Would the neighbour kindly check Private messages? :) I'm Tien Chi btw.

Cheers.
Forum: Multiplayer and AARs October 4th, 2009, 11:52 PM
Replies: 133
Views: 35,161
Posted By Maerlande
Re: LA: Noobs and Strangeness

I would like Patala please.
Forum: Multiplayer and AARs October 4th, 2009, 04:29 PM
Replies: 133
Views: 35,161
Posted By Maerlande
Re: LA: Noobs and Strangeness

Talking wacky builds, how many provinces per player are you planning? I've done some strange builds that need a bit of space to work. Tight maps are not good for them.
Forum: Multiplayer and AARs October 3rd, 2009, 06:50 PM
Replies: 1,513
Views: 304,658
Posted By Maerlande
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Assignment, Design, AI Creation.

No wait, misunderstanding Dr.P. We would PREFER Caelum. I'm sure FL agrees. So you picking Pangaea is good by us.
Forum: Multiplayer and AARs October 3rd, 2009, 02:03 PM
Replies: 1,513
Views: 304,658
Posted By Maerlande
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Assignment, God Design, AI Creation.

Yes Sept,

I tried freshwater and it failed. Sea worked. I didn't try deep sea. I simply changed the mask. I did not make any changes to the map picture, just the mask.
Forum: Multiplayer and AARs October 3rd, 2009, 01:34 PM
Replies: 1,513
Views: 304,658
Posted By Maerlande
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Assignment, God Design, AI Creation.

Hi folks,

I built a version of the map for this game with custom AI gods from SemiRandom, fixed starts based on the teams using method 2 above, and the extra starts for the AI's in the corners. I...
Forum: Scenarios, Maps and Mods October 1st, 2009, 04:27 PM
Replies: 20
Views: 7,496
Posted By Maerlande
Re: Single player with #allies

I would be willing to make some GOD files. But frankly, I don't know what would make good AI gods. Got any ideas?
Forum: Scenarios, Maps and Mods September 29th, 2009, 11:05 AM
Replies: 20
Views: 7,496
Posted By Maerlande
Re: Single player with #allies

That makes sense about the Arena. I hadn't thought of that. And given that the AI always joins arena fights, it's going to break the allies eventually.

I'm currently working to learn map...
Forum: Multiplayer and AARs September 29th, 2009, 10:36 AM
Replies: 140
Views: 35,248
Posted By Maerlande
Re: End of Time 3 - Send in pretenders

I'll have mine this morning. I was tested a couple dozen variations and I'm finally happy.
Forum: Multiplayer and AARs September 27th, 2009, 03:39 PM
Replies: 140
Views: 35,248
Posted By Maerlande
Forum: Multiplayer and AARs September 25th, 2009, 09:18 PM
Replies: 1,513
Views: 304,658
Posted By Maerlande
Forum: Multiplayer and AARs September 25th, 2009, 09:06 PM
Replies: 1,513
Views: 304,658
Posted By Maerlande
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Nation Selection Underway.

My mistake. I reread the thread on BI. The milita from events are a different unit than those recruitable and the gold is disabled for the event ones. It must have just looked like a problem. I...
Forum: Multiplayer and AARs September 25th, 2009, 12:03 PM
Replies: 1,513
Views: 304,658
Posted By Maerlande
Re: Noobs & Vets: Rise of the AI Menace. EA, BI, Nation Selection Underway.

Sept,

I was looking over the settings again. Would you consider BI resources instead of gold? I changed my single player to gold this week to try it out and it's pretty painful with astral...
Forum: Scenarios, Maps and Mods September 25th, 2009, 11:45 AM
Replies: 20
Views: 7,496
Posted By Maerlande
Re: Single player with #allies

Rdonj,

Yeah I finally signed up to MP on NvV. I'll have to slow down my play. I tend to play 100 turns a day or so in SP so I get kind of careless and play intuitively rather than organized.
Showing results 476 to 500 of 500

 
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