The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $8.00
winSPWW2- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Today's Posts
Search
Search Forums
Show Threads
Show Posts
Tag Search
Advanced Search
Find All Thanked Posts
Go to Page...
Page 3 of 20
<
1
2
3
4
5
13
>
Last
»
Showing results 51 to 75 of 500
Search took
0.03
seconds; generated 64 minute(s) ago.
Search:
Posts Made By:
Endoperez
Forum:
Scenarios, Maps and Mods
April 25th, 2009, 04:16 AM
Replies:
65
Mod:
Kaleva, Songs of Sorcery - 0.87 released
Views:
49,108
Posted By
Endoperez
Re: Kaleva, Songs of Sorcery - 0.87 released
This should happen in two-three weeks. That's how long I have to work on this, and it's kind-of schoolwork.
I haven't started working on the sprites yet, besides planning stages. I made notes of...
Forum:
Scenarios, Maps and Mods
April 24th, 2009, 02:46 PM
Replies:
65
Mod:
Kaleva, Songs of Sorcery - 0.87 released
Views:
49,108
Posted By
Endoperez
Re: Kaleva, Songs of Sorcery - 0.87 released
I don't agree with your logic for two reasons. First, most types of modern combat sports have weight classes, so that smaller guys won't lose to as good but bigger guys. Second, combat is the last...
Forum:
Dominions 3: The Awakening
April 23rd, 2009, 03:49 PM
Replies:
9
Magic path increase
Views:
3,567
Posted By
Endoperez
Re: Magic path increase
Or an S1 mage. Just imagine that: all your S1 or N1 or whatever researchers can now forge Skulls of Fire, Bottles of Living Water, Fever Fetishes, Fire Brands, Rainbow Armors...
Forum:
Dominions 3: The Awakening
April 23rd, 2009, 02:35 PM
Replies:
111
Beware of Ashdod
Views:
41,290
Posted By
Endoperez
Re: Beware of Ashdod
That still leaves the problem of Ashdod having overwhelming magical force. :p
Forum:
Dominions 3: The Awakening
April 23rd, 2009, 10:27 AM
Replies:
89
Bogarus Quick Guide
Views:
43,415
Posted By
Endoperez
Re: Bogarus Quick Guide
It probably won't. It doesn't work for other national "dragons" (Shirrushes), or Tarrasques, or Iron Dragons. It's more of a "drake master", actually.
Forum:
Dominions 3: The Awakening
April 23rd, 2009, 05:18 AM
Replies:
89
Bogarus Quick Guide
Views:
43,415
Posted By
Endoperez
Re: Bogarus Quick Guide
Thanks, I had totally forgotten that. :re:
Forum:
Dominions 3: The Awakening
April 23rd, 2009, 03:05 AM
Replies:
89
Bogarus Quick Guide
Views:
43,415
Posted By
Endoperez
Re: Bogarus Quick Guide
Bodyguards NEVER fire. EDIT: unless they're humans guarding Abysians. They they fire, but only in the "ooh, who's cooking?" sense.
Dragons set to Fire will walk forward until an enemy is in...
Forum:
Dominions 3: The Awakening
April 23rd, 2009, 01:19 AM
Replies:
24
Counter against Agartha's Marble Oracles?
Views:
12,438
Posted By
Endoperez
Re: Counter against Agartha's Marble Oracles?
MA Ermor is Death and Astral and some randoms. No Augurs.
Forum:
Dominions 3: The Awakening
April 22nd, 2009, 11:47 AM
Replies:
23
Sphinx immobile?
Views:
7,384
Posted By
Endoperez
Re: Sphinx immobile?
At least it's YOUR Sphinx you're stuck with. Consider what you could do with all those hp and all that natural protection if the Sphinx could teleport. Teleport is only Thaumaturgy 3. How can you...
Forum:
Dominions 3: The Awakening
April 22nd, 2009, 10:31 AM
Replies:
23
Sphinx immobile?
Views:
7,384
Posted By
Endoperez
Re: Sphinx immobile?
Not just walking. Sneaking.
"Hey, Muttlecraunch, are you seeing what I'm seeing?"
"What? What are you seeing?"
"That sphinx over there... I swear I saw it move."
"Sphinx?! There's no sphinxes...
Forum:
Scenarios, Maps and Mods
April 22nd, 2009, 07:29 AM
Replies:
65
Mod:
Kaleva, Songs of Sorcery - 0.87 released
Views:
49,108
Posted By
Endoperez
Re: Kaleva, Songs of Sorcery - 0.87 released
I'm working on this again. During this week and the following two, I have five days of school, total. I'm writing up some documents, and I'll have to take screenshots from the game and that kind of...
Forum:
Dominions 3: The Awakening
April 22nd, 2009, 06:35 AM
Replies:
24
Counter against Agartha's Marble Oracles?
Views:
12,438
Posted By
Endoperez
Re: Counter against Agartha's Marble Oracles?
If anyone's interested in the workings of trample, read manual page 57. I think at least the damage-dealing parts of it are true. I wasn't quite sure of the details myself, I had to check it out...
