.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
The Star and the Crescent- Save $9.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 51 to 75 of 121
Search took 0.02 seconds; generated 93 minute(s) ago.
Search: Posts Made By: Kietsensei
Forum: Multiplayer and AARs October 7th, 2009, 03:27 AM
Replies: 133
Views: 26,814
Posted By Kietsensei
Re: LA: Noobs and Strangeness (Awaiting Pretenders)

By the way can someone give me the link to download the map please?
Forum: Multiplayer and AARs October 5th, 2009, 02:07 AM
Replies: 133
Views: 26,814
Posted By Kietsensei
Re: LA: Noobs and Strangeness

Greetings

I would like to play a Pythium
Forum: Multiplayer and AARs October 2nd, 2009, 11:18 AM
Replies: 367
Views: 53,908
Posted By Kietsensei
Re: Crusaders - Mod Heavy Ea game [Game Started!]

After many years of bloody conflicts, the last witch kings of Sauromatia has been killed and their false fountain idol has been destroyed. The time of necromancy and cannibalism is over!

Thank you...
Forum: Multiplayer and AARs October 1st, 2009, 10:11 AM
Replies: 367
Views: 53,908
Posted By Kietsensei
Re: Crusaders - Mod Heavy Ea game [Game Started!]

I think a rollback won't be possible considering all battle results and random events involved in a turn. Imagine your 25MR SC dying to a single desintegrate spell or a nasty death event in your...
Forum: Multiplayer and AARs September 28th, 2009, 02:40 AM
Replies: 130
Views: 19,319
Posted By Kietsensei
Re: Water Total War (Running)

I am happy to concede the game to you as well. You deserved the victory. Otherwise it will take ages before this game finish.

My only regret was that I should have rushed you after I have finished...
Forum: Multiplayer and AARs September 26th, 2009, 04:38 AM
Replies: 367
Views: 53,908
Posted By Kietsensei
Re: Crusaders - Mod Heavy Ea game [Game Started!]

This province seems to produce a nice gem income ;)
Forum: Multiplayer and AARs September 24th, 2009, 12:46 PM
Replies: 130
Views: 19,319
Posted By Kietsensei
Re: Water Total War (Running)

err yeah sorry I meant 72h quickhost. I don't know why but in my head a days was 12h long...
Forum: Multiplayer and AARs September 24th, 2009, 07:14 AM
Replies: 130
Views: 19,319
Posted By Kietsensei
Re: Water Total War (Running)

Bah your orders shouldn't be that difficult and different from mine: buying bishop fish ;)
More seriously I agree with you and after turn 70 I wouldn't mind to switch to 36h quickhost if everyone...
Forum: Multiplayer and AARs September 22nd, 2009, 04:49 PM
Replies: 130
Views: 19,319
Posted By Kietsensei
Re: Water Total War (Running)

I am really disgusted of that bad luck. Feebleminded after one single heart attack when you have more than 200hp and 50% frost resist...
Otherwise, my god would have escaped as he was scripted to...
Forum: Multiplayer and AARs September 21st, 2009, 02:55 PM
Replies: 331
Views: 53,157
Posted By Kietsensei
Re: Viscious Circle 3

I am more inclined to keep 24h until turn 30 as the game doesn't require a lot of micromanagement and thinking at the moment. But of course the majority will decide.
Forum: Multiplayer and AARs September 20th, 2009, 03:54 AM
Replies: 130
Views: 19,319
Posted By Kietsensei
Re: Water Total War (Running)

I agree with Squirelloid on the size of the map. And not being able to send those two lovely kings in the ocean to bash some Ichtycentaurs' head is kinda sad :(
Diplomacy is what make MP different...
Forum: Multiplayer and AARs September 19th, 2009, 05:42 PM
Replies: 367
Views: 53,908
Posted By Kietsensei
Re: Crusaders - Mod Heavy Ea game [Game Started!]

