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Search: Posts Made By: Arralen
Forum: WinSPWW2 March 11th, 2010, 11:46 AM
Replies: 8
Views: 2,440
Posted By Arralen
Re: Odd OBB/ campaign buy screen problem ...

I'm running v4.0-CD.

I restored the default OOBs (again):
spob16.obf 15.12.2009 Version Nov/2009 (C) 2009 The Camo Workshop

Formation #300 NbFz(1) and #301 NbFz Zug - should be...
Forum: Dominions 3: The Awakening March 10th, 2010, 03:07 AM
Replies: 10
Views: 3,044
Posted By Arralen
Re: recruitable trolls

Nope - it's all about the sticks and stones.

;)
Forum: WinSPWW2 March 9th, 2010, 05:11 AM
Replies: 8
Views: 2,440
Posted By Arralen
Re: Odd OBB/ campaign buy screen problem ...

Go back, read everything again :rolleyes:

The modded OOB made my spot the error, but it's there with the default OOBs as well.
It did this because the formation edited last shows up last on the...
Forum: WinSPWW2 March 8th, 2010, 05:57 PM
Replies: 8
Views: 2,440
Posted By Arralen
Odd OBB/ campaign buy screen problem ...

I'm having a very odd OOB/ campaign buy screen problem, and at first I thought I caused it myself by fiddling with some unit structure etc., but I went back to the default OOBs, and things do not...
Forum: Space Empires: IV & V March 8th, 2010, 05:33 AM
Replies: 1,561
Views: 315,080
Posted By Arralen
Re: Balance Mod Available for SE:V

Some more troubles - this time with the sat layer minister:

Running fresh 1.19g with SmSys 1.07.

Found my 2 FF SatLayers sitting over the last worlds where they picked up sats (small amount of...
Forum: Space Empires: IV & V March 6th, 2010, 08:10 AM
Replies: 4
Views: 5,380
Posted By Arralen
Re: 32 bit Bitmaps

An alpha channel (for transparency) may be stored in a separate file, where it is similar to a grayscale image, or in a fourth channel that converts 24-bit images to 32 bits per pixel....
Forum: Dominions 3: The Awakening March 5th, 2010, 03:09 AM
Replies: 9
Views: 2,684
Posted By Arralen
Re: What nations have new unit art?

.. and that some of the old sprites are looking ugly in comparison might have to do with the fact that they originate in Dom 1 (DomPPP)/ Dom2, and had half the resolution that sprites use in Dom 3....
Forum: TO&Es March 1st, 2010, 11:34 AM
Replies: 27
Views: 11,059
Posted By Arralen
Re: spob34

Looking at the Nafziger OOBs

942IQAU Italian Army, Authorized Strength, 75mm/46 Anti-Aircraft or Anti-Tank Artillery Group, June 1942 (http://www.cgsc.edu/CARL/nafziger/942IQAU.PDF)

942IQAV ...
Forum: Dominions 3: The Awakening February 28th, 2010, 06:40 PM
Replies: 25
Views: 6,152
Posted By Arralen
Re: Cooperative Play

This forum has a chat room?!?!?

And yes, cooperative play without mods/special maps etc. is somewhat lacking ...
Forum: Space Empires: IV & V February 28th, 2010, 05:34 AM
Replies: 1,561
Views: 315,080
Posted By Arralen
Re: Balance Mod Available for SE:V

Upon applying my tweaks to 1.19g, I found you added and removed some values from settings.txt vs. 1.19f, but I don't find that mentioned in the readme!? Deliberate or an editing error?

Added:
...
Forum: Space Empires: IV & V February 28th, 2010, 05:14 AM
Replies: 1,561
Views: 315,080
Posted By Arralen
Re: Balance Mod Available for SE:V

Nearly forgot - and the forum didn't let me make any more changes to the above posting ...

AI scoutships (e.g. Phong, Norak) use only 1 main gun, but no PD; Layout is essentially the same as the...
Forum: Space Empires: IV & V February 28th, 2010, 04:34 AM
Replies: 1,561
Views: 315,080
Posted By Arralen
Re: Balance Mod Available for SE:V

Yeah, great !