Forum:
Dominions 3: The Awakening
April 22nd, 2009, 03:52 AM
Replies:
89
Bogarus Quick Guide
Views:
43,415
Posted By
Endoperez
Re: Bogarus Quick Guide
What is that? How don't they work?
EDIT: nevermind, I found this:
Forum:
Dominions 3: The Awakening
April 22nd, 2009, 03:49 AM
Replies:
24
Counter against Agartha's Marble Oracles?
Views:
12,438
Posted By
Endoperez
Re: Counter against Agartha's Marble Oracles?
Shatter, E3 Alt 5, is construct-only.
Could the marble oracle kill a tough size 6 unit, such as a Behemoth?
Casting magic-resistance-negates spells doesn't work against high-mr units every...
Forum:
Dominions 3: The Awakening
April 22nd, 2009, 01:55 AM
Replies:
11
Guide:
MA Abysia - Devilicious
Views:
11,596
Posted By
Endoperez
Re: MA Abysia - Devilicious
Very detailed guide, and nice reading.
Forum:
Dominions 3: The Awakening
April 21st, 2009, 11:32 AM
Replies:
12
Suggestions for MA Ermor and Ulm
Views:
5,359
Posted By
Endoperez
Re: Suggestions for MA Ermor and Ulm
Also "Breaking the Seal" for EA Agartha.
A hero with spesific description would also work. See Malphas for EA Abysia.
Forum:
Dominions 3: The Awakening
April 21st, 2009, 11:27 AM
Replies:
8
Temple Destroyed Event kills AI!
Views:
2,233
Posted By
Endoperez
Re: Temple Destroyed Event kills AI!
I thought turn 4 was about where they were allowed. Enough time to recruit a mage and a priest. However, Edi thinks otherwise, so I'm probably wrong.
Forum:
Dominions 3: The Awakening
April 21st, 2009, 02:59 AM
Replies:
8
Temple Destroyed Event kills AI!
Views:
2,233
Posted By
Endoperez
Re: Temple Destroyed Event kills AI!
I'm not sure if AI would be clever enough to build a new temple in the capital ASAP. With something like Pythium, it could really screw them over.
It's also possible to lose your LAB, but not in...
Forum:
Scenarios, Maps and Mods
April 19th, 2009, 07:27 PM
Replies:
14
Whats the best Pretender MOD?
Views:
4,641
Posted By
Endoperez
Re: Whats the best Pretender MOD?
Try putting the files from dominions3/mods/mythology to dominions3/mods/.
The important thing is having the file that ends in ".dm" in your dominions3/mods folder. Then it will show up properly....
Forum:
Scenarios, Maps and Mods
April 19th, 2009, 04:26 PM
Replies:
14
Whats the best Pretender MOD?
Views:
4,641
Posted By
Endoperez
Re: Whats the best Pretender MOD?
Conceptual Balance can be downloaded in parts, one of which is Pretenders. It doesn't add any, but you could say that it gives you more forms to work with, since it improves ones like Lord of the...
Forum:
Scenarios, Maps and Mods
April 19th, 2009, 04:18 PM
Replies:
25
Any Machaka love?
Views:
7,630
Posted By
Endoperez
Re: Any Machaka love?
Thanks, although I'm not so sure about the awesome, what it with being a very early proof-of-concept. :D
Our best bet would probably be to get Kristoffer to play the EA Machaka mod, and then get...
Forum:
Dominions 3: The Awakening
April 19th, 2009, 05:11 AM
Replies:
4
OK, I give
Views:
1,908
Posted By
Endoperez
Re: OK, I give
The arrows also work for setting PD.
Forum:
Scenarios, Maps and Mods
April 17th, 2009, 06:48 AM
Replies:
37
Mod:
New pretender: Deep Dagon
Views:
31,358
Posted By
Endoperez
Re: New pretender: Deep Dagon
Deep Dagon is good enough for Dominions, but if you change his name into something from the Cthulhu mythos, he should be "Father Dagon". Not a female, because that's Mother Hydra, and that's the new...
Forum:
Dominions 3: The Awakening
April 16th, 2009, 12:15 AM
Replies:
66
Brainstorming Nation Strategies
Views:
44,828
Posted By
Endoperez
Re: Brainstorming Nation Strategies
MA C'tis:
1. Skelli spam (and Relief)
2. Quagmire
3. casting Gift of Health very early
4. Panic AND Terror
5. spamming ethereal/luck/protection with Shamans
6. reverse communion for Soul...
Forum:
Dominions 3: The Awakening
April 15th, 2009, 01:08 PM
Replies:
52
How should word "C'tis" be pronounced?
Views:
13,626
Posted By
Endoperez
Re: How should word "C'tis" be pronounced?
The formal standard of English is a very vulgar Latin. :D It's used in formal documents, encyclopedias, etc. The grammar has changed, but not the vocabulatory. Here's a short passage from Wikipedia...
Showing results 51 to 75 of 500
Page 3 of 20
<
1
2
3
4
5
13
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
12:18 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.