It is true you have repelled one of the army of Oceania and that mermaids aren't that great fighters on the land without their hypocamp mount. Both side suffered heavy losses but reinforcement are on...
Forum: Multiplayer and AARs September 17th, 2009, 04:10 AM
Replies: 130
Views: 19,319
Posted By Kietsensei
Re: Water Total War (Running)

Actually the last QoW is bugged like you have witnessed that. She come with a permanent ice incased effet on her :re: So even if she is still here you can say that you permanently disabled her from...
Forum: Multiplayer and AARs September 16th, 2009, 06:31 PM
Replies: 130
Views: 19,319
Posted By Kietsensei
Re: Water Total War (Running)

Oye Oye people of the oceans!
Everyone shall rejoice and celebrate this day. One of the main army of the Capricorns has been defeated during the siege of MA R'lyeh. More than 300 troops of the evil...
Forum: Multiplayer and AARs September 8th, 2009, 01:19 PM
Replies: 130
Views: 19,319
Posted By Kietsensei
Re: Water Total War (Running)

I don't know what happened with your pd. I was quite surprised as well...
I am awaiting for your tartarian. At least they are moving as fast as my Queens :)
Forum: Multiplayer and AARs September 8th, 2009, 04:35 AM
Replies: 130
Views: 19,319
Posted By Kietsensei
Re: Water Total War (Running)

Curse these ichtycentaurs they reproduce faster than I slaughter them :rolleyes:
I whish my tritons had more time to spend with their mate so that I can have more knights to oppose you^^
Forum: Multiplayer and AARs September 7th, 2009, 02:22 PM
Replies: 367
Views: 53,908
Posted By Kietsensei
Re: Crusaders - Mod Heavy Ea game [Game Started!]

Sorry to see you go Aethyr. I hope to see you soon on another game ;)
Forum: Multiplayer and AARs August 31st, 2009, 11:11 AM
Replies: 486
Views: 83,121
Posted By Kietsensei
Re: Overlords - Game Thread. Sign up phase

Well yes and no. I am kinda new as I have less than 5 MP games on internet using the llamaserver. But I have been playing this game for more than 1 year now on hotseat with friends. Playing on...
Forum: Multiplayer and AARs August 31st, 2009, 09:59 AM
Replies: 486
Views: 83,121
Posted By Kietsensei
Re: Overlords - Game Thread. Sign up phase

Hello

the concept looks very interesting. I would like to sign as an overlord.
Do I have to tell the nation I would like to play now or is it a random assignment on a pre defined list?
Forum: Multiplayer and AARs August 31st, 2009, 09:44 AM
Replies: 331
Views: 53,157
Posted By Kietsensei
Re: Viscious Circle 3

By the way I would like to suggest that we turn graph off. It will make the game more interesting and make you use more scouts to gather intel.
Forum: Multiplayer and AARs August 30th, 2009, 02:33 PM
Replies: 331
Views: 53,157
Posted By Kietsensei
Re: Viscious Circle 3

Hinnom, led by the wise and pacific Rephaims is back ;)
Forum: Multiplayer and AARs August 30th, 2009, 03:45 AM
Replies: 237
Views: 42,193
Posted By Kietsensei
Re: Vicious Circle2 Upload pretenders

Actually, the problem is that you chose a philosopher/research strategy with Arco, which made you very vulnerable to early rush. I am pretty sure the result would have been the same if you had a...
Forum: Multiplayer and AARs August 29th, 2009, 05:02 AM
Replies: 237
Views: 42,193
Posted By Kietsensei
Re: Vicious Circle2 Upload pretenders

I am for starting again (HInnom).
Now if we can upload pretender again that would be great. I would like to do some changes
Forum: Multiplayer and AARs August 29th, 2009, 03:43 AM
Replies: 237
Views: 42,193
Posted By Kietsensei
Re: Vicious Circle2 Upload pretenders

Well congratulation to Squirelloid for this blitz victory!
And see Grudge? You weren't eliminated after all :D
I guess we have to start over again
Forum: Multiplayer and AARs August 28th, 2009, 08:47 PM
Replies: 237
Views: 42,193
Posted By Kietsensei
Re: Vicious Circle2 Upload pretenders

Err I think there have been some mistake with the victory condition... Rollback I suppose? :)
Showing results 51 to 75 of 121

 
Forum Jump

All times are GMT -4. The time now is 07:44 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.