I'm sorry to say, though, that most likely you'll have to do another version :( ;)

Just tonight I stumbled upon what seems to be a regression to around 1.15 (i vaguely remember...
Forum: TO&Es February 25th, 2010, 01:28 PM
Replies: 4
Views: 4,944
Posted By Arralen
Re: Suggestion: Nimbus motorbike with 20mm Madsen 1938.

http://en.wikipedia.org/wiki/Madsen_20_mm_anti-aircraft_cannon

.. unreliable as it is, there's at least a link to another website with interesting tidbits of information, and pics. And the other...
Forum: TO&Es February 23rd, 2010, 04:53 PM
Replies: 27
Views: 11,059
Posted By Arralen
Re: spob34

Addendum:

Could be that Unit 425 Ansaldo 75mm and Unit 423 3RO 75L46 are meant to be using the same gun?!

Though italian measurement of calibre length was somewhat different from the usual...
Forum: TO&Es February 23rd, 2010, 04:02 PM
Replies: 27
Views: 11,059
Posted By Arralen
Re: spob34

I'm not entirely sure which gun this is supposed to be ... I don't have any literature, so I have to rely on what I find on the net:

I found mentioned

- Breda 75/46, Main armament of the...
Forum: Intel Forum Bar & Grill February 23rd, 2010, 10:53 AM
Replies: 2
Views: 11,221
Posted By Arralen
Re: Cosmic Supremacy

And to use all features, you have to pay for premium membership.

Though it is not clear from the readily available information, which features are barred from free gamers, and what the premium...
Forum: TO&Es February 23rd, 2010, 10:40 AM
Replies: 27
Views: 11,059
Posted By Arralen
Re: spob34 - Apr.2008

******Yep, and it's been that way for years ( over 6 years at the very minimum )My first guess is it should have AP but seeing as it's been that way for quite awhile I will assume instead that I'll...
Forum: Space Empires: IV & V February 20th, 2010, 02:18 PM
Replies: 1,561
Views: 315,080
Posted By Arralen
Re: Balance Mod Available for SE:V

Ooops, yes, I'm using BalanceModv119f and BalanceModSmallSysv106.
Should have mentioned that I guess ...
Forum: TO&Es February 19th, 2010, 02:43 PM
Replies: 4
Views: 6,825
Posted By Arralen
Panzerjäger, SdKfz 8 FlaK 18, etc. ...

I just fired up SPWW2 again, and looked for some nice tank busting fun, and thought about running a tank hunter company - not necessarly german, as that feels like cheating sometimes ;) ...
...
Forum: Space Empires: IV & V February 19th, 2010, 07:54 AM
Replies: 1,561
Views: 315,080
Posted By Arralen
Re: Balance Mod Available for SE:V

I'm having a little bit of a problem with a movement point calculation oddity:

(My) Small Fighter, 2x SmallIonEngine I, says (4,10) on the construction screen - and ends up with 8km/s in combat.
...
Forum: Dominions 3: The Awakening February 17th, 2010, 10:28 AM
Replies: 37
Views: 9,075
Posted By Arralen
Re: Misfortune 3 Death 3 scale

No.
But I haven't played with awful scales in the latest version that much ...

Just wanted to mention, than misfortune-3 gives you zero chance to get national heros, what can really detract from...
Forum: Dominions 3: The Awakening February 17th, 2010, 10:08 AM
Replies: 12
Views: 3,925
Posted By Arralen
Re: How do helmets work?

IIRC Johann mentioned once, that the -relative- size of combatants does have some influence in melee.
Can't find it atm, sry.
Forum: Dominions 3: The Awakening February 17th, 2010, 09:54 AM
Replies: 47
Views: 13,711
Posted By Arralen
Re: Steam Sale Dom3 players might like.

This is not quite true, or at least not the full picture:


http://www.taleworlds.com/salesfaq.aspx



http://forums.taleworlds.com/index.php/topic,12982.0.html
Forum: Scenarios, Maps and Mods February 17th, 2010, 09:40 AM
Replies: 9
Views: 3,014
Posted By Arralen
Re: Maximum size of mods?

And THAT'S the problem - not if Windoze can handle the file size, but if Dom3 actually can read it in completely, withouth running into buffer overflows etc. .

But if everyone agrees that they...
Forum: Conquest of Elysium II February 10th, 2010, 07:03 PM
Replies: 4
Views: 12,565
Posted By Arralen
Re: Just.... wow

Pssst!
Here!


Illwinter is working on a new game, and it's not Dominions IV.
I have the feeling (and it's my very personal, completely subjective and absolutely fact-free), that that game will...
Showing results 51 to 75 of 500

 
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